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79 lines
3.4 KiB
79 lines
3.4 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2009 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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#include<vcg/complex/complex.h> |
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#include<vcg/complex/algorithms/create/platonic.h> |
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#include<vcg/complex/algorithms/parametrization/poisson_solver.h> |
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#include<vcg/complex/algorithms/update/texture.h> |
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#include<wrap/io_trimesh/import_ply.h> |
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#include<wrap/io_trimesh/export_ply.h> |
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using namespace vcg; |
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using namespace std; |
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class MyEdge; |
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class MyFace; |
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class MyVertex; |
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struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType, |
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Use<MyEdge> ::AsEdgeType, |
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Use<MyFace> ::AsFaceType>{}; |
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class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::TexCoord2f, vertex::BitFlags >{}; |
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class MyFace : public Face< MyUsedTypes, face::VertexRef, face::BitFlags, face::FFAdj , face::WedgeTexCoord2f> {}; |
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class MyEdge : public Edge<MyUsedTypes>{}; |
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class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {}; |
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int main( int argc, char **argv ) |
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{ |
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MyMesh m; |
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if(argc < 2 ) return -1; |
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printf("Reading %s\n",argv[1]); |
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int ret= tri::io::ImporterPLY<MyMesh>::Open(m,argv[1]); |
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if(ret!=0) |
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{ |
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printf("Unable to open %s for '%s'\n",argv[1],tri::io::ImporterPLY<MyMesh>::ErrorMsg(ret)); |
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return -1; |
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} |
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printf("Mesh has %i vn %i fn\n",m.VN(),m.FN()); |
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tri::PoissonSolver<MyMesh> PS(m); |
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if(!PS.IsFeasible()) |
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{ |
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printf("mesh is not homeomorphic to a disk\n"); |
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return -1; |
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} else |
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printf("OK - mesh is homeomorphic to a disk\n"); |
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PS.Init(); |
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PS.SetBorderAsFixed(); |
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PS.FixDefaultVertices(); |
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PS.SolvePoisson(true); |
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tri::UpdateTexture<MyMesh>::WedgeTexFromVertexTex(m); |
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tri::io::ExporterPLY<MyMesh>::Save(m,"pippo.ply",tri::io::Mask::IOM_WEDGTEXCOORD); |
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return 0; |
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}
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