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124 lines
5.7 KiB
124 lines
5.7 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2016 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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#include<vcg/complex/complex.h> |
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#include<wrap/io_trimesh/import_off.h> |
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#include<wrap/io_trimesh/export_off.h> |
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#include<vcg/complex/algorithms/point_sampling.h> |
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#include<vcg/complex/algorithms/create/platonic.h> |
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using namespace vcg; |
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using namespace std; |
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class MyEdge; |
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class MyFace; |
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class MyVertex; |
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struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType, |
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Use<MyEdge> ::AsEdgeType, |
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Use<MyFace> ::AsFaceType>{}; |
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class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags >{}; |
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class MyFace : public Face< MyUsedTypes, face::FFAdj, face::Normal3f, face::VertexRef, face::BitFlags > {}; |
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class MyEdge : public Edge<MyUsedTypes>{}; |
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class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {}; |
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int main( int argc, char **argv ) |
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{ |
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if(argc<2) |
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{ |
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printf("Usage trimesh_base <meshfilename.obj> radius\n"); |
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return -1; |
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} |
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MyMesh m; |
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if(tri::io::ImporterOFF<MyMesh>::Open(m,argv[1])!=0) |
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{ |
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printf("Error reading file %s\n",argv[1]); |
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exit(0); |
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} |
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tri::SurfaceSampling<MyMesh,tri::TrivialSampler<MyMesh> >::SamplingRandomGenerator().initialize(time(0)); |
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//---------------------------------------------------------------------- |
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// Basic Sample of a mesh surface |
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// Build a point cloud with points with a plain poisson disk distribution |
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int t0=clock(); |
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vector<Point3f> pointVec; |
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float rad=0; |
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if(argc>2) rad=atof(argv[2]); |
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int sampleNum=rad?0:1000; |
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tri::PoissonSampling<MyMesh>(m,pointVec,sampleNum,rad); |
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int t1=clock(); |
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MyMesh BasicPoissonMesh; |
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tri::BuildMeshFromCoordVector(BasicPoissonMesh,pointVec); |
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tri::io::ExporterOFF<MyMesh>::Save(BasicPoissonMesh,"BasicPoissonMesh.off"); |
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printf("Computed a basic poisson disk distribution of %i vertices radius is %6.3f in %5.2f sec\n",BasicPoissonMesh.VN(),rad,float(t1-t0)/CLOCKS_PER_SEC); |
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//---------------------------------------------------------------------- |
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// Advanced Sample |
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// Make a feature dependent Poisson Disk sampling |
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MyMesh MontecarloSurfaceMesh; |
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MyMesh MontecarloEdgeMesh; |
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MyMesh PoissonEdgeMesh; |
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MyMesh PoissonMesh; |
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std::vector<Point3f> sampleVec; |
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tri::TrivialSampler<MyMesh> mps(sampleVec); |
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tri::UpdateTopology<MyMesh>::FaceFace(m); |
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tri::UpdateNormal<MyMesh>::PerFace(m); |
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tri::UpdateFlags<MyMesh>::FaceEdgeSelCrease(m,math::ToRad(40.0f)); |
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tri::SurfaceSampling<MyMesh,tri::TrivialSampler<MyMesh> >::EdgeMontecarlo(m,mps,10000,false); |
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tri::BuildMeshFromCoordVector(MontecarloEdgeMesh,sampleVec); |
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tri::io::ExporterOFF<MyMesh>::Save(MontecarloEdgeMesh,"MontecarloEdgeMesh.off"); |
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sampleVec.clear(); |
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tri::SurfaceSampling<MyMesh,tri::TrivialSampler<MyMesh> >::VertexCrease(m, mps); |
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tri::BuildMeshFromCoordVector(PoissonEdgeMesh,sampleVec); |
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tri::io::ExporterOFF<MyMesh>::Save(PoissonEdgeMesh,"VertexCreaseMesh.off"); |
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tri::SurfaceSampling<MyMesh,tri::TrivialSampler<MyMesh> >::PoissonDiskParam pp; |
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pp.preGenMesh = &PoissonEdgeMesh; |
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pp.preGenFlag=true; |
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sampleVec.clear(); |
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tri::SurfaceSampling<MyMesh,tri::TrivialSampler<MyMesh> >::PoissonDiskPruning(mps, MontecarloEdgeMesh, rad, pp); |
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tri::BuildMeshFromCoordVector(PoissonEdgeMesh,sampleVec); |
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tri::io::ExporterOFF<MyMesh>::Save(PoissonEdgeMesh,"PoissonEdgeMesh.off"); |
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sampleVec.clear(); |
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tri::SurfaceSampling<MyMesh,tri::TrivialSampler<MyMesh> >::Montecarlo(m,mps,50000); |
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tri::BuildMeshFromCoordVector(MontecarloSurfaceMesh,sampleVec); |
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tri::io::ExporterOFF<MyMesh>::Save(MontecarloSurfaceMesh,"MontecarloSurfaceMesh.off"); |
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pp.preGenMesh = &PoissonEdgeMesh; |
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pp.preGenFlag=true; |
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sampleVec.clear(); |
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tri::SurfaceSampling<MyMesh,tri::TrivialSampler<MyMesh> >::PoissonDiskPruning(mps, MontecarloSurfaceMesh, rad, pp); |
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tri::BuildMeshFromCoordVector(PoissonMesh,sampleVec); |
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tri::io::ExporterOFF<MyMesh>::Save(PoissonMesh,"PoissonMesh.off"); |
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printf("Computed a feature aware poisson disk distribution of %i vertices radius is %6.3f\n",PoissonMesh.VN(),rad); |
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return 0; |
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}
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