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/*
* Scene.h
*
* Copyright (c) 2014-2015 SEACAVE
*
* Author(s):
*
* cDc <cdc.seacave@gmail.com>
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* Additional Terms:
*
* You are required to preserve legal notices and author attributions in
* that material or in the Appropriate Legal Notices displayed by works
* containing it.
*/
#ifndef _VIEWER_SCENE_H_
#define _VIEWER_SCENE_H_
// I N C L U D E S /////////////////////////////////////////////////
#include "Window.h"
// D E F I N E S ///////////////////////////////////////////////////
// S T R U C T S ///////////////////////////////////////////////////
namespace VIEWER {
class Scene
{
public:
typedef MVS::PointCloud::Octree OctreePoints;
typedef MVS::Mesh::Octree OctreeMesh;
public:
ARCHIVE_TYPE nArchiveType;
String name;
String sceneName;
String geometryName;
bool geometryMesh;
MVS::Scene scene;
Window window;
ImageArr images; // scene photos
ImageArr textures; // mesh textures
OctreePoints octPoints;
OctreeMesh octMesh;
Point3fArr obbPoints;
GLuint listPointCloud;
CLISTDEF0IDX(GLuint,MVS::Mesh::TexIndex) listMeshes;
// multi-threading
static SEACAVE::EventQueue events; // internal events queue (processed by the working threads)
static SEACAVE::Thread thread; // worker thread
public:
explicit Scene(ARCHIVE_TYPE _nArchiveType = ARCHIVE_MVS);
~Scene();
void Empty();
void Release();
void ReleasePointCloud();
void ReleaseMesh();
inline bool IsValid() const { return window.IsValid(); }
inline bool IsOpen() const { return IsValid() && !scene.IsEmpty(); }
inline bool IsOctreeValid() const { return !octPoints.IsEmpty() || !octMesh.IsEmpty(); }
bool Init(const cv::Size&, LPCTSTR windowName, LPCTSTR fileName=NULL, LPCTSTR geometryFileName=NULL);
bool Open(LPCTSTR fileName, LPCTSTR geometryFileName=NULL);
bool Save(LPCTSTR fileName=NULL, bool bRescaleImages=false);
bool Export(LPCTSTR fileName, LPCTSTR exportType=NULL) const;
void CompilePointCloud();
void CompileMesh();
void CompileBounds();
void CropToBounds();
void Draw();
void Loop();
void Center();
void TogleSceneBox();
void CastRay(const Ray3&, int);
protected:
static void* ThreadWorker(void*);
};
/*----------------------------------------------------------------*/
} // namespace VIEWER
#endif // _VIEWER_SCENE_H_