From 469f3df88db595090b76c98f483fdd80b8f1cf00 Mon Sep 17 00:00:00 2001 From: hesuicong Date: Tue, 3 Mar 2026 16:01:18 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E6=80=A7=E8=83=BD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- libs/MVS/SceneTexture.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/libs/MVS/SceneTexture.cpp b/libs/MVS/SceneTexture.cpp index d9f7bb9..ce0d34c 100644 --- a/libs/MVS/SceneTexture.cpp +++ b/libs/MVS/SceneTexture.cpp @@ -4379,8 +4379,8 @@ bool MeshTexture::CreateVirtualFaces62(FaceDataViewArr& facesDatas, FaceDataView if (angleDeg <= 45.0f) { - // filteredCams.push_back(idxView); - //* + filteredCams.push_back(idxView); + /* float brightnessScore = CalculateBrightnessScore(imageData); // 亮度评分函数 float angleScore = 1.0f - (angleDeg / 45.0f); float qualityScore = 0.0f; @@ -4402,9 +4402,9 @@ bool MeshTexture::CreateVirtualFaces62(FaceDataViewArr& facesDatas, FaceDataView } else { - // filteredCams.push_back(idxView); + filteredCams.push_back(idxView); - //* + /* float brightnessScore = CalculateBrightnessScore(imageData); // 亮度评分函数 float angleScore = 1.0f - (angleDeg / 45.0f); float qualityScore = 0.0f;