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66 lines
2.8 KiB
66 lines
2.8 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2016 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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#ifndef __VCG_MESH_H |
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#define __VCG_MESH_H |
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#define __VCG_MESH |
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#include <cassert> |
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#include <cstring> |
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#include <string> |
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#include <ctime> |
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#include <vector> |
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#include <set> |
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#include <stack> |
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#include <queue> |
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#include <map> |
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#include <algorithm> |
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#include <iostream> |
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#include <stdexcept> |
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#include <limits> |
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#include <iterator> |
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#include <typeindex> |
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#include <wrap/callback.h> |
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#include <vcg/complex/exception.h> |
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#include <vcg/container/simple_temporary_data.h> |
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#include <vcg/complex/used_types.h> |
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#include <vcg/complex/base.h> |
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#include <vcg/complex/allocate.h> |
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#include <vcg/simplex/face/pos.h> |
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#include <vcg/simplex/face/topology.h> |
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#include <vcg/simplex/edge/pos.h> |
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#include <vcg/simplex/edge/topology.h> |
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#include <vcg/simplex/tetrahedron/pos.h> |
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#include <vcg/simplex/tetrahedron/topology.h> |
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#include <vcg/complex/foreach.h> |
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#include <vcg/complex/algorithms/update/flag.h> |
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#include <vcg/complex/algorithms/update/selection.h> |
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#include <vcg/complex/algorithms/update/topology.h> |
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#include <vcg/complex/algorithms/update/normal.h> |
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#include <vcg/complex/algorithms/update/bounding.h> |
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#include <vcg/complex/algorithms/mesh_assert.h> |
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#include <vcg/complex/append.h> |
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#undef __VCG_MESH |
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#endif |
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