You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
296 lines
9.4 KiB
296 lines
9.4 KiB
// This file is part of Eigen, a lightweight C++ template library |
|
// for linear algebra. |
|
// |
|
// Copyright (C) 2015 Tal Hadad <tal_hd@hotmail.com> |
|
// |
|
// This Source Code Form is subject to the terms of the Mozilla |
|
// Public License v. 2.0. If a copy of the MPL was not distributed |
|
// with this file, You can obtain one at the mozilla.org home page |
|
|
|
#include "main.h" |
|
|
|
#include <unsupported/Eigen/EulerAngles> |
|
|
|
using namespace Eigen; |
|
|
|
// Unfortunately, we need to specialize it in order to work. (We could add it in main.h test framework) |
|
template <typename Scalar, class System> |
|
bool verifyIsApprox(const Eigen::EulerAngles<Scalar, System>& a, const Eigen::EulerAngles<Scalar, System>& b) |
|
{ |
|
return verifyIsApprox(a.angles(), b.angles()); |
|
} |
|
|
|
// Verify that x is in the approxed range [a, b] |
|
#define VERIFY_APPROXED_RANGE(a, x, b) \ |
|
do { \ |
|
VERIFY_IS_APPROX_OR_LESS_THAN(a, x); \ |
|
VERIFY_IS_APPROX_OR_LESS_THAN(x, b); \ |
|
} while(0) |
|
|
|
const char X = EULER_X; |
|
const char Y = EULER_Y; |
|
const char Z = EULER_Z; |
|
|
|
template<typename Scalar, class EulerSystem> |
|
void verify_euler(const EulerAngles<Scalar, EulerSystem>& e) |
|
{ |
|
typedef EulerAngles<Scalar, EulerSystem> EulerAnglesType; |
|
typedef Matrix<Scalar,3,3> Matrix3; |
|
typedef Matrix<Scalar,3,1> Vector3; |
|
typedef Quaternion<Scalar> QuaternionType; |
|
typedef AngleAxis<Scalar> AngleAxisType; |
|
|
|
const Scalar ONE = Scalar(1); |
|
const Scalar HALF_PI = Scalar(EIGEN_PI / 2); |
|
const Scalar PI = Scalar(EIGEN_PI); |
|
|
|
// It's very important calc the acceptable precision depending on the distance from the pole. |
|
const Scalar longitudeRadius = std::abs( |
|
EulerSystem::IsTaitBryan ? |
|
std::cos(e.beta()) : |
|
std::sin(e.beta()) |
|
); |
|
Scalar precision = test_precision<Scalar>() / longitudeRadius; |
|
|
|
Scalar betaRangeStart, betaRangeEnd; |
|
if (EulerSystem::IsTaitBryan) |
|
{ |
|
betaRangeStart = -HALF_PI; |
|
betaRangeEnd = HALF_PI; |
|
} |
|
else |
|
{ |
|
if (!EulerSystem::IsBetaOpposite) |
|
{ |
|
betaRangeStart = 0; |
|
betaRangeEnd = PI; |
|
} |
|
else |
|
{ |
|
betaRangeStart = -PI; |
|
betaRangeEnd = 0; |
|
} |
|
} |
|
|
|
const Vector3 I_ = EulerAnglesType::AlphaAxisVector(); |
|
const Vector3 J_ = EulerAnglesType::BetaAxisVector(); |
|
const Vector3 K_ = EulerAnglesType::GammaAxisVector(); |
|
|
|
// Is approx checks |
|
VERIFY(e.isApprox(e)); |
|
VERIFY_IS_APPROX(e, e); |
|
VERIFY_IS_NOT_APPROX(e, EulerAnglesType(e.alpha() + ONE, e.beta() + ONE, e.gamma() + ONE)); |
|
|
|
const Matrix3 m(e); |
|
VERIFY_IS_APPROX(Scalar(m.determinant()), ONE); |
|
|
|
EulerAnglesType ebis(m); |
|
|
|
// When no roll(acting like polar representation), we have the best precision. |
|
// One of those cases is when the Euler angles are on the pole, and because it's singular case, |
|
// the computation returns no roll. |
|
if (ebis.beta() == 0) |
|
precision = test_precision<Scalar>(); |
|
|
|
// Check that eabis in range |
|
VERIFY_APPROXED_RANGE(-PI, ebis.alpha(), PI); |
|
VERIFY_APPROXED_RANGE(betaRangeStart, ebis.beta(), betaRangeEnd); |
|
VERIFY_APPROXED_RANGE(-PI, ebis.gamma(), PI); |
|
|
|
const Matrix3 mbis(AngleAxisType(ebis.alpha(), I_) * AngleAxisType(ebis.beta(), J_) * AngleAxisType(ebis.gamma(), K_)); |
|
VERIFY_IS_APPROX(Scalar(mbis.determinant()), ONE); |
|
VERIFY_IS_APPROX(mbis, ebis.toRotationMatrix()); |
|
/*std::cout << "===================\n" << |
|
"e: " << e << std::endl << |
|
"eabis: " << eabis.transpose() << std::endl << |
|
"m: " << m << std::endl << |
|
"mbis: " << mbis << std::endl << |
|
"X: " << (m * Vector3::UnitX()).transpose() << std::endl << |
|
"X: " << (mbis * Vector3::UnitX()).transpose() << std::endl;*/ |
|
VERIFY(m.isApprox(mbis, precision)); |
|
|
|
// Test if ea and eabis are the same |
|
// Need to check both singular and non-singular cases |
|
// There are two singular cases. |
|
// 1. When I==K and sin(ea(1)) == 0 |
|
// 2. When I!=K and cos(ea(1)) == 0 |
|
|
|
// TODO: Make this test work well, and use range saturation function. |
|
/*// If I==K, and ea[1]==0, then there no unique solution. |
|
// The remark apply in the case where I!=K, and |ea[1]| is close to +-pi/2. |
|
if( (i!=k || ea[1]!=0) && (i==k || !internal::isApprox(abs(ea[1]),Scalar(EIGEN_PI/2),test_precision<Scalar>())) ) |
|
VERIFY_IS_APPROX(ea, eabis);*/ |
|
|
|
// Quaternions |
|
const QuaternionType q(e); |
|
ebis = q; |
|
const QuaternionType qbis(ebis); |
|
VERIFY(internal::isApprox<Scalar>(std::abs(q.dot(qbis)), ONE, precision)); |
|
//VERIFY_IS_APPROX(eabis, eabis2);// Verify that the euler angles are still the same |
|
|
|
// A suggestion for simple product test when will be supported. |
|
/*EulerAnglesType e2(PI/2, PI/2, PI/2); |
|
Matrix3 m2(e2); |
|
VERIFY_IS_APPROX(e*e2, m*m2);*/ |
|
} |
|
|
|
template<signed char A, signed char B, signed char C, typename Scalar> |
|
void verify_euler_vec(const Matrix<Scalar,3,1>& ea) |
|
{ |
|
verify_euler(EulerAngles<Scalar, EulerSystem<A, B, C> >(ea[0], ea[1], ea[2])); |
|
} |
|
|
|
template<signed char A, signed char B, signed char C, typename Scalar> |
|
void verify_euler_all_neg(const Matrix<Scalar,3,1>& ea) |
|
{ |
|
verify_euler_vec<+A,+B,+C>(ea); |
|
verify_euler_vec<+A,+B,-C>(ea); |
|
verify_euler_vec<+A,-B,+C>(ea); |
|
verify_euler_vec<+A,-B,-C>(ea); |
|
|
|
verify_euler_vec<-A,+B,+C>(ea); |
|
verify_euler_vec<-A,+B,-C>(ea); |
|
verify_euler_vec<-A,-B,+C>(ea); |
|
verify_euler_vec<-A,-B,-C>(ea); |
|
} |
|
|
|
template<typename Scalar> void check_all_var(const Matrix<Scalar,3,1>& ea) |
|
{ |
|
verify_euler_all_neg<X,Y,Z>(ea); |
|
verify_euler_all_neg<X,Y,X>(ea); |
|
verify_euler_all_neg<X,Z,Y>(ea); |
|
verify_euler_all_neg<X,Z,X>(ea); |
|
|
|
verify_euler_all_neg<Y,Z,X>(ea); |
|
verify_euler_all_neg<Y,Z,Y>(ea); |
|
verify_euler_all_neg<Y,X,Z>(ea); |
|
verify_euler_all_neg<Y,X,Y>(ea); |
|
|
|
verify_euler_all_neg<Z,X,Y>(ea); |
|
verify_euler_all_neg<Z,X,Z>(ea); |
|
verify_euler_all_neg<Z,Y,X>(ea); |
|
verify_euler_all_neg<Z,Y,Z>(ea); |
|
} |
|
|
|
template<typename Scalar> void check_singular_cases(const Scalar& singularBeta) |
|
{ |
|
typedef Matrix<Scalar,3,1> Vector3; |
|
const Scalar PI = Scalar(EIGEN_PI); |
|
|
|
for (Scalar epsilon = NumTraits<Scalar>::epsilon(); epsilon < 1; epsilon *= Scalar(1.2)) |
|
{ |
|
check_all_var(Vector3(PI/4, singularBeta, PI/3)); |
|
check_all_var(Vector3(PI/4, singularBeta - epsilon, PI/3)); |
|
check_all_var(Vector3(PI/4, singularBeta - Scalar(1.5)*epsilon, PI/3)); |
|
check_all_var(Vector3(PI/4, singularBeta - 2*epsilon, PI/3)); |
|
check_all_var(Vector3(PI*Scalar(0.8), singularBeta - epsilon, Scalar(0.9)*PI)); |
|
check_all_var(Vector3(PI*Scalar(-0.9), singularBeta + epsilon, PI*Scalar(0.3))); |
|
check_all_var(Vector3(PI*Scalar(-0.6), singularBeta + Scalar(1.5)*epsilon, PI*Scalar(0.3))); |
|
check_all_var(Vector3(PI*Scalar(-0.5), singularBeta + 2*epsilon, PI*Scalar(0.4))); |
|
check_all_var(Vector3(PI*Scalar(0.9), singularBeta + epsilon, Scalar(0.8)*PI)); |
|
} |
|
|
|
// This one for sanity, it had a problem with near pole cases in float scalar. |
|
check_all_var(Vector3(PI*Scalar(0.8), singularBeta - Scalar(1E-6), Scalar(0.9)*PI)); |
|
} |
|
|
|
template<typename Scalar> void eulerangles_manual() |
|
{ |
|
typedef Matrix<Scalar,3,1> Vector3; |
|
typedef Matrix<Scalar,Dynamic,1> VectorX; |
|
const Vector3 Zero = Vector3::Zero(); |
|
const Scalar PI = Scalar(EIGEN_PI); |
|
|
|
check_all_var(Zero); |
|
|
|
// singular cases |
|
check_singular_cases(PI/2); |
|
check_singular_cases(-PI/2); |
|
|
|
check_singular_cases(Scalar(0)); |
|
check_singular_cases(Scalar(-0)); |
|
|
|
check_singular_cases(PI); |
|
check_singular_cases(-PI); |
|
|
|
// non-singular cases |
|
VectorX alpha = VectorX::LinSpaced(20, Scalar(-0.99) * PI, PI); |
|
VectorX beta = VectorX::LinSpaced(20, Scalar(-0.49) * PI, Scalar(0.49) * PI); |
|
VectorX gamma = VectorX::LinSpaced(20, Scalar(-0.99) * PI, PI); |
|
for (int i = 0; i < alpha.size(); ++i) { |
|
for (int j = 0; j < beta.size(); ++j) { |
|
for (int k = 0; k < gamma.size(); ++k) { |
|
check_all_var(Vector3(alpha(i), beta(j), gamma(k))); |
|
} |
|
} |
|
} |
|
} |
|
|
|
template<typename Scalar> void eulerangles_rand() |
|
{ |
|
typedef Matrix<Scalar,3,3> Matrix3; |
|
typedef Matrix<Scalar,3,1> Vector3; |
|
typedef Array<Scalar,3,1> Array3; |
|
typedef Quaternion<Scalar> Quaternionx; |
|
typedef AngleAxis<Scalar> AngleAxisType; |
|
|
|
Scalar a = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI)); |
|
Quaternionx q1; |
|
q1 = AngleAxisType(a, Vector3::Random().normalized()); |
|
Matrix3 m; |
|
m = q1; |
|
|
|
Vector3 ea = m.eulerAngles(0,1,2); |
|
check_all_var(ea); |
|
ea = m.eulerAngles(0,1,0); |
|
check_all_var(ea); |
|
|
|
// Check with purely random Quaternion: |
|
q1.coeffs() = Quaternionx::Coefficients::Random().normalized(); |
|
m = q1; |
|
ea = m.eulerAngles(0,1,2); |
|
check_all_var(ea); |
|
ea = m.eulerAngles(0,1,0); |
|
check_all_var(ea); |
|
|
|
// Check with random angles in range [0:pi]x[-pi:pi]x[-pi:pi]. |
|
ea = (Array3::Random() + Array3(1,0,0))*Scalar(EIGEN_PI)*Array3(0.5,1,1); |
|
check_all_var(ea); |
|
|
|
ea[2] = ea[0] = internal::random<Scalar>(0,Scalar(EIGEN_PI)); |
|
check_all_var(ea); |
|
|
|
ea[0] = ea[1] = internal::random<Scalar>(0,Scalar(EIGEN_PI)); |
|
check_all_var(ea); |
|
|
|
ea[1] = 0; |
|
check_all_var(ea); |
|
|
|
ea.head(2).setZero(); |
|
check_all_var(ea); |
|
|
|
ea.setZero(); |
|
check_all_var(ea); |
|
} |
|
|
|
EIGEN_DECLARE_TEST(EulerAngles) |
|
{ |
|
// Simple cast test |
|
EulerAnglesXYZd onesEd(1, 1, 1); |
|
EulerAnglesXYZf onesEf = onesEd.cast<float>(); |
|
VERIFY_IS_APPROX(onesEd, onesEf.cast<double>()); |
|
|
|
// Simple Construction from Vector3 test |
|
VERIFY_IS_APPROX(onesEd, EulerAnglesXYZd(Vector3d::Ones())); |
|
|
|
CALL_SUBTEST_1( eulerangles_manual<float>() ); |
|
CALL_SUBTEST_2( eulerangles_manual<double>() ); |
|
|
|
for(int i = 0; i < g_repeat; i++) { |
|
CALL_SUBTEST_3( eulerangles_rand<float>() ); |
|
CALL_SUBTEST_4( eulerangles_rand<double>() ); |
|
} |
|
|
|
// TODO: Add tests for auto diff |
|
// TODO: Add tests for complex numbers |
|
}
|
|
|