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119 lines
4.6 KiB
119 lines
4.6 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2012 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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/*! \file trimesh_normal.cpp |
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\ingroup code_sample |
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\brief An example of all the methods for computing normals over a mesh. |
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*/ |
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#include<vcg/complex/complex.h> |
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#include<wrap/io_trimesh/import.h> |
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#include<wrap/io_trimesh/export.h> |
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#include<vcg/complex/algorithms/clean.h> |
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#include<vcg/complex/algorithms/isotropic_remeshing.h> |
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using namespace vcg; |
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using namespace std; |
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class MyEdge; |
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class MyFace; |
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class MyVertex; |
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struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType, |
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Use<MyEdge> ::AsEdgeType, |
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Use<MyFace> ::AsFaceType>{}; |
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class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::VFAdj, vertex::Qualityf, vertex::BitFlags, vertex::Mark>{}; |
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class MyFace : public Face< MyUsedTypes, face::Mark, face::VertexRef, face::VFAdj, face::FFAdj, face::Normal3f, face::BitFlags > {}; |
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class MyEdge : public Edge<MyUsedTypes>{}; |
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class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {}; |
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int main( int argc, char **argv ) |
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{ |
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MyMesh original,toremesh; |
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if(argc<2) |
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{ |
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printf("Usage: trimesh_remesh <filename> [[targetLen (bbox perc)] [iterNum] [creaseAngle] [maxSurfDist (bbox perc)]]"); |
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exit(0); |
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} |
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if(tri::io::Importer<MyMesh>::Open(original,argv[1])!=0) |
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{ |
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printf("Error reading file %s\n",argv[1]); |
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exit(0); |
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} |
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float targetLenPerc=.2f; |
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int iterNum=20; |
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float creaseAngle = 30.f; |
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float maxSurfDistPerc = 0.001f; |
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if(argc>=3) targetLenPerc = atof(argv[2]); |
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if(argc>=4) iterNum = atoi(argv[3]); |
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if(argc>=5) creaseAngle = atof(argv[4]); |
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if(argc>=6) maxSurfDistPerc = atof(argv[5]); |
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// Mesh cleaning |
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tri::Clean<MyMesh>::RemoveUnreferencedVertex(original); |
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vcg::tri::Allocator<MyMesh>::CompactEveryVector(original); |
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tri::UpdateNormal<MyMesh>::PerVertexNormalizedPerFaceNormalized(original); |
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tri::UpdateBounding<MyMesh>::Box(original); |
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vcg::tri::Append<MyMesh,MyMesh>::MeshCopy(toremesh,original); |
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tri::UpdateNormal<MyMesh>::PerVertexNormalizedPerFaceNormalized(toremesh); |
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tri::UpdateBounding<MyMesh>::Box(toremesh); |
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tri::UpdateTopology<MyMesh>::FaceFace(toremesh); |
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float lengthThr = targetLenPerc*(original.bbox.Diag()/100.f); |
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float maxSurfDist = maxSurfDistPerc*(original.bbox.Diag()/100.f); |
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printf("Length Thr: %8.3f ~ %4.2f %% on %5.3f\n",lengthThr,targetLenPerc,original.bbox.Diag()); |
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vcg::tri::IsotropicRemeshing<MyMesh>::Params params; |
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params.SetTargetLen(lengthThr); |
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params.SetFeatureAngleDeg(creaseAngle); |
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params.iter=iterNum; |
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if (maxSurfDistPerc != 0) |
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{ |
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params.surfDistCheck = true; |
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params.maxSurfDist = maxSurfDist; |
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} |
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else |
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{ |
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params.surfDistCheck = false; |
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} |
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params.cleanFlag = true; |
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params.userSelectedCreases = false; |
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printf(" Input mesh %8i v %8i f\n",toremesh.VN(),toremesh.FN()); |
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vcg::tri::IsotropicRemeshing<MyMesh>::Do(toremesh, original, params); |
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vcg::tri::io::ExporterPLY<MyMesh>::Save(toremesh, "remesh.ply"); |
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printf("Output mesh %8i v %8i f\n",toremesh.VN(),toremesh.FN()); |
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return 0; |
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}
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