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////////////////////////////////////////////////////////////////////
// OBB.h
//
// Copyright 2007 cDc@seacave
// Distributed under the Boost Software License, Version 1.0
// (See http://www.boost.org/LICENSE_1_0.txt)
#ifndef __SEACAVE_OBB_H__
#define __SEACAVE_OBB_H__
// I N C L U D E S /////////////////////////////////////////////////
// D E F I N E S ///////////////////////////////////////////////////
namespace SEACAVE {
// S T R U C T S ///////////////////////////////////////////////////
template <typename TYPE, int DIMS>
class TAABB;
template <typename TYPE, int DIMS>
class TRay;
// Basic oriented bounding-box class
template <typename TYPE, int DIMS>
class TOBB
{
STATIC_ASSERT(DIMS > 0 && DIMS <= 3);
public:
typedef TYPE Type;
typedef Eigen::Matrix<TYPE,DIMS,1> POINT;
typedef Eigen::Matrix<TYPE,DIMS,DIMS,Eigen::RowMajor> MATRIX;
typedef SEACAVE::TAABB<TYPE,DIMS> AABB;
typedef SEACAVE::TRay<TYPE,DIMS> RAY;
typedef unsigned ITYPE;
typedef Eigen::Matrix<ITYPE,DIMS,1> TRIANGLE;
enum { numCorners = (DIMS==1 ? 2 : (DIMS==2 ? 4 : 8)) }; // 2^DIMS
enum { numScalar = (5*DIMS) };
MATRIX m_rot; // rotation matrix from world to local (orthonormal axes)
POINT m_pos; // translation from local to world (center-point)
POINT m_ext; // bounding box extents in local (half axis length)
//---------------------------------------
inline TOBB() {}
inline TOBB(bool);
inline TOBB(const AABB&);
inline TOBB(const MATRIX& rot, const POINT& ptMin, const POINT& ptMax);
inline TOBB(const POINT* pts, size_t n);
inline TOBB(const POINT* pts, size_t n, const TRIANGLE* tris, size_t s);
template <typename CTYPE>
inline TOBB(const TOBB<CTYPE, DIMS>&);
inline void Set(const AABB&); // build from AABB
inline void Set(const MATRIX& rot, const POINT& ptMin, const POINT& ptMax); // build from rotation matrix from world to local, and local min/max corners
inline void Set(const POINT* pts, size_t n); // build from points
inline void Set(const POINT* pts, size_t n, const TRIANGLE* tris, size_t s); // build from triangles
inline void Set(const MATRIX& C, const POINT* pts, size_t n); // build from covariance matrix
inline void SetRotation(const MATRIX& C); // build rotation only from covariance matrix
inline void SetBounds(const POINT* pts, size_t n); // build size and center only from given points
inline void BuildBegin(); // start online build for computing the rotation
inline void BuildAdd(const POINT&); // add a new point to the online build
inline void BuildEnd(); // end online build for computing the rotation
inline bool IsValid() const;
inline TOBB& Enlarge(TYPE);
inline TOBB& EnlargePercent(TYPE);
inline void Translate(const POINT&);
inline void Transform(const MATRIX&);
inline POINT GetCenter() const;
inline void GetCenter(POINT&) const;
inline POINT GetSize() const;
inline void GetSize(POINT&) const;
inline void GetCorners(POINT pts[numCorners]) const;
inline AABB GetAABB() const;
inline TYPE GetVolume() const;
bool Intersects(const POINT&) const;
inline TYPE& operator [] (BYTE i) { ASSERT(i<numScalar); return m_rot.data()[i]; }
inline TYPE operator [] (BYTE i) const { ASSERT(i<numScalar); return m_rot.data()[i]; }
friend std::ostream& operator << (std::ostream& st, const TOBB& obb) {
st << obb.m_rot; st << std::endl;
st << obb.m_pos; st << std::endl;
st << obb.m_ext; st << std::endl;
return st;
}
friend std::istream& operator >> (std::istream& st, TOBB& obb) {
st >> obb.m_rot;
st >> obb.m_pos;
st >> obb.m_ext;
return st;
}
#ifdef _USE_BOOST
// implement BOOST serialization
template<class Archive>
void serialize(Archive& ar, const unsigned int /*version*/) {
ar & m_rot;
ar & m_pos;
ar & m_ext;
}
#endif
}; // class TOBB
/*----------------------------------------------------------------*/
#include "OBB.inl"
/*----------------------------------------------------------------*/
} // namespace SEACAVE
#endif // __SEACAVE_OBB_H__