import bpy, sys, os, math pid = '26385' workdir = '/home/water/Downloads/' filename = f'{workdir}{pid}/{pid}_9cm_x1.obj' bpy.ops.import_scene.obj(filepath=filename) # 坐标复位 obj = bpy.context.selected_objects[0] obj.rotation_euler[0] = 0 bpy.ops.object.transform_apply(location=True, rotation=True, scale=True) bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_VOLUME', center='MEDIAN') bpy.ops.object.align(align_mode='OPT_1', relative_to='OPT_1', align_axis={'Y', 'Z'}) bpy.ops.object.transform_apply(location=True, rotation=True, scale=True) # bpy.ops.export_scene.obj(filepath=f'{workdir}{pid}_align_yz.obj') # 躺平到打印机排版需要的坐标与角度 obj.rotation_euler = (math.radians(90), math.radians(90), 0) bpy.ops.object.transform_apply(rotation=True) # bpy.ops.export_scene.obj(filepath=f'{workdir}{pid}_rotate_y90.obj') heights = {} min_height = 999999 min_i = 0 max_height = -999999 max_i = 0 bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_VOLUME', center='MEDIAN') bpy.ops.object.align(align_mode='OPT_1', relative_to='OPT_3', align_axis={'X', 'Y', 'Z'}) # 步进精度2旋转X轴到180度,找到Y轴最低点和最高点,其中最低点为打印 step = 2 i = 0 while i <= 180: obj.rotation_euler = (math.radians(step), 0, 0) bpy.ops.object.transform_apply(rotation=True) if obj.dimensions[1] < min_height: min_height = obj.dimensions[1] min_i = i if obj.dimensions[1] > max_height: max_height = obj.dimensions[1] max_i = i heights[i] = (obj.dimensions[0], obj.dimensions[1], obj.dimensions[2]) print(i, heights[i]) i += step obj.rotation_euler = (0, 0, 0) bpy.ops.object.transform_apply(rotation=True) obj.rotation_euler = (math.radians(min_i), 0, 0) bpy.ops.object.transform_apply(rotation=True) #bpy.ops.export_scene.obj(filepath=f'{workdir}{pid}_miny.obj') print(f'最小高度: {min_height} @ {heights[min_i]}min_i:{min_i}' , f'最大高度: {max_height} @ {heights[max_i]}max_i:{max_i}') offset = 45.5 radian = math.radians(90) bpy.ops.mesh.primitive_plane_add(size=200, enter_editmode=False, align='WORLD', location=(offset, 0, 0), rotation=(0, radian, 0), scale=(1, 1, 1)) # 布尔切割,保留交集切面 bpy.ops.object.modifier_add(type='BOOLEAN') bpy.context.object.modifiers["Boolean"].object = bpy.data.objects[pid] bpy.context.object.modifiers["Boolean"].operation = 'INTERSECT' bpy.context.object.modifiers["Boolean"].solver = 'FAST' bpy.ops.object.modifier_apply(modifier="Boolean") # 拆分切割面为多个多边形,然后遍历多边形,找到最大的面积 bpy.ops.mesh.separate(type='LOOSE') max_area = 0 max_obj = None for obj in bpy.data.objects: if obj.type == 'MESH' and obj.name.startswith('Plane'): area = obj.data.polygons[0].area if area > max_area: max_area = area max_obj = obj # 选中最大面积的多边形,然后计算中心点 bpy.ops.object.select_all(action='DESELECT') max_obj.select_set(True) bpy.context.view_layer.objects.active = max_obj bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY') bpy.ops.import_scene.obj(filepath=f'{workdir}{pid}/qrcode.obj') qr_obj = bpy.data.objects['qrcode'] shore_obj = bpy.data.objects['Cube.001'] qr_obj.location = (max_obj.location[0] - qr_obj.dimensions[0] / 2 - shore_obj.dimensions[0], max_obj.location[1], max_obj.location[2]) shore_obj.location = (qr_obj.location[0]-0.01, max_obj.location[1], max_obj.location[2]) for obj in bpy.data.objects: if obj.type == 'MESH' and obj.name.startswith('Plane'): bpy.data.objects.remove(obj)