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/*
* Platform.cpp
*
* Copyright (c) 2014-2015 SEACAVE
*
* Author(s):
*
* cDc <cdc.seacave@gmail.com>
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* Additional Terms:
*
* You are required to preserve legal notices and author attributions in
* that material or in the Appropriate Legal Notices displayed by works
* containing it.
*/
#include "Common.h"
#include "Platform.h"
using namespace MVS;
// D E F I N E S ///////////////////////////////////////////////////
// S T R U C T S ///////////////////////////////////////////////////
// return the normalized absolute camera pose
Platform::Camera Platform::GetCamera(uint32_t cameraID, uint32_t poseID) const
{
const Camera& camera = cameras[cameraID];
const Pose& pose = poses[poseID];
// add the relative camera pose to the platform
Camera cam;
cam.K = camera.K;
cam.R = camera.R*pose.R;
cam.C = pose.R.t()*camera.C+pose.C;
return cam;
} // GetCamera
/*----------------------------------------------------------------*/