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81 lines
3.5 KiB
81 lines
3.5 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2016 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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/*! \file trimesh_inertia.cpp |
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\ingroup code_sample |
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\brief An example of computing the inertia properties of meshes |
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Two meshes are created a rectangular box and a torus and their mass properties are computed and shown. |
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The result should match the closed formula for these objects (with a reasonable approximation) |
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*/ |
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#include<vcg/complex/complex.h> |
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#include<wrap/io_trimesh/import_ply.h> |
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#include<wrap/io_trimesh/export_ply.h> |
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#include<vcg/complex/algorithms/implicit_smooth.h> |
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using namespace vcg; |
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using namespace std; |
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class MyEdge; |
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class MyFace; |
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class MyVertex; |
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struct MyUsedTypes : public vcg::UsedTypes< vcg::Use<MyVertex> ::AsVertexType, |
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vcg::Use<MyEdge> ::AsEdgeType, |
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vcg::Use<MyFace> ::AsFaceType>{}; |
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class MyVertex : public vcg::Vertex<MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags >{}; |
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class MyFace : public vcg::Face< MyUsedTypes, vcg::face::FFAdj, vcg::face::Normal3f, vcg::face::VertexRef, vcg::face::BitFlags > {}; |
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class MyEdge : public vcg::Edge<MyUsedTypes>{}; |
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class MyMesh : public vcg::tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace> , std::vector<MyEdge> > {}; |
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int main( int argc, char **argv ) |
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{ |
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MyMesh m; |
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if(argc < 2 ) |
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{ |
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printf("Usage: trimesh_implicit_smooth mesh.ply\n"); |
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return -1; |
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} |
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int ret= tri::io::ImporterPLY<MyMesh>::Open(m,argv[1]); |
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if(ret!=0) |
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{ |
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printf("Unable to open %s for '%s'\n",argv[1],tri::io::ImporterPLY<MyMesh>::ErrorMsg(ret)); |
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return -1; |
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} |
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tri::UpdateTopology<MyMesh>::FaceFace(m); |
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ImplicitSmoother<MyMesh>::Parameter par; |
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par.lambda = 0.5f; |
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ImplicitSmoother<MyMesh>::Compute(m,par); |
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tri::io::ExporterPLY<MyMesh>::Save(m,"smooth.ply",tri::io::Mask::IOM_VERTCOLOR | tri::io::Mask::IOM_VERTQUALITY); |
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return 0; |
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}
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