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96 lines
4.2 KiB
96 lines
4.2 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2016 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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#include<vcg/complex/complex.h> |
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#include<wrap/io_trimesh/import.h> |
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#include<wrap/io_trimesh/export.h> |
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#include<vcg/complex/algorithms/point_sampling.h> |
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#include<vcg/complex/algorithms/clustering.h> |
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using namespace vcg; |
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using namespace std; |
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class MyEdge; |
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class MyFace; |
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class MyVertex; |
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struct MyUsedTypes : public UsedTypes< Use<MyVertex> ::AsVertexType, |
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Use<MyEdge> ::AsEdgeType, |
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Use<MyFace> ::AsFaceType>{}; |
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class MyVertex : public Vertex<MyUsedTypes, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags >{}; |
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class MyFace : public Face< MyUsedTypes, face::FFAdj, face::Normal3f, face::VertexRef, face::BitFlags > {}; |
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class MyEdge : public Edge<MyUsedTypes>{}; |
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class MyMesh : public tri::TriMesh< vector<MyVertex>, vector<MyFace> , vector<MyEdge> > {}; |
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int main( int argc, char **argv ) |
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{ |
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if(argc<3) |
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{ |
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printf("Usage trimesh_base <meshfilename> radius (as perc) (\n"); |
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return -1; |
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} |
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MyMesh m; |
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MyMesh subM; |
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MyMesh cluM; |
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MyMesh rndM; |
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tri::MeshSampler<MyMesh> mps(subM); |
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tri::MeshSampler<MyMesh> mrs(rndM); |
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if(tri::io::Importer<MyMesh>::Open(m,argv[1])!=0) |
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{ |
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printf("Error reading file %s\n",argv[1]); |
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exit(0); |
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} |
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tri::SurfaceSampling<MyMesh,tri::TrivialSampler<MyMesh> >::SamplingRandomGenerator().initialize(time(0)); |
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float perc = atof(argv[2]); |
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float radius = m.bbox.Diag() * perc; |
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printf("Subsampling a PointCloud of %i vert with %f radius\n",m.VN(),radius); |
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tri::SurfaceSampling<MyMesh,tri::MeshSampler<MyMesh> >::PoissonDiskParam pp; |
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pp.bestSampleChoiceFlag=false; |
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tri::SurfaceSampling<MyMesh,tri::MeshSampler<MyMesh> >::PoissonDiskPruning(mps, m, radius, pp); |
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tri::io::ExporterPLY<MyMesh>::Save(subM,"PoissonMesh.ply"); |
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printf("Sampled %i vertices in %5.2f\n",subM.VN(), float(pp.pds.pruneTime+pp.pds.gridTime)/float(CLOCKS_PER_SEC)); |
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int t0=clock(); |
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tri::Clustering<MyMesh, vcg::tri::AverageColorCell<MyMesh> > ClusteringGrid( |
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m.bbox,100000,radius*sqrt(2.0f)); |
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ClusteringGrid.AddPointSet(m); |
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ClusteringGrid.ExtractMesh(cluM); |
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int t1=clock(); |
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tri::io::ExporterPLY<MyMesh>::Save(cluM,"ClusterMesh.ply"); |
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printf("Sampled %i vertices in %5.2f\n",cluM.VN(), float(t1-t0)/float(CLOCKS_PER_SEC)); |
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int t2=clock(); |
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int sampleNum = (cluM.VN()+subM.VN())/2; |
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tri::SurfaceSampling<MyMesh,tri::MeshSampler<MyMesh> >::VertexUniform(m, mrs,sampleNum); |
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int t3=clock(); |
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tri::io::ExporterPLY<MyMesh>::Save(rndM,"RandomMesh.ply"); |
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printf("Sampled %i vertices in %5.2f\n",rndM.VN(), float(t3-t2)/float(CLOCKS_PER_SEC)); |
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return 0; |
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}
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