From 60f024abaf5d30d2dfac5505bfb3c2f8a5408976 Mon Sep 17 00:00:00 2001 From: hesuicong Date: Tue, 3 Mar 2026 16:02:18 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E6=80=A7=E8=83=BD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- libs/MVS/SceneTexture.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/libs/MVS/SceneTexture.cpp b/libs/MVS/SceneTexture.cpp index ce0d34c..0bf5428 100644 --- a/libs/MVS/SceneTexture.cpp +++ b/libs/MVS/SceneTexture.cpp @@ -3055,9 +3055,9 @@ bool MeshTexture::CreateVirtualFaces6(FaceDataViewArr& facesDatas, FaceDataViewA if (angleDeg <= 45.0f) { - // filteredCams.push_back(idxView); + filteredCams.push_back(idxView); - //* + /* float brightnessScore = CalculateBrightnessScore(imageData); // 亮度评分函数 float angleScore = 1.0f - (angleDeg / 45.0f); float qualityScore = 0.0f; @@ -3078,9 +3078,9 @@ bool MeshTexture::CreateVirtualFaces6(FaceDataViewArr& facesDatas, FaceDataViewA } else { - // filteredCams.push_back(idxView); + filteredCams.push_back(idxView); - //* + /* float brightnessScore = CalculateBrightnessScore(imageData); // 亮度评分函数 float angleScore = 1.0f - (angleDeg / 60.0f); float qualityScore = 0.0f;