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235 lines
6.6 KiB
235 lines
6.6 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2016 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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#ifndef __VCGLIB_SPATIAL_ITERATORS_2D |
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#define __VCGLIB_SPATIAL_ITERATORS_2D |
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#include <vector> |
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#include <vcg/space/intersection2.h> |
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#include <vcg/space/point2.h> |
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#include <vcg/space/box2.h> |
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#include <vcg/space/ray2.h> |
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#include <vcg/math/base.h> |
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#include <algorithm> |
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#include <float.h> |
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#include <limits> |
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namespace vcg{ |
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template <class Spatial_Idexing,class INTFUNCTOR,class TMARKER> |
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class RayIterator2D |
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{ |
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public: |
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typedef typename Spatial_Idexing::ScalarType ScalarType; |
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typedef typename vcg::Ray2<ScalarType> RayType; |
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typedef typename Spatial_Idexing::Box2x IndexingBoxType; |
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protected: |
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typedef typename Spatial_Idexing::ObjType ObjType; |
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typedef typename vcg::Point2<ScalarType> CoordType; |
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typedef typename Spatial_Idexing::CellIterator CellIterator; |
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ScalarType max_dist; |
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bool _controlEnd() |
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{ |
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return (currBox.Collide(Si.bbox)); |
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} |
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void _NextCell() |
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{ |
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currBox.min+=step; |
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currBox.max+=step; |
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dist+=step.Norm(); |
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end=!_controlEnd(); |
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} |
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//refresh current cell intersection , |
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// return true if there is at lest 1 intersection |
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bool Refresh() |
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{ |
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std::vector<ObjType*> objectPtrs; |
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GridGetInBox2D(Si,tm,currBox,objectPtrs,false); |
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//printf(" size %d \n",objectPtrs.size()); |
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for(size_t i=0;i<objectPtrs.size();i++) |
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{ |
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ObjType* elem=objectPtrs[i]; |
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if (elem->IsD())continue; |
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if (tm.IsMarked(elem))continue; |
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//tm.Mark(elem); |
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ScalarType t; |
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CoordType Int; |
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if((int_funct((*elem),r,t))&& |
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(t<=max_dist)) |
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{ |
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Int=r.Origin()+r.Direction()*t; |
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Elems.push_back(Entry_Type(elem,t,Int)); |
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} |
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} |
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if (Elems.size()==0) return false; |
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//then control if there are more than 1 element |
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std::sort(Elems.begin(),Elems.end()); |
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CurrentElem=Elems.rbegin(); |
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return(Dist()<dist); |
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} |
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public: |
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//contructor |
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RayIterator2D(Spatial_Idexing &_Si, |
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INTFUNCTOR &_int_funct, |
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const ScalarType &_max_dist, |
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TMARKER &_tm) |
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:Si(_Si),int_funct(_int_funct),tm(_tm) |
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{ |
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max_dist=_max_dist; |
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}; |
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void Init(const RayType _r) |
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{ |
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r=_r; |
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r.Normalize(); |
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//initialization |
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end=false; |
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tm.UnMarkAll(); |
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Elems.clear(); |
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CoordType start; |
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//control if intersect the bounding box of the grid |
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if (Si.bbox.IsIn(r.Origin())) |
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start=r.Origin(); |
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else |
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if (!(vcg::RayBoxIntersection<ScalarType>(r,Si.bbox,start))) |
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{ |
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end=true; |
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return; |
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} |
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stepsize=Si.voxel.Norm()*2; |
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step=r.Direction()*stepsize; |
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//create initial BB, inflate in case the direction is orthogonal to one axis |
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currBox.SetNull(); |
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currBox.Add(start); |
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currBox.Add(start+step); |
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ScalarType diag=currBox.Diag(); |
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currBox.Offset(diag*0.01); |
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dist=currBox.Diag(); |
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end=!_controlEnd(); |
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while ((!End()) && (!Refresh())) |
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_NextCell(); |
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fflush(stdout); |
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} |
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bool End() |
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{return end;} |
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ObjType &operator *(){return *((*CurrentElem).elem);} |
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CoordType IntPoint() |
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{return ((*CurrentElem).intersection);} |
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ScalarType Dist() |
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{ |
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if (Elems.size()>0) |
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return ((*CurrentElem).dist); |
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else |
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return ((ScalarType)FLT_MAX); |
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} |
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void operator ++() |
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{ |
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if (!Elems.empty()) Elems.pop_back(); |
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CurrentElem = Elems.rbegin(); |
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if (Dist()>dist) |
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{ |
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if (!End()) |
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{ |
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_NextCell(); |
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while ((!End()) && (!Refresh())) |
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_NextCell(); |
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} |
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} |
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} |
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protected: |
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///structure that mantain for the current cell pre-calculated data |
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struct Entry_Type |
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{ |
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public: |
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Entry_Type(ObjType* _elem,ScalarType _dist,CoordType _intersection) |
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{ |
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elem=_elem; |
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dist=_dist; |
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intersection=_intersection; |
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} |
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Entry_Type(const Entry_Type &e) |
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{ |
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elem=e.elem; |
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dist=e.dist; |
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intersection=e.intersection; |
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} |
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inline bool operator < ( const Entry_Type & l ) const{return (dist > l.dist); } |
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ObjType* elem; |
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ScalarType dist; |
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CoordType intersection; |
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}; |
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RayType r; //ray to find intersections |
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Spatial_Idexing &Si; //reference to spatial index algorithm |
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bool end; //true if the scan is terminated |
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INTFUNCTOR &int_funct; |
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TMARKER &tm; |
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std::vector<Entry_Type> Elems; //element loaded from curren cell |
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typedef typename std::vector<Entry_Type>::reverse_iterator ElemIterator; |
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ElemIterator CurrentElem; //iterator to current element |
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vcg::Box2<ScalarType> currBox; |
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CoordType step; |
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ScalarType stepsize; |
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ScalarType dist; |
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}; |
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} |
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#endif
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