diff --git a/libs/MVS/SceneTexture.cpp b/libs/MVS/SceneTexture.cpp index ce0d34c..0bf5428 100644 --- a/libs/MVS/SceneTexture.cpp +++ b/libs/MVS/SceneTexture.cpp @@ -3055,9 +3055,9 @@ bool MeshTexture::CreateVirtualFaces6(FaceDataViewArr& facesDatas, FaceDataViewA if (angleDeg <= 45.0f) { - // filteredCams.push_back(idxView); + filteredCams.push_back(idxView); - //* + /* float brightnessScore = CalculateBrightnessScore(imageData); // 亮度评分函数 float angleScore = 1.0f - (angleDeg / 45.0f); float qualityScore = 0.0f; @@ -3078,9 +3078,9 @@ bool MeshTexture::CreateVirtualFaces6(FaceDataViewArr& facesDatas, FaceDataViewA } else { - // filteredCams.push_back(idxView); + filteredCams.push_back(idxView); - //* + /* float brightnessScore = CalculateBrightnessScore(imageData); // 亮度评分函数 float angleScore = 1.0f - (angleDeg / 60.0f); float qualityScore = 0.0f;