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40 lines
1.2 KiB
40 lines
1.2 KiB
#include <vector> |
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#include <vcg/simplex/vertex/base.h> |
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#include <vcg/simplex/vertex/component.h> |
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#include <vcg/simplex/face/base.h> |
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#include <vcg/simplex/face/component.h> |
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#include <vcg/complex/complex.h> |
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#include<vcg/container/simple_temporary_data.h> |
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#include<vcg/complex/algorithms/create/platonic.h> |
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class MyEdge; |
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class MyFace; |
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class MyVertex: public vcg::VertexSimp2<MyVertex,MyEdge,MyFace, vcg::vert::Coord3d, vcg::vert::Normal3f>{}; |
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class MyFace: public vcg::FaceSimp2<MyVertex,MyEdge,MyFace, vcg::face::VertexRef>{}; |
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class MyMesh: public vcg::tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace> > {}; |
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int main() |
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{ |
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MyMesh m; |
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vcg::tri::Tetrahedron(m); |
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vcg::SimpleTempData<MyMesh::VertContainer, short> MyTempData(m.vert); |
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MyTempData.Start(); // enable the user defined attribute (memory is allocated) |
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MyMesh::VertexIterator vi; // declare the iterator over the vertices |
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi) |
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{ |
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MyTempData[*vi] = 10; // assign the value for the 'short' attribute |
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MyTempData[vi] = 10; // you can pass the element or an iterator to it |
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} |
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MyTempData.Stop(); // disable the user defined attribute (memory is freed) |
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return 0; |
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} |