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451 lines
15 KiB
451 lines
15 KiB
/**************************************************************************** |
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* VCGLib o o * |
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* Visual and Computer Graphics Library o o * |
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* _ O _ * |
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* Copyright(C) 2004-2016 \/)\/ * |
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* Visual Computing Lab /\/| * |
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* ISTI - Italian National Research Council | * |
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* \ * |
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* All rights reserved. * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * |
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* for more details. * |
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* * |
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****************************************************************************/ |
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#ifndef __VCGLIB_IMPORT_PTX |
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#define __VCGLIB_IMPORT_PTX |
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#include <stdio.h> |
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#include <wrap/callback.h> |
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#include <vcg/complex/algorithms/clean.h> |
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#include <vcg/complex/algorithms/update/normal.h> |
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#include <vcg/complex/algorithms/update/position.h> |
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#include <vcg/complex/algorithms/update/bounding.h> |
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namespace vcg { |
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namespace tri { |
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namespace io { |
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/** |
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This class encapsulate a filter for importing ptx meshes. |
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*/ |
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template <class OpenMeshType> |
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class ImporterPTX |
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{ |
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public: |
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typedef typename OpenMeshType::VertexPointer VertexPointer; |
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typedef typename OpenMeshType::ScalarType ScalarType; |
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typedef typename OpenMeshType::VertexType VertexType; |
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typedef typename OpenMeshType::FaceType FaceType; |
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typedef typename OpenMeshType::VertexIterator VertexIterator; |
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typedef typename OpenMeshType::FaceIterator FaceIterator; |
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typedef typename OpenMeshType::CoordType CoordType; |
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typedef typename vcg::Matrix44<ScalarType> Matrix44x; |
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class Info //ptx file info |
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{ |
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public: |
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Info() |
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{ |
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mask = 0; |
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meshnum = 0; |
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anglecull = true; |
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angle = 89; |
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savecolor = true; |
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pointcull = true; |
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pointsonly = false; |
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flipfaces = false; |
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} |
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/// a bit mask describing the field present in the ply file |
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int mask; |
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/// index of mesh to be imported |
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int meshnum; |
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/// if true use angle cull |
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bool anglecull; |
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/// culling angle, if angle culling is selected |
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float angle; |
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/// if true, remove invalid points |
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bool pointcull; |
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/// if true, only keeps points |
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bool pointsonly; |
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/// if true, color if saved. if no color is present, reflectancy is used instead |
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bool savecolor; |
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/// switch row-columns |
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bool switchside; |
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/// flip faces |
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bool flipfaces; |
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}; // end ptx file info class |
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/// Standard call for knowing the meaning of an error code |
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static const char *ErrorMsg(int error) |
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{ |
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static const char * ptx_error_msg[] = |
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{ |
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"No errors", |
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"Can't open file", |
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"Header not found", |
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"Eof in header", |
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"Format not found", |
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"Syntax error on header", |
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}; |
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if(error>6 || error<0) return "Unknown error"; |
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else return ptx_error_msg[error]; |
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}; |
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/// skip ONE range map inside the ptx file, starting from current position |
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/// returns true if skipped, false if failed/eof |
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static bool skipmesh(FILE* fp, CallBackPos *cb=NULL) |
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{ |
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int colnum; |
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int rownum; |
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int skiplines; |
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char linebuf; |
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if(feof(fp)) return false; |
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// getting mesh size; |
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fscanf(fp,"%i\n",&colnum); |
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fscanf(fp,"%i\n",&rownum); |
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if ( ( colnum <=0 ) || ( rownum <=0 ) ) return false; |
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if(feof(fp)) return false; |
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// have to skip (col * row) lines plus 8 lines for the header |
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skiplines = (colnum * rownum) + 8; |
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for(int ii=0; ii<skiplines; ii++) |
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{ |
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fread(&linebuf,1,1,fp); |
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while(linebuf != '\n') fread(&linebuf,1,1,fp); |
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} |
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if(cb) cb( 100, "Skipped preamble"); |
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return true; |
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} |
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///Standard call that reading a mesh |
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static int Open( OpenMeshType &m, const char * filename, Info importparams, CallBackPos *cb=NULL) |
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{ |
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FILE *fp; |
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fp = fopen(filename, "rb"); |
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if(fp == NULL) return false; |
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m.Clear(); |
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m.vn=0; |
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m.fn=0; |
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// if not exporting first one, skip meshes until desired one |
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if (importparams.meshnum>0) |
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for (int i=0; i!=importparams.meshnum; ++i) |
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if(!skipmesh(fp, cb)) |
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return 1; |
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if (!readPTX( m, fp, importparams, cb)) |
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{ |
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m.Clear(); |
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return 1; |
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} |
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return 0; |
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} |
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///Call that load a mesh |
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static bool readPTX( OpenMeshType &m, FILE *fp, Info importparams, CallBackPos *cb=NULL) |
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{ |
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int numtokens; |
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int colnum; |
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int rownum; |
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double xx,yy,zz; // position |
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float rr,gg,bb; // color |
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float rf; // reflectance |
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Matrix44d currtrasf; |
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bool hascolor; |
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bool savecolor = importparams.savecolor && VertexType::HasColor(); |
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int total = 50; |
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if (importparams.pointsonly) total = 100; |
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char linebuf[1024]; |
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fscanf(fp,"%i\n",&colnum); |
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fscanf(fp,"%i\n",&rownum); |
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if ( ( colnum <=0 ) || ( rownum <=0 ) ) return false; |
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// initial 4 lines |
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if (!fscanf(fp, "%lf %lf %lf\n", &xx, &yy, &zz)) return false; // scanner registered position |
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if (!fscanf(fp, "%lf %lf %lf\n", &xx, &yy, &zz)) return false; // scanner registered axis 'X' |
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if (!fscanf(fp, "%lf %lf %lf\n", &xx, &yy, &zz)) return false; // scanner registered axis 'Y' |
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if (!fscanf(fp, "%lf %lf %lf\n", &xx, &yy, &zz)) return false; // scanner registered axis 'Z' |
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// now the transformation matrix |
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if ( !fscanf(fp,"%lf %lf %lf %lf\n", &(currtrasf.ElementAt(0,0)), &(currtrasf.ElementAt(0,1)), &(currtrasf.ElementAt(0,2)), &(currtrasf.ElementAt(0,3))) )return false; |
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if ( !fscanf(fp,"%lf %lf %lf %lf\n", &(currtrasf.ElementAt(1,0)), &(currtrasf.ElementAt(1,1)), &(currtrasf.ElementAt(1,2)), &(currtrasf.ElementAt(1,3))) )return false; |
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if ( !fscanf(fp,"%lf %lf %lf %lf\n", &(currtrasf.ElementAt(2,0)), &(currtrasf.ElementAt(2,1)), &(currtrasf.ElementAt(2,2)), &(currtrasf.ElementAt(2,3))) )return false; |
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if ( !fscanf(fp,"%lf %lf %lf %lf\n", &(currtrasf.ElementAt(3,0)), &(currtrasf.ElementAt(3,1)), &(currtrasf.ElementAt(3,2)), &(currtrasf.ElementAt(3,3))) )return false; |
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//now the real data begins |
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// first line, we should know if the format is |
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// XX YY ZZ RF |
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// or it is |
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// XX YY ZZ RF RR GG BB |
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// read the entire first line and then count the spaces. it's rude but it works :) |
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int ii=0; |
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fread(&(linebuf[ii++]),1,1,fp); |
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while(linebuf[ii-1] != '\n') if ( fread(&(linebuf[ii++]),1,1,fp)==0 ) return false; |
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linebuf[ii-1] = '\0'; // terminate the string |
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numtokens=1; |
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for(ii=0; ii<(int)strlen(linebuf); ii++) if(linebuf[ii] == ' ') numtokens++; |
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if(numtokens == 4) hascolor = false; |
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else if(numtokens == 7) hascolor = true; |
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else return false; |
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// PTX transformation matrix is transposed |
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currtrasf.transposeInPlace(); |
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// allocating vertex space |
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int vn = rownum*colnum; |
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VertexIterator vi = Allocator<OpenMeshType>::AddVertices(m,vn); |
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m.vn = vn; |
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m.bbox.SetNull(); |
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// parse the first line.... |
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if(hascolor) |
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{ |
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printf("\n hascolor "); |
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sscanf(linebuf,"%lf %lf %lf %f %f %f %f", &xx, &yy, &zz, &rf, &rr, &gg, &bb); |
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} |
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else |
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{ |
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printf("\n no color "); |
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sscanf(linebuf,"%lf %lf %lf %f", &xx, &yy, &zz, &rf); |
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} |
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//addthefirstpoint |
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(*vi).P()[0]=xx; |
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(*vi).P()[1]=yy; |
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(*vi).P()[2]=zz; |
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if(VertexType::HasQuality()) |
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{ |
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(*vi).Q()=rf; |
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} |
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if(savecolor) |
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{ |
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if(hascolor) |
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{ |
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(*vi).C()[0]=rr; |
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(*vi).C()[1]=gg; |
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(*vi).C()[2]=bb; |
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} else { |
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(*vi).C()[0]=rf*255; |
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(*vi).C()[1]=rf*255; |
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(*vi).C()[2]=rf*255; |
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} |
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} |
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vi++; |
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// now for each line until end of mesh (row*col)-1 |
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for(ii=0; ii<((rownum*colnum)-1); ii++) |
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{ |
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if(cb && (ii%100)==0) cb((ii*total)/vn, "Vertex Loading"); |
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// read the stream |
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if(hascolor) |
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fscanf(fp,"%lf %lf %lf %f %f %f %f", &xx, &yy, &zz, &rf, &rr, &gg, &bb); |
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else |
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fscanf(fp,"%lf %lf %lf %f", &xx, &yy, &zz, &rf); |
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// add the point |
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(*vi).P()[0]=xx; |
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(*vi).P()[1]=yy; |
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(*vi).P()[2]=zz; |
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if(tri::HasPerVertexQuality(m)) (*vi).Q()=rf; |
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if(hascolor && savecolor) |
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{ |
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(*vi).C()[0]=rr; |
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(*vi).C()[1]=gg; |
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(*vi).C()[2]=bb; |
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} |
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else if(!hascolor && savecolor) |
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{ |
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(*vi).C()[0]=rf*255; |
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(*vi).C()[1]=rf*255; |
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(*vi).C()[2]=rf*255; |
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} |
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vi++; |
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} |
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if(! importparams.pointsonly) |
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{ |
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// now i can triangulate |
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int trinum = (rownum-1) * (colnum-1) * 2; |
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typename OpenMeshType::FaceIterator fi= Allocator<OpenMeshType>::AddFaces(m,trinum); |
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int v0i,v1i,v2i, t; |
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t=0; |
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for(int rit=0; rit<rownum-1; rit++) |
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for(int cit=0; cit<colnum-1; cit++) |
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{ |
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t++; |
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if(cb) cb(50 + (t*50)/(rownum*colnum),"PTX Mesh Loading"); |
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v0i = (rit ) + ((cit ) * rownum); |
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v1i = (rit+1) + ((cit ) * rownum); |
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v2i = (rit ) + ((cit+1) * rownum); |
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if (importparams.flipfaces) std::swap(v0i, v1i); |
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// upper tri |
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(*fi).V(2) = &(m.vert[v0i]); |
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(*fi).V(1) = &(m.vert[v1i]); |
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(*fi).V(0) = &(m.vert[v2i]); |
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fi++; |
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v0i = (rit+1) + ((cit ) * rownum); |
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v1i = (rit+1) + ((cit+1) * rownum); |
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v2i = (rit ) + ((cit+1) * rownum); |
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if (importparams.flipfaces) std::swap(v0i, v1i); |
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// lower tri |
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(*fi).V(2) = &(m.vert[v0i]); |
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(*fi).V(1) = &(m.vert[v1i]); |
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(*fi).V(0) = &(m.vert[v2i]); |
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fi++; |
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} |
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} |
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printf("Loaded %i vert\n",m.vn); |
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// remove unsampled points |
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if(importparams.pointcull) |
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{ |
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if(cb) cb(40,"PTX Mesh Loading - remove invalid vertices"); |
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for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); vi++) |
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{ |
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if((*vi).P() == CoordType(0.0, 0.0, 0.0)) |
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Allocator<OpenMeshType>::DeleteVertex(m,*vi); |
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} |
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if(! importparams.pointsonly) |
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{ |
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if(cb) cb(60,"PTX Mesh Loading - remove invalid faces"); |
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for(typename OpenMeshType::FaceIterator fi = m.face.begin(); fi != m.face.end(); fi++) |
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{ |
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if( ((*fi).V(0)->IsD()) || ((*fi).V(1)->IsD()) || ((*fi).V(2)->IsD()) ) |
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Allocator<OpenMeshType>::DeleteFace(m,*fi); |
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} |
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} |
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} |
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float limitCos = cos( math::ToRad(importparams.angle) ); |
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printf("Loaded %i vert\n",m.vn); |
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if(importparams.pointsonly) |
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{ // Compute Normals and radius for points |
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// Compute the four edges around each point |
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// Some edges can be null (boundary and invalid samples) |
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if(cb) cb(85,"PTX Mesh Loading - computing vert normals"); |
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for(int rit=0; rit<rownum; rit++) |
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{ |
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int ritL = std::max(rit-1,0); |
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int ritR = std::min(rit+1,rownum-1); |
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for(int cit=0; cit<colnum; cit++) |
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{ |
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int citT = std::max(cit-1,0); |
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int citB = std::min(cit+1,colnum-1); |
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int v0 = (rit ) + ((cit ) * rownum); |
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if(m.vert[v0].IsD()) continue; |
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int vL = (ritL) + ((cit ) * rownum); |
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int vR = (ritR) + ((cit) * rownum); |
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int vT = (rit ) + ((citT ) * rownum); |
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int vB = (rit ) + ((citB) * rownum); |
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CoordType v0p=m.vert[v0].P(); |
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CoordType vLp(0,0,0),vRp(0,0,0),vTp(0,0,0),vBp(0,0,0); // Compute the 4 edges around the vertex. |
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if(!m.vert[vL].IsD()) vLp=(m.vert[vL].P()-v0p).Normalize(); |
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if(!m.vert[vR].IsD()) vRp=(m.vert[vR].P()-v0p).Normalize(); |
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if(!m.vert[vT].IsD()) vTp=(m.vert[vT].P()-v0p).Normalize(); |
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if(!m.vert[vB].IsD()) vBp=(m.vert[vB].P()-v0p).Normalize(); |
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float r=0; |
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int rc=0; CoordType v0pn = Normalize(v0p); |
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// Skip edges that are too steep |
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// Compute the four normalized vector orthogonal to each pair of consecutive edges. |
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CoordType vLTn = (vLp ^ vTp).Normalize(); |
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CoordType vTRn = (vTp ^ vRp).Normalize(); |
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CoordType vRBn = (vRp ^ vBp).Normalize(); |
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CoordType vBLn = (vBp ^ vLp).Normalize(); |
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// Compute an average Normal skipping null normals and normals that are too steep. |
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// Compute also the sum of non null edge lenght to compute the radius |
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CoordType N(0,0,0); |
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if (abs(vLTn*v0pn)>limitCos) { N += vLTn; r += Distance(m.vert[vL].P(), v0p) + Distance(m.vert[vT].P(), v0p); rc++; } |
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if (abs(vTRn*v0pn)>limitCos) { N += vTRn; r += Distance(m.vert[vT].P(), v0p) + Distance(m.vert[vR].P(), v0p); rc++; } |
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if (abs(vRBn*v0pn)>limitCos) { N += vRBn; r += Distance(m.vert[vR].P(), v0p) + Distance(m.vert[vB].P(), v0p); rc++; } |
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if (abs(vBLn*v0pn)>limitCos) { N += vBLn; r += Distance(m.vert[vB].P(), v0p) + Distance(m.vert[vL].P(), v0p); rc++; } |
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if (importparams.flipfaces) |
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m.vert[v0].N() = N; |
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else |
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m.vert[v0].N() = -N; |
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if(tri::HasPerVertexRadius(m)) m.vert[v0].R() = r/(rc*2.0f); |
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// Isolated points have null normal. Delete them please. |
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if(m.vert[v0].N() == CoordType(0,0,0)) Allocator<OpenMeshType>::DeleteVertex(m,m.vert[v0]); |
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} |
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} |
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} |
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else |
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// eliminate high angle triangles |
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{ |
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if(importparams.anglecull) |
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{ |
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if(cb) cb(85,"PTX Mesh Loading - remove steep faces"); |
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tri::UpdateNormal<OpenMeshType>::PerFaceNormalized(m); |
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for(FaceIterator fi = m.face.begin(); fi != m.face.end(); fi++) |
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if(!(*fi).IsD()) |
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{ |
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CoordType raggio = -((*fi).P(0) + (*fi).P(1) + (*fi).P(2)) / 3.0; |
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raggio.Normalize(); |
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if((raggio.dot((*fi).N())) < limitCos) |
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Allocator<OpenMeshType>::DeleteFace(m,*fi); |
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} |
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// deleting unreferenced vertices only if we are interested in faces... |
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tri::Clean<OpenMeshType>::RemoveUnreferencedVertex(m); |
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} |
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} |
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Matrix44x tr; |
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tr.Import(currtrasf); |
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tri::UpdatePosition<OpenMeshType>::Matrix(m,tr,true); |
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tri::Allocator<OpenMeshType>::CompactVertexVector(m); |
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tri::UpdateBounding<OpenMeshType>::Box(m); |
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if(cb) cb(100,"PTX Mesh Loading finished!"); |
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return true; |
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} |
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}; // end class |
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} // end Namespace tri |
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} // end Namespace io |
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} // end Namespace vcg |
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#endif
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