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90 lines
3.5 KiB
90 lines
3.5 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2016 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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/*! \file trimesh_smooth.cpp |
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\ingroup code_sample |
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\brief the minimal example of using the lib |
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This file contain a minimal example of the library |
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*/ |
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#include<vcg/complex/complex.h> |
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#include<vcg/complex/algorithms/clean.h> |
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#include<vcg/complex/algorithms/smooth.h> |
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#include <wrap/io_trimesh/import.h> |
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#include <wrap/io_trimesh/export_ply.h> |
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using namespace vcg; |
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using namespace std; |
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class MyFace; |
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class MyVertex; |
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struct MyUsedTypes : public UsedTypes< Use<MyVertex>::AsVertexType, Use<MyFace>::AsFaceType>{}; |
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class MyVertex : public Vertex< MyUsedTypes, vertex::VFAdj, vertex::Coord3f, vertex::Normal3f, vertex::BitFlags >{}; |
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class MyFace : public Face < MyUsedTypes, face::VFAdj, face::Normal3f, face::VertexRef, face::BitFlags > {}; |
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class MyMesh : public vcg::tri::TriMesh<vector<MyVertex>, vector<MyFace> > {}; |
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int main(int argc,char ** argv) |
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{ |
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if(argc<4) |
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{ |
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printf("Usage: trimesh_smooth <filename> <steps> <sigma> <fitstep>\n"); |
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return 0; |
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} |
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int Step= atoi(argv[2]); |
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MyMesh m; |
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//open a mesh |
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int err = tri::io::Importer<MyMesh>::Open(m,argv[1]); |
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if(err) { // all the importers return 0 in case of success |
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printf("Error in reading %s: '%s'\n",argv[1], tri::io::Importer<MyMesh>::ErrorMsg(err)); |
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exit(-1); |
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} |
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// some cleaning to get rid of bad file formats like stl that duplicate vertexes.. |
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int dup = tri::Clean<MyMesh>::RemoveDuplicateVertex(m); |
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int unref = tri::Clean<MyMesh>::RemoveUnreferencedVertex(m); |
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printf("Removed %i duplicate and %i unreferenced vertices from mesh %s\n",dup,unref,argv[1]); |
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tri::UpdateTopology<MyMesh>::VertexFace(m); |
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for(int i=0;i<Step;++i) |
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{ |
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tri::UpdateNormal<MyMesh>::PerFaceNormalized(m); |
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tri::Smooth<MyMesh>::VertexCoordPasoDoble(m,atoi(argv[3]),atof(argv[4]),atoi(argv[5])); |
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} |
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//LaplacianSmooth(m,atoi(argv[2])); |
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tri::io::ExporterPLY<MyMesh>::Save(m,"out.ply"); |
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return 0; |
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} |
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