------------ Dependencies ------------ *OpenMVS* relies on a number of open source libraries, some optional, which are managed automatically by [vcpkg](https://github.com/Microsoft/vcpkg). For details on customizing the build process, see the build instructions. * [Eigen](http://eigen.tuxfamily.org) version 3.4 or higher * [OpenCV](http://opencv.org) version 2.4 or higher * [Ceres](http://ceres-solver.org) version 1.10 or higher (optional) * [CGAL](http://www.cgal.org) version 4.2 or higher * [Boost](http://www.boost.org) version 1.56 or higher * [VCG](http://vcg.isti.cnr.it/vcglib) * [CUDA](https://developer.nvidia.com/cuda-downloads) (optional) * [GLFW](http://www.glfw.org) (optional) ------------------ Build instructions ------------------ Required tools: * [CMake](http://www.cmake.org) * [git](https://git-scm.com) * C/C++ compiler like Visual Studio 2019, GCC or Clang The dependencies can be fetched and built automatically using `vcpkg` on all major platform, by setting the environment variable `VCPKG_ROOT` to point to its path or by using the `cmake` parameter `-DCMAKE_TOOLCHAIN_FILE=[path to vcpkg]/scripts/buildsystems/vcpkg.cmake`. The latest pre-built stable binaries can be download from [here](https://github.com/cdcseacave/openMVS_sample/releases/latest). ``` #Clone OpenMVS git clone --recurse-submodules https://github.com/cdcseacave/openMVS.git #Make build directory: cd openMVS mkdir make cd make #Run CMake: cmake .. #Build: cmake --build . -j4 #Install OpenMVS library (optional): cmake --install . ``` ------------------- Library usage ------------------- In order to use *OpenMVS* as a third-party library in your project, first compile it as described above or simply use `vcpgk`: ``` vcpkg install openmvs ``` Inside your project CMake script, use: ``` find_package(OpenMVS) if(OpenMVS_FOUND) include_directories(${OpenMVS_INCLUDE_DIRS}) add_definitions(${OpenMVS_DEFINITIONS}) endif() add_executable(your_project source_code.cpp) target_link_libraries(your_project PRIVATE OpenMVS::MVS) ``` ------------------- Python API ------------------- The Python API can be enable by setting the `OpenMVS_USE_PYTHON` option to `ON` when running `cmake`. The Python API is built as a shared library and can be used in any Python project. Example: ``` import pyOpenMVS def run_mvs(): # set the working folder; all files used next are relative to this folder (optional) pyOpenMVS.set_working_folder("folder/containing/the/scene") # create an empty scene scene = pyOpenMVS.Scene() # load a MVS scene from a file if not scene.load("scene.mvs"): print("ERROR: scene could not be loaded") return # estimate depth-maps and fuse them into a point-cloud if not scene.dense_reconstruction(): print("ERROR: could not dense reconstruct the scene") return scene.save_pointcloud("pointcloud.ply") # reconstruct a mesh from the point-cloud if not scene.reconstruct_mesh(): print("ERROR: could not reconstruct the mesh for this scene") return scene.save_mesh("mesh.ply") # refine the mesh using gradient descent optimization (optional) if not scene.refine_mesh(): print("ERROR: could not refine the mesh for this scene") return scene.save_mesh("refined_mesh.ply") # texture the mesh using the input images if not scene.texture_mesh(): print("ERROR: could not texture the mesh for this scene") return scene.save_mesh("textured_mesh.ply") if __name__ == "__main__": run_mvs() ```