You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
334 lines
11 KiB
334 lines
11 KiB
/**************************************************************************** |
|
* VCGLib o o * |
|
* Visual and Computer Graphics Library o o * |
|
* _ O _ * |
|
* Copyright(C) 2007 \/)\/ * |
|
* Visual Computing Lab /\/| * |
|
* ISTI - Italian National Research Council | * |
|
* \ * |
|
* All rights reserved. * |
|
* * |
|
* This program is free software; you can redistribute it and/or modify * |
|
* it under the terms of the GNU General Public License as published by * |
|
* the Free Software Foundation; either version 2 of the License, or * |
|
* (at your option) any later version. * |
|
* * |
|
* This program is distributed in the hope that it will be useful, * |
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
|
* for more details. * |
|
* * |
|
****************************************************************************/ |
|
|
|
/** |
|
* Minimal trimesh viewer made with AntTweakBar and freglut |
|
* |
|
* This sample shows how to use togheter: |
|
* - the trimesh loading and initialization |
|
* - basic usage of the default manipulators (the "Trackball") |
|
*/ |
|
|
|
|
|
#include <AntTweakBar.h> |
|
#include <GL/glew.h> |
|
#include <GL/freeglut.h> |
|
#include <stdio.h> |
|
|
|
/// vcg imports |
|
#include <vcg/simplex/vertex/base.h> |
|
#include <vcg/simplex/face/base.h> |
|
#include <vcg/complex/complex.h> |
|
#include <vcg/complex/algorithms/update/bounding.h> |
|
#include <vcg/complex/algorithms/update/normal.h> |
|
#include <vcg/complex/algorithms/create/platonic.h> |
|
|
|
/// wrapper imports |
|
#include <wrap/io_trimesh/import.h> |
|
#include <wrap/gl/trimesh.h> |
|
#include <wrap/gui/trackball.h> |
|
|
|
/// declaring edge and face type |
|
|
|
using namespace vcg; |
|
class CFace; |
|
class CVertex; |
|
struct MyUsedTypes : public UsedTypes< Use<CVertex> ::AsVertexType, |
|
Use<CFace> ::AsFaceType>{}; |
|
|
|
/// compositing wanted proprieties |
|
class CVertex : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags>{}; |
|
class CFace : public vcg::Face< MyUsedTypes, vcg::face::VertexRef, vcg::face::Normal3f, vcg::face::BitFlags > {}; |
|
class CMesh : public vcg::tri::TriMesh< std::vector<CVertex>, std::vector<CFace> > {}; |
|
|
|
/// the active mesh instance |
|
CMesh mesh; |
|
|
|
/// filename of the mesh to load |
|
char * filename = NULL; |
|
|
|
/// the active mesh opengl wrapper |
|
vcg::GlTrimesh<CMesh> glWrap; |
|
/// the active manipulator |
|
vcg::Trackball track; |
|
|
|
/// window size |
|
int width,height; |
|
|
|
/// we chose a subset of the available drawing modes |
|
enum DrawMode{SMOOTH=0,PERPOINTS,WIRE,FLATWIRE,HIDDEN,FLAT}; |
|
|
|
/// the current drawmode |
|
DrawMode drawmode; |
|
|
|
/// Takes a GLUT MouseButton and returns the equivalent Trackball::Button |
|
static vcg::Trackball::Button GLUT2VCG (int glut_button, int ) |
|
{ |
|
int vcgbt = vcg::Trackball::BUTTON_NONE; |
|
|
|
switch(glut_button){ |
|
case GLUT_LEFT_BUTTON: vcgbt |= vcg::Trackball::BUTTON_LEFT; break; |
|
case GLUT_MIDDLE_BUTTON: vcgbt |= vcg::Trackball::BUTTON_RIGHT; break; |
|
case GLUT_RIGHT_BUTTON: vcgbt |= vcg::Trackball::BUTTON_MIDDLE; break; |
|
} |
|
|
|
int modifiers = glutGetModifiers(); |
|
|
|
if (modifiers & GLUT_ACTIVE_SHIFT) vcgbt |= vcg::Trackball::KEY_SHIFT; |
|
if (modifiers & GLUT_ACTIVE_CTRL) vcgbt |= vcg::Trackball::KEY_CTRL; |
|
if (modifiers & GLUT_ACTIVE_ALT) vcgbt |= vcg::Trackball::KEY_ALT; |
|
|
|
return vcg::Trackball::Button (vcgbt); |
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
void Display(){ |
|
glViewport(0, 0, width, height); |
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
|
|
|
if(!mesh.face.empty()){ |
|
glMatrixMode(GL_PROJECTION); |
|
glLoadIdentity(); |
|
gluPerspective(40, width /(float) height , 0.1, 100); |
|
glMatrixMode(GL_MODELVIEW); |
|
glLoadIdentity(); |
|
gluLookAt(0,0,5, 0,0,0, 0,1,0); |
|
track.center=vcg::Point3f(0, 0, 0); |
|
track.radius= 1; |
|
track.GetView(); |
|
track.Apply(); |
|
glPushMatrix(); |
|
float d=1.0f/mesh.bbox.Diag(); |
|
vcg::glScale(d); |
|
glTranslate(-glWrap.m->bbox.Center()); |
|
// the trimesh drawing calls |
|
switch(drawmode) |
|
{ |
|
case SMOOTH: |
|
glWrap.Draw<vcg::GLW::DMSmooth, vcg::GLW::CMNone,vcg::GLW::TMNone> (); |
|
break; |
|
case PERPOINTS: |
|
glWrap.Draw<vcg::GLW::DMPoints, vcg::GLW::CMNone,vcg::GLW::TMNone> (); |
|
break; |
|
case WIRE: |
|
glWrap.Draw<vcg::GLW::DMWire, vcg::GLW::CMNone,vcg::GLW::TMNone> (); |
|
break; |
|
case FLATWIRE: |
|
glWrap.Draw<vcg::GLW::DMFlatWire, vcg::GLW::CMNone,vcg::GLW::TMNone> (); |
|
break; |
|
case HIDDEN: |
|
glWrap.Draw<vcg::GLW::DMHidden, vcg::GLW::CMNone,vcg::GLW::TMNone> (); |
|
break; |
|
case FLAT: |
|
glWrap.Draw<vcg::GLW::DMFlat, vcg::GLW::CMNone,vcg::GLW::TMNone> (); |
|
break; |
|
default: |
|
break; |
|
} |
|
|
|
glPopMatrix(); |
|
track.DrawPostApply(); |
|
} |
|
|
|
|
|
TwDraw(); |
|
|
|
// Present frame buffer |
|
glutSwapBuffers(); |
|
|
|
// Recall Display at next frame |
|
glutPostRedisplay(); |
|
} |
|
|
|
|
|
void Reshape(int _width,int _height){ |
|
width = _width ; |
|
height = _height; |
|
TwWindowSize(width, height); |
|
} |
|
void Terminate(){} |
|
|
|
void initMesh() |
|
{ |
|
// update bounding box |
|
vcg::tri::UpdateBounding<CMesh>::Box(mesh); |
|
// update Normals |
|
vcg::tri::UpdateNormals<CMesh>::PerVertexNormalizedPerFace(mesh); |
|
vcg::tri::UpdateNormals<CMesh>::PerFaceNormalized(mesh); |
|
// Initialize the opengl wrapper |
|
glWrap.m = &mesh; |
|
glWrap.Update(); |
|
} |
|
|
|
void TW_CALL loadMesh(void *) |
|
{ |
|
if(filename==0) return; |
|
int err=vcg::tri::io::ImporterPLY<CMesh>::Open(mesh,(char*)filename); |
|
if(err!=0){ |
|
const char* errmsg=vcg::tri::io::ImporterPLY<CMesh>::ErrorMsg(err); |
|
} |
|
else |
|
initMesh(); |
|
} |
|
|
|
void TW_CALL loadTetrahedron(void *){ |
|
vcg::tri::Tetrahedron(mesh); |
|
initMesh(); |
|
} |
|
|
|
void TW_CALL loadDodecahedron(void * ){ |
|
vcg::tri::Dodecahedron(mesh); |
|
initMesh(); |
|
} |
|
|
|
void keyReleaseEvent (unsigned char k,int x,int y) |
|
{ |
|
int modifiers = glutGetModifiers(); |
|
if (modifiers & GLUT_ACTIVE_CTRL) |
|
track.ButtonUp (Trackball::Button::KEY_CTRL); |
|
if (modifiers & GLUT_ACTIVE_SHIFT) |
|
track.ButtonUp ( Trackball::Button::KEY_SHIFT); |
|
if (modifiers & GLUT_ACTIVE_ALT) |
|
track.ButtonUp (Trackball::Button::KEY_ALT); |
|
} |
|
void keyPressEvent (unsigned char k,int x,int y) |
|
{ |
|
int modifiers = glutGetModifiers(); |
|
if (modifiers & GLUT_ACTIVE_CTRL) |
|
track.ButtonDown (Trackball::Button::KEY_CTRL); |
|
if (modifiers & GLUT_ACTIVE_SHIFT) |
|
track.ButtonDown ( Trackball::Button::KEY_SHIFT); |
|
if (modifiers & GLUT_ACTIVE_ALT) |
|
track.ButtonDown (Trackball::Button::KEY_ALT); |
|
|
|
TwEventKeyboardGLUT(k,x,y); |
|
} |
|
|
|
void mousePressEvent(int bt,int state,int x,int y){ |
|
if(state == GLUT_DOWN) |
|
track.MouseDown ( x , height - y , GLUT2VCG (bt,state)); |
|
else |
|
track.MouseUp ( x , height - y , GLUT2VCG (bt,state)); |
|
|
|
TwEventMouseButtonGLUT(bt,state,x,y); |
|
|
|
}; |
|
|
|
void mouseMoveEvent (int x, int y ) |
|
{ |
|
if(!TwEventMouseMotionGLUT(x,y)) |
|
track.MouseMove ( x , height - y ); |
|
} |
|
|
|
//void mouseReleaseEvent(QMouseEvent*e); |
|
void wheelEvent(int wheel, int direction, int x, int y ){ |
|
track.MouseWheel(wheel*direction); |
|
} |
|
|
|
|
|
void TW_CALL CopyCDStringToClient(char **destPtr, const char *src) |
|
{ |
|
size_t srcLen = (src!=NULL) ? strlen(src) : 0; |
|
size_t destLen = (*destPtr!=NULL) ? strlen(*destPtr) : 0; |
|
|
|
// Alloc or realloc dest memory block if needed |
|
if( *destPtr==NULL ) |
|
*destPtr = (char *)malloc(srcLen+1); |
|
else if( srcLen>destLen ) |
|
*destPtr = (char *)realloc(*destPtr, srcLen+1); |
|
|
|
// Copy src |
|
if( srcLen>0 ) |
|
strncpy(*destPtr, src, srcLen); |
|
(*destPtr)[srcLen] = '\0'; // null-terminated string |
|
} |
|
|
|
int main(int argc, char *argv[]) |
|
{ |
|
|
|
TwBar *bar; // Pointer to the tweak bar |
|
|
|
// Initialize AntTweakBar |
|
// (note that AntTweakBar could also be intialized after GLUT, no matter) |
|
if( !TwInit(TW_OPENGL, NULL) ) |
|
{ |
|
// A fatal error occured |
|
fprintf(stderr, "AntTweakBar initialization failed: %s\n", TwGetLastError()); |
|
return 1; |
|
} |
|
|
|
glutInit(&argc, argv); |
|
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); |
|
glutInitWindowSize(640, 480); |
|
glutCreateWindow("AntTweakBar simple example using GLUT"); |
|
glutCreateMenu(NULL); |
|
|
|
glEnable(GL_DEPTH_TEST); |
|
glEnable(GL_LIGHT0); |
|
glEnable(GL_LIGHTING); |
|
|
|
// Set GLUT callbacks |
|
glutDisplayFunc(Display); |
|
glutReshapeFunc(Reshape); |
|
atexit(Terminate); // Called after glutMainLoop ends |
|
|
|
// Set GLUT event callbacks |
|
// - Directly redirect GLUT mouse button events to AntTweakBar |
|
glutMouseFunc((GLUTmousebuttonfun)mousePressEvent); |
|
// - Directly redirect GLUT mouse motion events to AntTweakBar |
|
glutMotionFunc((GLUTmousemotionfun)mouseMoveEvent); |
|
// - Directly redirect GLUT mouse "passive" motion events to AntTweakBar (same as MouseMotion) |
|
glutPassiveMotionFunc((GLUTmousemotionfun)TwEventMouseMotionGLUT); |
|
// - Directly redirect GLUT key events to AntTweakBar |
|
glutKeyboardFunc((GLUTkeyboardfun)TwEventKeyboardGLUT); |
|
// - Directly redirect GLUT special key events to AntTweakBar |
|
glutSpecialFunc((GLUTspecialfun)TwEventSpecialGLUT); |
|
|
|
glutKeyboardFunc(keyPressEvent); |
|
glutKeyboardUpFunc(keyReleaseEvent); |
|
|
|
|
|
glutMouseWheelFunc(wheelEvent); |
|
bar = TwNewBar("TweakBar"); |
|
|
|
TwCopyCDStringToClientFunc (CopyCDStringToClient); |
|
|
|
TwAddVarRW(bar,"Input",TW_TYPE_CDSTRING,&filename," label='Filepath' group=SetMesh help=` Name of the file to load` "); |
|
TwAddButton(bar,"Load from file",loadMesh,0, " label='Load Mesh' group=SetMesh help=`load the mesh` "); |
|
TwAddButton(bar,"Use tetrahedron",loadTetrahedron,0, " label='Make Tetrahedron' group=SetMesh help=`use tetrahedron.` "); |
|
TwAddButton(bar,"Use dodecahedron",loadDodecahedron,0, " label='Make Dodecahedron' group=SetMesh help=`use dodecahedron.` "); |
|
|
|
|
|
// ShapeEV associates Shape enum values with labels that will be displayed instead of enum values |
|
TwEnumVal drawmodes[6] = { {SMOOTH, "Smooth"}, {PERPOINTS, "Per Points"}, {WIRE, "Wire"}, {FLATWIRE, "FlatWire"},{HIDDEN, "Hidden"},{FLAT, "Flat"}}; |
|
// Create a type for the enum shapeEV |
|
TwType drawMode = TwDefineEnum("DrawMode", drawmodes, 6); |
|
// add 'g_CurrentShape' to 'bar': this is a variable of type ShapeType. Its key shortcuts are [<] and [>]. |
|
TwAddVarRW(bar, "Draw Mode", drawMode, &drawmode, " keyIncr='<' keyDecr='>' help='Change draw mode.' "); |
|
|
|
glutMainLoop(); |
|
}
|
|
|