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122 lines
4.7 KiB
122 lines
4.7 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2016 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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#include <vcg/complex/complex.h> |
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/*include the algorithms for updating: */ |
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#include <vcg/complex/algorithms/update/bounding.h> |
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#include <vcg/complex/algorithms/update/normal.h> |
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#include <vcg/complex/algorithms/clean.h> |
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#include <vcg/complex/algorithms/create/platonic.h> |
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#include <wrap/io_trimesh/export_obj.h> |
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#include <wrap/io_trimesh/import_obj.h> |
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#include <vcg/complex/algorithms/dual_meshing.h> |
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#include <vcg/complex/algorithms/polygon_support.h> |
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using namespace vcg; |
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using namespace std; |
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// forward declarations |
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class TFace; |
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class TVertex; |
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struct TUsedTypes: public vcg::UsedTypes< vcg::Use<TVertex>::AsVertexType, vcg::Use<TFace>::AsFaceType >{}; |
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/* Definition of a mesh of triangles |
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*/ |
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class TVertex : public Vertex< TUsedTypes, |
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vertex::BitFlags, |
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vertex::Coord3f, |
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vertex::Normal3f, |
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vertex::Mark >{}; |
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class TFace : public Face< TUsedTypes, |
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face::VertexRef, // three pointers to vertices |
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face::Normal3f, // normal |
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face::BitFlags, // flags |
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face::FFAdj // three pointers to adjacent faces |
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> {}; |
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/* the mesh is a container of vertices and a container of faces */ |
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class TMesh : public vcg::tri::TriMesh< vector<TVertex>, vector<TFace> > {}; |
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/* Definition of a mesh of polygons that also supports half-edges |
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*/ |
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class PFace; |
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class PVertex; |
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struct PUsedTypes: public vcg::UsedTypes<vcg::Use<PVertex> ::AsVertexType, |
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vcg::Use<PFace> ::AsFaceType>{}; |
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class PVertex:public vcg::Vertex< PUsedTypes, |
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vcg::vertex::Coord3f, |
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vcg::vertex::Normal3f, |
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vcg::vertex::Mark, |
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vcg::vertex::Qualityf, |
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vcg::vertex::BitFlags>{} ; |
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class PFace:public vcg::Face< |
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PUsedTypes |
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,vcg::face::PolyInfo // this is necessary if you use component in vcg/simplex/face/component_polygon.h |
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// It says "this class is a polygon and the memory for its components (e.g. pointer to its vertices |
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// will be allocated dynamically") |
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,vcg::face::PFVAdj // Pointer to the vertices (just like FVAdj ) |
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,vcg::face::PFVAdj |
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,vcg::face::PFFAdj // Pointer to edge-adjacent face (just like FFAdj ) |
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,vcg::face::BitFlags // bit flags |
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,vcg::face::Qualityf // quality |
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,vcg::face::Normal3f // normal |
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> {}; |
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class PMesh: public |
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vcg::tri::TriMesh< |
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std::vector<PVertex>, // the vector of vertices |
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std::vector<PFace > // the vector of faces |
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>{}; |
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TMesh primalT; |
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PMesh primal,dual; |
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int main(int argc, char *argv[]) |
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{ |
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(void)argc; |
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(void)argv; |
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vcg::tri::Sphere<TMesh>(primalT,2); |
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vcg::tri::PolygonSupport<TMesh,PMesh>::ImportFromTriMesh(primal,primalT); |
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vcg::tri::DualMeshing<PMesh>::MakeDual(primal,dual); |
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vcg::tri::io::ExporterOBJ<PMesh>::Save(dual,"./dual.obj",vcg::tri::io::Mask::IOM_BITPOLYGONAL); |
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vcg::tri::DualMeshing<PMesh>::MakeDual(dual,primal); |
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vcg::tri::io::ExporterOBJ<PMesh>::Save(primal,"./dual_dual.obj",vcg::tri::io::Mask::IOM_BITPOLYGONAL); |
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} |
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