diff --git a/libs/MVS/SceneTexture.cpp b/libs/MVS/SceneTexture.cpp index 6e556e9..1914e0c 100644 --- a/libs/MVS/SceneTexture.cpp +++ b/libs/MVS/SceneTexture.cpp @@ -7001,10 +7001,10 @@ bool MeshTexture::FaceViewSelection3( unsigned minCommonCameras, float fOutlierT // 1) create FaceToVirtualFaceMap FaceDataViewArr virtualFacesDatas; VirtualFaceIdxsArr virtualFaces; // stores each virtual face as an array of mesh face ID - // CreateVirtualFaces(facesDatas, virtualFacesDatas, virtualFaces, minCommonCameras); + CreateVirtualFaces(facesDatas, virtualFacesDatas, virtualFaces, minCommonCameras); // CreateVirtualFaces3(facesDatas, virtualFacesDatas, virtualFaces, minCommonCameras); // CreateVirtualFaces4(facesDatas, virtualFacesDatas, virtualFaces, mapFaceToVirtualFace, minCommonCameras); - CreateVirtualFaces6(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras); + // CreateVirtualFaces6(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras); // CreateVirtualFaces61(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras); // CreateVirtualFaces62(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras); TD_TIMER_STARTD();