You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
73 lines
3.1 KiB
73 lines
3.1 KiB
/**************************************************************************** |
|
* VCGLib o o * |
|
* Visual and Computer Graphics Library o o * |
|
* _ O _ * |
|
* Copyright(C) 2004-2016 \/)\/ * |
|
* Visual Computing Lab /\/| * |
|
* ISTI - Italian National Research Council | * |
|
* \ * |
|
* All rights reserved. * |
|
* * |
|
* This program is free software; you can redistribute it and/or modify * |
|
* it under the terms of the GNU General Public License as published by * |
|
* the Free Software Foundation; either version 2 of the License, or * |
|
* (at your option) any later version. * |
|
* * |
|
* This program is distributed in the hope that it will be useful, * |
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
|
* for more details. * |
|
* * |
|
****************************************************************************/ |
|
|
|
#ifndef __VCGLIB_OBOX3 |
|
#define __VCGLIB_OBOX3 |
|
|
|
#include <vcg/space/box3.h> |
|
|
|
namespace vcg { |
|
|
|
template<class T> |
|
class Obox3:public Box3<T>{ |
|
|
|
public: |
|
|
|
Matrix44<T> m; // a matrix to go in OB space |
|
Matrix44<T> mi; // inverse of m: from OB space to World |
|
|
|
/// The bounding box constructor |
|
inline Obox3():Box3<T>(){} |
|
/// Copy constructor |
|
inline Obox3(const Obox3 &b):Box3<T>(b.min,b.max),m(b.m),mi(b.mi){} |
|
/// Min Max Frame constructor |
|
inline Obox3(const Point3<T> &min, const Point3<T> &max, const Point3<T> *frame):Box3<T>(min,max){ |
|
T v[16]; |
|
//BaseX: BaseY: BaseZ: O: |
|
v[0]=frame[0].X(); v[1] =frame[1].X(); v[2] =frame[2].X(); v[3] =frame[3].X(); |
|
v[4]=frame[0].Y(); v[5] =frame[1].Y(); v[6] =frame[2].Y(); v[7] =frame[3].Y(); |
|
v[8]=frame[0].Z(); v[9] =frame[1].Z(); v[10]=frame[2].Z(); v[11]=frame[3].Z(); |
|
v[12]=0.0; v[13]=0.0; v[14]=0.0; v[15]=1; |
|
|
|
mi=Matrix44f(v); |
|
m =Inverse(mi); |
|
} |
|
//Verifica se un punto appartiene ad un oriented bounding box. |
|
bool IsIn( Point3<T> const &p) const{ |
|
vcg::Point3<T> mod= m*p; |
|
return Box3<T>::IsIn(mod); |
|
} |
|
/// The bounding box distructor |
|
inline ~Obox3(){} |
|
|
|
|
|
}; // end class definition |
|
typedef Obox3<short> Obox3s; |
|
typedef Obox3<int> Obox3i; |
|
typedef Obox3<float> Obox3f; |
|
typedef Obox3<double> Obox3d; |
|
|
|
} // end namespace |
|
|
|
|
|
#endif
|
|
|