分布式处理和脚底板文件

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dongchangxi committed 2023-11-09 11:27:00 +08:00
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import os, sys, bpy, math, time, platform, cairosvg, ppf.datamatrix, shutil, requests, json, redis, oss2, heapq
import matplotlib.pyplot as plt
from PIL import Image
import numpy as np
from addon_utils import enable
enable('io_import_images_as_planes')
sys.path.append(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
import config
def gen_data_matrix(print_id, qr_path, size = 300):
svg = ppf.datamatrix.DataMatrix(f'p{print_id}').svg()
cairosvg.svg2png(bytestring=svg, write_to=qr_path, output_width=size, output_height=size, background_color='white')
def active_object(obj):
bpy.context.view_layer.objects.active = obj
obj.select_set(True)
def down_obj_fromoss(pid, print_type=1, order_id=None):
# print_type:// 打印状态 1:正常打印 2:重打 3:加打,4: 样品
print('开始下载obj文件...' , pid)
if not order_id is None:
path = os.path.join(workdir, f'{pid}_{order_id}')
else:
path = os.path.join(workdir, pid)
if not os.path.exists(path): os.makedirs(path)
# 根据前缀获取文件列表
prefix = f'objs/print/{pid}/'
filelist = oss2.ObjectIteratorV2(config.oss_bucket, prefix=prefix)
find = False
for file in filelist:
filename = file.key.split('/')[-1]
if filename == '': continue
if filename.endswith(f'{pid}.obj'):
find = True
localfile = os.path.join(path, filename)
res = config.oss_bucket.get_object_to_file(file.key, localfile)
print(f'下载文件:{file.key},状态:{res.status}')
if not find:
for file in os.listdir(path):
if file.endswith('.obj'):
print('找到其他obj文件,采用这个文件来生成需要的尺寸', file)
shutil.copy(os.path.join(path, file), os.path.join(path, f'{pid}.obj'))
find = True
break
if not find:
print('找不到obj文件,异常退出')
sys.exit(1)
def find_obj(pid, order_id):
find = False
if not os.path.exists(os.path.join(workdir, f'{pid}_{order_id}', f'{pid}.mtl')):
print('没有找到obj模型文件,开始下载')
down_obj_fromoss(pid, order_id=order_id)
if os.path.exists(os.path.join(workdir, f'{pid}_{order_id}', f'{pid}.jpg')):
shutil.move(os.path.join(workdir, f'{pid}_{order_id}', f'{pid}.jpg'), os.path.join(workdir, f'{pid}_{order_id}', f'{pid}Tex1.jpg'))
with open(os.path.join(workdir, f'{pid}_{order_id}', f'{pid}.mtl'), 'r') as f:
lines = f.readlines()
lines = [line.replace(f'map_Kd {pid}.jpg', f'map_Kd {pid}Tex1.jpg') for line in lines]
with open(os.path.join(workdir, f'{pid}_{order_id}', f'{pid}.mtl'), 'w') as f:
f.writelines(lines)
filelist = os.listdir(os.path.join(workdir, f'{pid}_{order_id}'))
for filename in filelist:
if '9cm' in filename:
find = True
return filename
for filename in filelist:
if f'{pid}.obj' in filename:
find = True
return filename
for filename in filelist:
if '.obj' in filename:
find = True
return filename
print('没有找到obj模型文件')
return ''
def find_pid_objname(pid):
for obj in bpy.data.objects:
if obj.name.startswith(str(pid)):
return obj.name
def get_obj_max_foot():
filename = find_obj(pid, order_id)
filename = os.path.join(workdir, f'{pid}_{order_id}', filename)
bpy.ops.wm.read_homefile()
bpy.context.preferences.view.language = 'en_US'
bpy.ops.object.delete(use_global=False, confirm=False)
bpy.ops.import_scene.obj(filepath=filename)
bpy.context.scene.unit_settings.scale_length = 0.001
bpy.context.scene.unit_settings.length_unit = 'CENTIMETERS'
bpy.context.scene.unit_settings.mass_unit = 'GRAMS'
obj = bpy.context.selected_objects[0]
bpy.context.view_layer.objects.active = obj
obj.select_set(True)
pid_objname = find_pid_objname(pid)
scale = 90 / obj.dimensions.y
obj.scale = (scale, scale, scale)
bpy.ops.object.align(align_mode='OPT_1', relative_to='OPT_1', align_axis={'Z'})
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
obj.location[0] = 0
obj.location[1] = 0
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
if pid in ('76461', '98871', '112139'):
bpy.ops.mesh.primitive_plane_add(size=200, enter_editmode=False, align='WORLD', location=(0, 0, 0.6), scale=(1, 1, 1))
else:
bpy.ops.mesh.primitive_plane_add(size=200, enter_editmode=False, align='WORLD', location=(0, 0, 0.2), scale=(1, 1, 1))
# bpy.ops.wm.save_as_mainfile(filepath=os.path.join(workdir, f'{pid}_{order_id}', f'{pid}_{order_id}.blend'))
bpy.ops.object.modifier_add(type='BOOLEAN')
bpy.context.object.modifiers["Boolean"].object = bpy.data.objects[pid_objname]
bpy.context.object.modifiers["Boolean"].operation = 'INTERSECT'
bpy.context.object.modifiers["Boolean"].solver = 'FAST'
bpy.ops.object.modifier_apply(modifier="Boolean")
bpy.ops.mesh.separate(type='LOOSE')
max_area = 0
for obj in bpy.data.objects:
if obj.type == 'MESH' and obj.name.startswith('Plane'):
if len(obj.data.polygons) == 0: continue
area = obj.data.polygons[0].area
if area > max_area:
max_area = area
obj.name = 'foot'
print(f'最大脚底板面积: {max_area} cm²')
if max_area < 5:
print('最大脚底板面积太小,脚底模型可能有破损,异常退出')
sys.exit(1)
# bpy.ops.wm.save_as_mainfile(filepath=os.path.join(workdir, f'{pid}_{order_id}', f'{pid}_{order_id}.blend'))
active_object(bpy.data.objects['foot'])
foot_points = get_plane_points(bpy.data.objects['foot'])
# plot(get_plane_points(bpy.data.objects['foot']), 'blue')
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
# print(f"location: {bpy.data.objects['foot'].location}")
bpy.ops.import_image.to_plane(files=[{"name":"qr.png"}], directory=f"{workdir}{pid}_{order_id}", relative=False)
# bpy.ops.mesh.primitive_plane_add(size=1, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
# print(f"new_location: {bpy.data.objects['foot'].location}")
active_object(bpy.data.objects['qr'])
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
bpy.data.objects['qr'].rotation_euler[0] = 0
bpy.data.objects['qr'].location = bpy.data.objects['foot'].location
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
# bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
# print(f"qr_location: {bpy.data.objects['qr'].location}")
# print(f'qr_points: {get_plane_points(bpy.data.objects["qr"])}')
# plot(get_plane_points(bpy.data.objects['qr']), 'red')
return foot_points
def euclidean_distance(p1, p2):
return ((p1[0] - p2[0]) ** 2 + (p1[1] - p2[1]) ** 2) ** 0.5
def nearest_neighbor_sort(points):
print('nearest neighbor sort')
n = len(points)
visited = set()
sorted_points = []
i = 1
# Start from the first point
current_point = points[0]
#while len(visited) < n:
while i < n:
i += 1
sorted_points.append(current_point)
visited.add(current_point)
# Create a priority queue to store distances and points
distance_queue = []
for point in points:
if point not in visited:
distance = euclidean_distance(current_point, point)
heapq.heappush(distance_queue, (distance, point))
# Find the nearest unvisited point
while distance_queue:
distance, next_point = heapq.heappop(distance_queue)
if next_point not in visited:
current_point = next_point
break
return sorted_points
def get_max_qr(foot_points):
def dis_flag(square, foot_points):
for point in foot_points:
dis0 = get_distance_from_point_to_line(point, square[0], square[1])
dis1 = get_distance_from_point_to_line(point, square[1], square[2])
dis2 = get_distance_from_point_to_line(point, square[2], square[3])
dis3 = get_distance_from_point_to_line(point, square[3], square[0])
min_dis = min([dis0, dis1, dis2, dis3])
return min_dis > 0.5
def get_distance_from_point_to_line(point, line_point1, line_point2):
# 对于两点坐标为同一点时,返回点与点的距离
if line_point1 == line_point2:
point_array = np.array(point)
point1_array = np.array(line_point1)
return np.linalg.norm(point_array - point1_array)
# 计算直线的三个参数
A = line_point2[1] - line_point1[1]
B = line_point1[0] - line_point2[0]
C = (line_point1[1] - line_point2[1]) * line_point1[0] + \
(line_point2[0] - line_point1[0]) * line_point1[1]
# 根据点到直线的距离公式计算距离
distance = np.abs(A * point[0] + B * point[1] + C) / (np.sqrt(A ** 2 + B ** 2))
return distance
# 判断方形是否在轮廓内
def square_in_polygon_default(square, polygon):
for point in square:
if not point_in_polygon(point, polygon):
return False
return True
# 自定义二维码初始坐标
def get_default_qr_points(foot_points):
max_x = max([x[0] for x in foot_points])
min_x = min([x[0] for x in foot_points])
max_y = max([x[1] for x in foot_points])
min_y = min([x[1] for x in foot_points])
center_x, center_y = (max_x + min_x) / 2, (max_y + min_y) / 2
flag_default = point_in_polygon((center_x, center_y), foot_points)
if not flag_default:
index_move = 0
while not flag_default and index_move < 5:
center_x = (center_x + min_x) / 2
index_move += 1
flag_default = point_in_polygon((center_x, center_y), foot_points)
if not flag_default:
while not flag_default:
center_y = (center_y + min_y) / 2
flag_default = point_in_polygon((center_x, center_y), foot_points)
length = min((center_x - min_x) / 2, (center_y - min_y) / 2) / 2
# 在不规则平面中心位置初始化一个方形
qr_points = [(center_x - length, center_y + length), (center_x + length, center_y + length), (center_x + length, center_y - length), (center_x - length, center_y - length)]
qr_points = scale_qr_new(foot_points, qr_points, length, (center_x, center_y), scale=1.05)
return qr_points
def scale_qr_new(foot_points, qr_points, length, center, scale=1.1):
default_flag = flag = square_in_polygon(qr_points, foot_points)
center_x, center_y = center[0], center[1]
if flag:
while default_flag == flag:
length *= scale
# 对每个点进行放大操作并更新坐标
qr_points = [((x - center_x) * scale + center_x, (y - center_y) * scale + center_y) for x, y in qr_points]
flag = square_in_polygon_default(qr_points, foot_points) and square_in_polygon(qr_points, foot_points)
else:
while default_flag == flag:
length /= scale
# 对每个点进行缩小操作并更新坐标
qr_points = [((x - center_x) / scale + center_x, (y - center_y) / scale + center_y) for x, y in qr_points]
flag = square_in_polygon_default(qr_points, foot_points) and square_in_polygon(qr_points, foot_points)
return qr_points
# 获取旋转后方形 根据方形原坐标旋转
def cal_rota_points(qr_points, center, angle):
center_x, center_y = center[0], center[1]
if angle > 0:
qr_points_after_rotate = []
for point in qr_points:
new_x = (point[0] - center_x) * math.cos(angle) - (point[1] - center_y) * math.sin(angle) + center_x
new_y = (point[0] - center_x) * math.sin(angle) + (point[1] - center_y) * math.cos(angle) + center_y
qr_points_after_rotate.append((new_x, new_y))
return qr_points_after_rotate
else:
return qr_points
# 取中点
def cal_middle_point(p1, p2):
x1, y1 = p1
x2, y2 = p2
# 中点
a1 = (x1 + x2) / 2
b1 = (y1 + y2) / 2
return a1, b1
def make_points(qr_points):
new_points = []
index = [0, 1, 2, 3, 0]
for i in range(4):
a, b = cal_middle_point(qr_points[index[i]], qr_points[index[i + 1]])
new_points.append((a, b))
new_points.append((cal_middle_point(qr_points[index[i]], (a, b))))
new_points.append((cal_middle_point(qr_points[index[i + 1]], (a, b))))
return new_points
#qr_points = get_default_qr_points(foot_points)
min_qr_length = 0.5
minx = min([p[0] for p in foot_points]) + min_qr_length
maxx = max([p[0] for p in foot_points]) - min_qr_length
miny = min([p[1] for p in foot_points]) + min_qr_length
maxy = max([p[1] for p in foot_points]) - min_qr_length
def rotate_qr_v3(foot_points, qr_points, scale, angle=1):
best_length = length = cal_square_length(qr_points)
best_angle, default_angle = 0, 0
center_x, center_y = calculate_center(qr_points)
best_qr_points = qr_points
# 循环1 求最佳angle 不断增大angle角度
while default_angle <= 90:
qr_points_after_rotate = cal_rota_points(qr_points, (center_x, center_y), default_angle)
# 在当前angle下增加边长
while square_in_polygon(qr_points_after_rotate, foot_points) and dis_flag(qr_points_after_rotate, foot_points):
flag = True
best_qr_points = qr_points_after_rotate
best_angle = default_angle
best_length = length
# 对每个点进行放大(或缩小)操作并更新坐标
qr_points = [((x - center_x) * scale + center_x, (y - center_y) * scale + center_y) for x, y in qr_points]
length *= scale
qr_points_after_rotate = cal_rota_points(qr_points, (center_x, center_y), default_angle)
# 限制最大边长
if best_length > 5:
return best_qr_points, best_angle, best_length
default_angle += angle
return best_qr_points, best_angle, best_length
if maxx - minx < maxy - miny:
step = (maxx - minx) / 15
else:
step = (maxy - miny) / 15
x, y = minx, miny
locations = []
while x <= maxx:
while y <= maxy:
locations.append((x, y))
y += step
x += step
y = miny
# print(f'locations: {locations}')
locations = [point for point in locations if all(cal_distance(point, f) >= min_qr_length for f in foot_points)]
location = locations[0]
qr_points = [(location[0] - 0.5, location[1] - 0.5), (location[0] + 0.5, location[1] - 0.5), (location[0] + 0.5, location[1] + 0.5), (location[0] - 0.5, location[1] + 0.5)]
plot(foot_points)
plot(qr_points, 'yellow')
plt.savefig(f'{workdir}{pid}_{order_id}/fig.png')
best_qr, max_qr_length, best_location, best_rotation = None, 0, None, 0
for location in locations:
plt.plot(location[0], location[1], 'ro')
qr_points = move_square(qr_points, location)
if not square_in_polygon(qr_points, foot_points) or not square_in_polygon_default(qr_points, foot_points):
continue
else:
# qr_points = scale_qr(foot_points, qr_points, 1.1)
# qrs.append(qr_points)
rotate_qr, rotate_angle, qr_length = rotate_qr_v3(foot_points, qr_points, 1.1, 1)
if qr_length > max_qr_length:
max_qr_length = qr_length
best_location = location
best_rotation = rotate_angle
best_qr = rotate_qr
rd = max_qr_length / 1.1 / 2
x, y = best_location[0], best_location[1]
new_qr_points = [(x - rd, y + rd), (x + rd, y + rd), (x + rd, y - rd), (x - rd, y - rd)]
new_qr_points = cal_rota_points(new_qr_points, best_location, best_rotation)
return new_qr_points, best_location, max_qr_length / 1.1, best_rotation
def get_plane_points(plane, print_points = False):
points = []
for edge in plane.data.edges:
point_index = edge.vertices[0]
point3d = plane.data.vertices[point_index].co
if print_points: print(point3d)
points.append((point3d[0], point3d[1]))
return points
def point_in_polygon(point, polygon):
num_intersections = 0
for i in range(len(polygon)):
p1, p2 = polygon[i], polygon[(i + 1) % len(polygon)]
if (p1[1] > point[1]) != (p2[1] > point[1]):
if point[0] < (p2[0] - p1[0]) * (point[1] - p1[1]) / (p2[1] - p1[1]) + p1[0]:
num_intersections += 1
return num_intersections % 2 == 1
def square_iou_polygon(square, polygon):
for point in square:
if point_in_polygon(point, polygon):
return True
return False
def square_in_polygon(square, polygon):
for point in polygon:
if point_in_polygon(point, square):
return False
return True
def plot(points, color='blue'):
x = [point[0] for point in points]
y = [point[1] for point in points]
if points[-1] != points[0]:
x.append(points[0][0])
y.append(points[0][1])
plt.plot(x, y, color=color)
def scale_qr(foot_points, qr_points, scale = 1.1):
while True:
old_points = qr_points
# 计算正方形的中心坐标
center_x = sum(x for x, y in qr_points) / len(qr_points)
center_y = sum(y for x, y in qr_points) / len(qr_points)
# 对每个点进行放大(或缩小)操作并更新坐标
qr_points = [((x - center_x) * scale + center_x, (y - center_y) * scale + center_y) for x, y in qr_points]
if not square_in_polygon(qr_points, foot_points):
qr_points = old_points
break
return qr_points
def rotate_qr(foot_points, qr_points, angle = 0.1):
while True:
old_points = qr_points
# 计算正方形的中心坐标
center_x = sum(x for x, y in qr_points) / len(qr_points)
center_y = sum(y for x, y in qr_points) / len(qr_points)
# 对每个点进行放大(或缩小)操作并更新坐标
qr_points = [(x - center_x, y - center_y) for x, y in qr_points]
qr_points = [(x * math.cos(angle) - y * math.sin(angle), x * math.sin(angle) + y * math.cos(angle)) for x, y in qr_points]
qr_points = [(x + center_x, y + center_y) for x, y in qr_points]
if not square_in_polygon(qr_points, foot_points):
qr_points = old_points
break
return qr_points
def scale_square(scale, foot_points, back = 0.0):
while True:
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
old_dimensions = bpy.data.objects['qr'].dimensions.copy()
active_object(bpy.data.objects['qr'])
bpy.data.objects['qr'].scale = (scale, scale, 1)
max_square = get_plane_points(bpy.data.objects['qr'])
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
if not square_in_polygon(max_square, foot_points):
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
bpy.data.objects['qr'].dimensions = (old_dimensions[0] - back, old_dimensions[1] - back, 0)
max_square = get_plane_points(bpy.data.objects['qr'])
location, size = get_square_center_size()
break
return max_square, location, size
def zoom_square(foot_points, qr_points, center, step_length=0.1):
while True:
old_dimensions = bpy.data.objects['qr'].dimensions.copy()
active_object(bpy.data.objects['qr'])
# print(f'old_dimensions: {old_dimensions}')
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
bpy.data.objects['qr'].dimensions = (old_dimensions[0] + step_length, old_dimensions[1] + step_length, 0)
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
# print(f'new_dimensions: {bpy.data.objects["qr"].dimensions}')
max_square = get_plane_points(bpy.data.objects['qr'])
if not square_in_polygon(max_square, foot_points):
bpy.data.objects['qr'].dimensions = (old_dimensions[0], old_dimensions[1], 0)
max_square = get_plane_points(bpy.data.objects['qr'])
location, size, length = get_square_center_size()
break
return max_square, location, size, length
def get_square_center_size():
active_object(bpy.data.objects['qr'])
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS', center='MEDIAN')
location = bpy.data.objects['qr'].location
size = bpy.data.objects['qr'].dimensions
length = size[0]
return location, size, length
def min_x(plane):
return min([p[0] for p in plane])
def min_y(plane):
return min([p[1] for p in plane])
def max_x(plane):
return max([p[0] for p in plane])
def max_y(plane):
return max([p[1] for p in plane])
def cal_square_length(square):
return abs(square[0][0] - square[1][0])
def cal_square_area(square):
return abs(square[0][0] - square[1][0]) * abs(square[0][1] - square[3][1])
def cal_distance(point1, point2):
return math.sqrt((point1[0] - point2[0])**2 + (point1[1] - point2[1])**2)
def calculate_center(vertices):
x_sum = sum(x for x, y in vertices)
y_sum = sum(y for x, y in vertices)
center_x = x_sum / len(vertices)
center_y = y_sum / len(vertices)
return center_x, center_y
def move_square(vertices, new_center):
center_x, center_y = calculate_center(vertices)
# print(f'center_x: {center_x}, center_y: {center_y}')
# print(f'new_center: {new_center}')
x_diff = center_x - new_center[0]
y_diff = center_y - new_center[1]
# print(f'x_diff: {x_diff}, y_diff: {y_diff}')
# print(f'vertices: {vertices}')
new_vertices = [(x - x_diff, y - y_diff) for x, y in vertices]
# print(f'new_vertices: {new_vertices}')
return new_vertices
def main(workdir, pid, order_id, print_id):
if not os.path.exists(os.path.join(workdir, f'{pid}_{order_id}')):
os.makedirs(os.path.join(workdir, f'{pid}_{order_id}'))
qr_path = os.path.join(workdir, f'{pid}_{order_id}' ,'qr.png')
gen_data_matrix(print_id, qr_path)
get_obj_max_foot()
qr_points = get_plane_points(bpy.data.objects['qr'])
active_object(bpy.data.objects['foot'])
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
foot_points = get_plane_points(bpy.data.objects['foot'])
# print('foot_points:', foot_points)
foot_points = nearest_neighbor_sort(foot_points)
max_qr, qr_location, max_qr_length, rotation = get_max_qr(foot_points)
print(f'qr_location: {qr_location}')
plt.plot(qr_location[0], qr_location[1], 'black')
plot(max_qr, 'green')
plt.axis('equal')
plt.savefig(os.path.join(workdir, f'{pid}_{order_id}', 'fig.png'))
bpy.ops.wm.save_as_mainfile(filepath=f'{workdir}{pid}_{order_id}/{pid}_qr_start.blend')
qr_position = {}
qr_location = (qr_location[0], qr_location[1], 0)
qr_dimensions = (max_qr_length, max_qr_length, 0)
# print(f'qr_location: {qr_location}')
# print(f'qr_dimensions: {qr_dimensions}')
qr_position["location"] = qr_location
qr_position["dimensions"] = qr_dimensions
qr_position["rotation"] = rotation
print(f'qr_position: {qr_position}')
# with open(os.path.join(workdir, f'{pid}_{order_id}', 'qr_position.txt'), 'w') as f:
# f.write(json.dumps(qr_position))
res = requests.get(f'{upload_qr_position_url}?print_id={print_id}&position_data={json.dumps(qr_position)}')
print(f'update_qr_position_url {upload_qr_position_url}:{res.text}')
bpy.ops.object.load_reference_image(filepath=os.path.join(workdir, f'{pid}_{order_id}', 'qr.png'))
bpy.context.object.rotation_euler = (math.radians(-180), math.radians(0), rotation)
bpy.ops.transform.translate(value=qr_location, orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False, snap=False, snap_elements={'INCREMENT'}, use_snap_project=False, snap_target='CLOSEST', use_snap_self=True, use_snap_edit=True, use_snap_nonedit=True, use_snap_selectable=False, release_confirm=True)
bpy.context.object.empty_display_size = qr_dimensions[0]
# for obj in bpy.data.objects:
# if obj.type == 'MESH' and obj.name != pid:
# bpy.data.objects.remove(obj)
# qr_path = os.path.join(workdir,f'{pid}_{order_id}', f"{pid}_{order_id}Tex1_qr.png")
# jpg_path = os.path.join(workdir,f'{pid}_{order_id}', f"{pid}Tex1.jpg")
# jpg_img = Image.open(jpg_path)
# shutil.copyfile(jpg_path, os.path.join(workdir,f'{pid}_{order_id}', f"{pid}Tex1_noqr.jpg"))
# bpy.context.scene.eyek.res_x = jpg_img.width
# bpy.context.scene.eyek.res_y = jpg_img.height
# bpy.context.scene.eyek.path_export_image = qr_path
# bpy.data.objects[f'{pid}'].select_set(True)
# bpy.data.objects['Empty'].select_set(True)
# bpy.context.view_layer.objects.active = bpy.data.objects[f'{pid}']
# bpy.ops.eyek.exe()
# qr_img = Image.open(qr_path)
# jpg_img.paste(qr_img, (0, 0), qr_img)
# jpg_img.save(jpg_path)
# plt.axis('equal')
# plt.show()
# 保存blend文件
bpy.ops.wm.save_as_mainfile(filepath=f'{workdir}{pid}_{order_id}/{pid}_qr_end.blend')
bpy.ops.wm.quit_blender()
if __name__ == '__main__':
get_qr_position_url = 'https://mp.api.suwa3d.com/api/printOrder/getFootCodePositionData'
upload_qr_position_url = 'https://mp.api.suwa3d.com/api/printOrder/updateFootCodeStatus'
get_pid_by_printid_url = 'https://mp.api.suwa3d.com/api/printOrder/getPidByPrintId'
# get_qr_position_url = 'http://172.31.1.254:8199/api/printOrder/getFootCodePositionData'
# upload_qr_position_url = 'http://172.31.1.254:8199/api/printOrder/updateFootCodeStatus'
# get_pid_by_printid_url = 'http://172.31.1.254:8199/api/printOrder/getPidByPrintId'
if platform.system() == 'Windows':
workdir = 'd:\\print\\'
else:
workdir = '/data/datasets/foot/'
print(sys.argv)
if len(sys.argv) - (sys.argv.index("--") + 1) < 1:
print("Usage: blender -b -P auto_dm.py -- <pid_order_id_print_id>")
sys.exit(1)
pid, order_id, print_id = sys.argv[sys.argv.index("--") + 1].split('_')
main(workdir, pid, order_id, print_id)