1176 lines
43 KiB
C++
1176 lines
43 KiB
C++
/*
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* TextureMesh.cpp
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*
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* Copyright (c) 2014-2015 SEACAVE
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*
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* Author(s):
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*
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* cDc <cdc.seacave@gmail.com>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Additional Terms:
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*
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* You are required to preserve legal notices and author attributions in
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* that material or in the Appropriate Legal Notices displayed by works
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* containing it.
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*/
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#include "../../libs/MVS/Common.h"
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#include "../../libs/MVS/Scene.h"
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#include <boost/program_options.hpp>
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#include "../InterfaceCOLMAP/endian.h"
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using namespace MVS;
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// D E F I N E S ///////////////////////////////////////////////////
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#define APPNAME _T("TextureMesh")
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#define COLMAP_IMAGES_FOLDER _T("/images/")
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// #define COLMAP_SPARSE_FOLDER _T("/sparse/0/")
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#define COLMAP_CAMERAS_TXT _T("/cameras.txt")
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#define COLMAP_IMAGES_TXT _T("/images.txt")
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#define COLMAP_POINTS_TXT _T("/points3D.txt")
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#define COLMAP_CAMERAS_BIN _T("/cameras.bin")
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#define COLMAP_IMAGES_BIN _T("/images.bin")
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#define COLMAP_POINTS_BIN _T("/points3D.bin")
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#define COLMAP_DENSE_POINTS _T("fused.ply")
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#define COLMAP_DENSE_POINTS_VISIBILITY _T("fused.ply.vis")
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#define COLMAP_STEREO_FOLDER _T("stereo/")
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#define COLMAP_PATCHMATCH COLMAP_STEREO_FOLDER _T("patch-match.cfg")
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#define COLMAP_STEREO_DEPTHMAPS_FOLDER COLMAP_STEREO_FOLDER _T("depth_maps/")
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#define COLMAP_STEREO_NORMALMAPS_FOLDER COLMAP_STEREO_FOLDER _T("normal_maps/")
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// S T R U C T S ///////////////////////////////////////////////////
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namespace {
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namespace OPT {
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String strInputFileName;
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String strMeshFileName;
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String strOutputFileName;
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String strViewsFileName;
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String strImageFolder;
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float fDecimateMesh;
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unsigned nCloseHoles;
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unsigned nResolutionLevel;
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unsigned nMinResolution;
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unsigned minCommonCameras;
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float fOutlierThreshold;
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float fRatioDataSmoothness;
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bool bGlobalSeamLeveling;
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bool bLocalSeamLeveling;
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bool bNormalizeIntrinsics;
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bool bOriginFaceview;
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unsigned nID;
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unsigned nTextureSizeMultiple;
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unsigned nRectPackingHeuristic;
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uint32_t nColEmpty;
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float fSharpnessWeight;
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int nIgnoreMaskLabel;
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unsigned nOrthoMapResolution;
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unsigned nArchiveType;
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int nProcessPriority;
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unsigned nMaxThreads;
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int nMaxTextureSize;
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String strExportType;
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String strConfigFileName;
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bool bUseExistingUV;
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String strUVMeshFileName;
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boost::program_options::variables_map vm;
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} // namespace OPT
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class Application {
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public:
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Application() {}
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~Application() { Finalize(); }
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bool Initialize(size_t argc, LPCTSTR* argv);
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void Finalize();
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}; // Application
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// initialize and parse the command line parameters
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bool Application::Initialize(size_t argc, LPCTSTR* argv)
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{
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// initialize log and console
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OPEN_LOG();
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OPEN_LOGCONSOLE();
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// group of options allowed only on command line
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boost::program_options::options_description generic("Generic options");
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generic.add_options()
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("help,h", "produce this help message")
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("working-folder,w", boost::program_options::value<std::string>(&WORKING_FOLDER), "working directory (default current directory)")
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("config-file,c", boost::program_options::value<std::string>(&OPT::strConfigFileName)->default_value(APPNAME _T(".cfg")), "file name containing program options")
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("export-type", boost::program_options::value<std::string>(&OPT::strExportType)->default_value(_T("obj")), "file type used to export the 3D scene (ply, obj, glb or gltf)")
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("archive-type", boost::program_options::value(&OPT::nArchiveType)->default_value(ARCHIVE_MVS), "project archive type: -1-interface, 0-text, 1-binary, 2-compressed binary")
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("process-priority", boost::program_options::value(&OPT::nProcessPriority)->default_value(-1), "process priority (below normal by default)")
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("max-threads", boost::program_options::value(&OPT::nMaxThreads)->default_value(0), "maximum number of threads (0 for using all available cores)")
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#if TD_VERBOSE != TD_VERBOSE_OFF
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("verbosity,v", boost::program_options::value(&g_nVerbosityLevel)->default_value(
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#if TD_VERBOSE == TD_VERBOSE_DEBUG
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3
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#else
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2
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#endif
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), "verbosity level")
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#endif
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#ifdef _USE_CUDA
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("cuda-device", boost::program_options::value(&CUDA::desiredDeviceID)->default_value(-1), "CUDA device number to be used to texture the mesh (-2 - CPU processing, -1 - best GPU, >=0 - device index)")
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#endif
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;
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// group of options allowed both on command line and in config file
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boost::program_options::options_description config("Texture options");
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config.add_options()
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("input-file,i", boost::program_options::value<std::string>(&OPT::strInputFileName), "input filename containing camera poses")
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("mesh-file,m", boost::program_options::value<std::string>(&OPT::strMeshFileName), "mesh file name to texture (overwrite existing mesh)")
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("output-file,o", boost::program_options::value<std::string>(&OPT::strOutputFileName), "output filename for storing the mesh")
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("decimate", boost::program_options::value(&OPT::fDecimateMesh)->default_value(1.f), "decimation factor in range [0..1] to be applied to the input surface before refinement (0 - auto, 1 - disabled)")
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("close-holes", boost::program_options::value(&OPT::nCloseHoles)->default_value(30), "try to close small holes in the input surface (0 - disabled)")
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("resolution-level", boost::program_options::value(&OPT::nResolutionLevel)->default_value(0), "how many times to scale down the images before mesh refinement")
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("min-resolution", boost::program_options::value(&OPT::nMinResolution)->default_value(640), "do not scale images lower than this resolution")
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("outlier-threshold", boost::program_options::value(&OPT::fOutlierThreshold)->default_value(6e-2f), "threshold used to find and remove outlier face textures (0 - disabled)")
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("cost-smoothness-ratio", boost::program_options::value(&OPT::fRatioDataSmoothness)->default_value(0.1f), "ratio used to adjust the preference for more compact patches (1 - best quality/worst compactness, ~0 - worst quality/best compactness)")
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("virtual-face-images", boost::program_options::value(&OPT::minCommonCameras)->default_value(0), "generate texture patches using virtual faces composed of coplanar triangles sharing at least this number of views (0 - disabled, 3 - good value)")
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("global-seam-leveling", boost::program_options::value(&OPT::bGlobalSeamLeveling)->default_value(true), "generate uniform texture patches using global seam leveling")
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("local-seam-leveling", boost::program_options::value(&OPT::bLocalSeamLeveling)->default_value(true), "generate uniform texture patch borders using local seam leveling")
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("texture-size-multiple", boost::program_options::value(&OPT::nTextureSizeMultiple)->default_value(0), "texture size should be a multiple of this value (0 - power of two)")
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("patch-packing-heuristic", boost::program_options::value(&OPT::nRectPackingHeuristic)->default_value(3), "specify the heuristic used when deciding where to place a new patch (0 - best fit, 3 - good speed, 100 - best speed)")
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("empty-color", boost::program_options::value(&OPT::nColEmpty)->default_value(0x00FF7F27), "color used for faces not covered by any image")
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("sharpness-weight", boost::program_options::value(&OPT::fSharpnessWeight)->default_value(0.9f), "amount of sharpness to be applied on the texture (0 - disabled)")
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("orthographic-image-resolution", boost::program_options::value(&OPT::nOrthoMapResolution)->default_value(0), "orthographic image resolution to be generated from the textured mesh - the mesh is expected to be already geo-referenced or at least properly oriented (0 - disabled)")
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("ignore-mask-label", boost::program_options::value(&OPT::nIgnoreMaskLabel)->default_value(-1), "label value to ignore in the image mask, stored in the MVS scene or next to each image with '.mask.png' extension (-1 - auto estimate mask for lens distortion, -2 - disabled)")
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("max-texture-size", boost::program_options::value(&OPT::nMaxTextureSize)->default_value(8192), "maximum texture size, split it in multiple textures of this size if needed (0 - unbounded)")
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("normalize,f", boost::program_options::value(&OPT::bNormalizeIntrinsics)->default_value(false), "normalize intrinsics while exporting to MVS format")
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("image-folder", boost::program_options::value<std::string>(&OPT::strImageFolder)->default_value(COLMAP_IMAGES_FOLDER), "folder to the undistorted images")
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("origin-faceview", boost::program_options::value(&OPT::bOriginFaceview)->default_value(false), "use origin faceview selection")
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("id", boost::program_options::value(&OPT::nID)->default_value(0), "id")
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("use-existing-uv", boost::program_options::value(&OPT::bUseExistingUV)->default_value(false), "use existing UV coordinates from the input mesh")
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("uv-mesh-file", boost::program_options::value<std::string>(&OPT::strUVMeshFileName), "mesh file with pre-computed UV coordinates")
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;
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// hidden options, allowed both on command line and
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// in config file, but will not be shown to the user
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boost::program_options::options_description hidden("Hidden options");
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hidden.add_options()
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("views-file", boost::program_options::value<std::string>(&OPT::strViewsFileName), "file name containing the list of views to be used for texturing (optional)")
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;
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boost::program_options::options_description cmdline_options;
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cmdline_options.add(generic).add(config).add(hidden);
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boost::program_options::options_description config_file_options;
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config_file_options.add(config).add(hidden);
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boost::program_options::positional_options_description p;
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p.add("input-file", -1);
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try {
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// parse command line options
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boost::program_options::store(boost::program_options::command_line_parser((int)argc, argv).options(cmdline_options).positional(p).run(), OPT::vm);
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boost::program_options::notify(OPT::vm);
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INIT_WORKING_FOLDER;
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// parse configuration file
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std::ifstream ifs(MAKE_PATH_SAFE(OPT::strConfigFileName));
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if (ifs) {
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boost::program_options::store(parse_config_file(ifs, config_file_options), OPT::vm);
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boost::program_options::notify(OPT::vm);
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}
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}
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catch (const std::exception& e) {
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LOG(e.what());
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return false;
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}
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// initialize the log file
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OPEN_LOGFILE(MAKE_PATH(APPNAME _T("-")+Util::getUniqueName(0)+_T(".log")).c_str());
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// print application details: version and command line
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Util::LogBuild();
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LOG(_T("Command line: ") APPNAME _T("%s"), Util::CommandLineToString(argc, argv).c_str());
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// validate input
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Util::ensureValidPath(OPT::strInputFileName);
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if (OPT::vm.count("help") || OPT::strInputFileName.empty()) {
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boost::program_options::options_description visible("Available options");
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visible.add(generic).add(config);
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GET_LOG() << visible;
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}
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if (OPT::strInputFileName.empty())
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return false;
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OPT::strExportType = OPT::strExportType.ToLower();
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if (OPT::strExportType == _T("obj"))
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OPT::strExportType = _T(".obj");
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else
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if (OPT::strExportType == _T("glb"))
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OPT::strExportType = _T(".glb");
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else
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if (OPT::strExportType == _T("gltf"))
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OPT::strExportType = _T(".gltf");
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else
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OPT::strExportType = _T(".ply");
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// initialize optional options
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Util::ensureValidPath(OPT::strMeshFileName);
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Util::ensureValidPath(OPT::strOutputFileName);
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Util::ensureValidPath(OPT::strViewsFileName);
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if (OPT::strMeshFileName.empty() && (ARCHIVE_TYPE)OPT::nArchiveType == ARCHIVE_MVS)
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OPT::strMeshFileName = Util::getFileFullName(OPT::strInputFileName) + _T(".ply");
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if (OPT::strOutputFileName.empty())
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OPT::strOutputFileName = Util::getFileFullName(OPT::strInputFileName) + _T("_texture.mvs");
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MVS::Initialize(APPNAME, OPT::nMaxThreads, OPT::nProcessPriority);
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return true;
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}
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// finalize application instance
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void Application::Finalize()
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{
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MVS::Finalize();
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CLOSE_LOGFILE();
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CLOSE_LOGCONSOLE();
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CLOSE_LOG();
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}
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} // unnamed namespace
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IIndexArr ParseViewsFile(const String& filename, const Scene& scene) {
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IIndexArr views;
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std::ifstream file(filename);
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printf("filename: %s\n", filename.c_str());
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if (!file.good()) {
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VERBOSE("error: unable to open views file '%s'", filename.c_str());
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return views;
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}
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while (true) {
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String imageName;
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std::getline(file, imageName);
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if (file.fail() || imageName.empty())
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break;
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LPTSTR endIdx;
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const IDX idx(strtoul(imageName, &endIdx, 10));
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const size_t szIndex(*endIdx == '\0' ? size_t(0) : imageName.size());
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FOREACH(idxImage, scene.images) {
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const Image& image = scene.images[idxImage];
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if (szIndex == 0) {
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// try to match by index
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if (image.ID != idx)
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continue;
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} else {
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// try to match by file name
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const String name(Util::getFileNameExt(image.name));
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if (name.size() < szIndex || _tcsnicmp(name, imageName, szIndex) != 0)
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continue;
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}
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views.emplace_back(idxImage);
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break;
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}
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}
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return views;
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}
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bool DetermineInputSource(const String& filenameTXT, const String& filenameBIN, std::ifstream& fileStream, String& filenameCamera, bool& isBinaryFormat)
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{
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// Try to open the TXT file first.
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fileStream.open(filenameTXT);
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if (fileStream.good()) {
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filenameCamera = filenameTXT;
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isBinaryFormat = false;
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return true;
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}
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fileStream.open(filenameBIN, std::ios::binary);
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if (fileStream.good()) {
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filenameCamera = filenameBIN;
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isBinaryFormat = true;
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return true;
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}
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VERBOSE("error: unable to open file '%s'", filenameTXT.c_str());
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VERBOSE("error: unable to open file '%s'", filenameBIN.c_str());
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return false;
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}
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namespace COLMAP {
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using namespace colmap;
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// See colmap/src/util/types.h
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typedef uint32_t camera_t;
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typedef uint32_t image_t;
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typedef uint64_t image_pair_t;
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typedef uint32_t point2D_t;
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typedef uint64_t point3D_t;
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const std::vector<String> mapCameraModel = {
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"SIMPLE_PINHOLE",
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"PINHOLE",
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"SIMPLE_RADIAL",
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"RADIAL",
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"OPENCV",
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"OPENCV_FISHEYE",
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"FULL_OPENCV",
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"FOV",
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"SIMPLE_RADIAL_FISHEYE",
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"RADIAL_FISHEYE",
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"THIN_PRISM_FISHEYE"
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};
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// tools
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bool NextLine(std::istream& stream, std::istringstream& in, bool bIgnoreEmpty=true) {
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String line;
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do {
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std::getline(stream, line);
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Util::strTrim(line, _T(" "));
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if (stream.fail())
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return false;
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} while (((bIgnoreEmpty && line.empty()) || line[0u] == '#') && stream.good());
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in.clear();
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in.str(line);
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return true;
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}
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// structure describing a camera
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struct Camera {
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uint32_t ID; // ID of the camera
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String model; // camera model name
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uint32_t width, height; // camera resolution
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std::vector<REAL> params; // camera parameters
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uint64_t numCameras{0}; // only for binary format
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Camera() {}
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Camera(uint32_t _ID) : ID(_ID) {}
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bool operator < (const Camera& rhs) const { return ID < rhs.ID; }
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struct CameraHash {
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size_t operator()(const Camera& camera) const {
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const size_t h1(std::hash<String>()(camera.model));
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const size_t h2(std::hash<uint32_t>()(camera.width));
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const size_t h3(std::hash<uint32_t>()(camera.height));
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size_t h(h1 ^ ((h2 ^ (h3 << 1)) << 1));
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for (REAL p: camera.params)
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h = std::hash<REAL>()(p) ^ (h << 1);
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return h;
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}
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};
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struct CameraEqualTo {
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bool operator()(const Camera& _Left, const Camera& _Right) const {
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return _Left.model == _Right.model &&
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_Left.width == _Right.width && _Left.height == _Right.height &&
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_Left.params == _Right.params;
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}
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};
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bool Read(std::istream& stream, bool binary) {
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if (binary)
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return ReadBIN(stream);
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return ReadTXT(stream);
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}
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bool Write(std::ostream& stream, bool binary) {
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if (binary)
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return WriteBIN(stream);
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return WriteTXT(stream);
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}
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// Camera list with one line of data per camera:
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// CAMERA_ID, MODEL, WIDTH, HEIGHT, PARAMS[]
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bool ReadTXT(std::istream& stream) {
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std::istringstream in;
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if (!NextLine(stream, in))
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return false;
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in >> ID >> model >> width >> height;
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if (in.fail())
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return false;
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--ID;
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if (model != _T("PINHOLE"))
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return false;
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params.resize(4);
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in >> params[0] >> params[1] >> params[2] >> params[3];
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return !in.fail();
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}
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// See: colmap/src/base/reconstruction.cc
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// void Reconstruction::ReadCamerasBinary(const std::string& path)
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bool ReadBIN(std::istream& stream) {
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if (stream.peek() == EOF)
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return false;
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if (numCameras == 0) {
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// Read the first entry in the binary file
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numCameras = ReadBinaryLittleEndian<uint64_t>(&stream);
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}
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ID = ReadBinaryLittleEndian<camera_t>(&stream)-1;
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model = mapCameraModel[ReadBinaryLittleEndian<int>(&stream)];
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width = (uint32_t)ReadBinaryLittleEndian<uint64_t>(&stream);
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height = (uint32_t)ReadBinaryLittleEndian<uint64_t>(&stream);
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if (model != _T("PINHOLE"))
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return false;
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params.resize(4);
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ReadBinaryLittleEndian<double>(&stream, ¶ms);
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return true;
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}
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bool WriteTXT(std::ostream& out) const {
|
|
out << ID+1 << _T(" ") << model << _T(" ") << width << _T(" ") << height;
|
|
if (out.fail())
|
|
return false;
|
|
for (REAL param: params) {
|
|
out << _T(" ") << param;
|
|
if (out.fail())
|
|
return false;
|
|
}
|
|
out << std::endl;
|
|
return true;
|
|
}
|
|
|
|
bool WriteBIN(std::ostream& stream) {
|
|
if (numCameras != 0) {
|
|
// Write the first entry in the binary file
|
|
WriteBinaryLittleEndian<uint64_t>(&stream, numCameras);
|
|
numCameras = 0;
|
|
}
|
|
|
|
WriteBinaryLittleEndian<camera_t>(&stream, ID+1);
|
|
const int64 modelId(std::distance(mapCameraModel.begin(), std::find(mapCameraModel.begin(), mapCameraModel.end(), model)));
|
|
WriteBinaryLittleEndian<int>(&stream, (int)modelId);
|
|
WriteBinaryLittleEndian<uint64_t>(&stream, width);
|
|
WriteBinaryLittleEndian<uint64_t>(&stream, height);
|
|
for (REAL param: params)
|
|
WriteBinaryLittleEndian<double>(&stream, param);
|
|
return !stream.fail();
|
|
}
|
|
};
|
|
typedef std::vector<Camera> Cameras;
|
|
// structure describing an image
|
|
struct Image {
|
|
struct Proj {
|
|
Eigen::Vector2f p;
|
|
uint32_t idPoint;
|
|
};
|
|
uint32_t ID; // ID of the image
|
|
Eigen::Quaterniond q; // rotation
|
|
Eigen::Vector3d t; // translation
|
|
uint32_t idCamera; // ID of the associated camera
|
|
String name; // image file name
|
|
std::vector<Proj> projs; // known image projections
|
|
uint64_t numRegImages{0}; // only for binary format
|
|
|
|
Image() {}
|
|
Image(uint32_t _ID) : ID(_ID) {}
|
|
bool operator < (const Image& rhs) const { return ID < rhs.ID; }
|
|
|
|
bool Read(std::istream& stream, bool binary) {
|
|
if (binary)
|
|
return ReadBIN(stream);
|
|
return ReadTXT(stream);
|
|
}
|
|
|
|
bool Write(std::ostream& stream, bool binary) {
|
|
if (binary)
|
|
return WriteBIN(stream);
|
|
return WriteTXT(stream);
|
|
}
|
|
|
|
// Image list with two lines of data per image:
|
|
// IMAGE_ID, QW, QX, QY, QZ, TX, TY, TZ, CAMERA_ID, NAME
|
|
// POINTS2D[] as (X, Y, POINT3D_ID)
|
|
bool ReadTXT(std::istream& stream) {
|
|
std::istringstream in;
|
|
if (!NextLine(stream, in))
|
|
return false;
|
|
in >> ID
|
|
>> q.w() >> q.x() >> q.y() >> q.z()
|
|
>> t(0) >> t(1) >> t(2)
|
|
>> idCamera >> name;
|
|
if (in.fail())
|
|
return false;
|
|
--ID; --idCamera;
|
|
Util::ensureValidPath(name);
|
|
if (!NextLine(stream, in, false))
|
|
return false;
|
|
projs.clear();
|
|
while (true) {
|
|
Proj proj;
|
|
in >> proj.p(0) >> proj.p(1) >> (int&)proj.idPoint;
|
|
if (in.fail())
|
|
break;
|
|
--proj.idPoint;
|
|
projs.emplace_back(proj);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// See: colmap/src/base/reconstruction.cc
|
|
// void Reconstruction::ReadImagesBinary(const std::string& path)
|
|
bool ReadBIN(std::istream& stream) {
|
|
if (stream.peek() == EOF)
|
|
return false;
|
|
|
|
if (!numRegImages) {
|
|
// Read the first entry in the binary file
|
|
numRegImages = ReadBinaryLittleEndian<uint64_t>(&stream);
|
|
}
|
|
|
|
ID = ReadBinaryLittleEndian<image_t>(&stream)-1;
|
|
q.w() = ReadBinaryLittleEndian<double>(&stream);
|
|
q.x() = ReadBinaryLittleEndian<double>(&stream);
|
|
q.y() = ReadBinaryLittleEndian<double>(&stream);
|
|
q.z() = ReadBinaryLittleEndian<double>(&stream);
|
|
t(0) = ReadBinaryLittleEndian<double>(&stream);
|
|
t(1) = ReadBinaryLittleEndian<double>(&stream);
|
|
t(2) = ReadBinaryLittleEndian<double>(&stream);
|
|
idCamera = ReadBinaryLittleEndian<camera_t>(&stream)-1;
|
|
|
|
name = "";
|
|
while (true) {
|
|
char nameChar;
|
|
stream.read(&nameChar, 1);
|
|
if (nameChar == '\0')
|
|
break;
|
|
name += nameChar;
|
|
}
|
|
Util::ensureValidPath(name);
|
|
|
|
const size_t numPoints2D = ReadBinaryLittleEndian<uint64_t>(&stream);
|
|
projs.clear();
|
|
for (size_t j = 0; j < numPoints2D; ++j) {
|
|
Proj proj;
|
|
proj.p(0) = (float)ReadBinaryLittleEndian<double>(&stream);
|
|
proj.p(1) = (float)ReadBinaryLittleEndian<double>(&stream);
|
|
proj.idPoint = (uint32_t)ReadBinaryLittleEndian<point3D_t>(&stream)-1;
|
|
projs.emplace_back(proj);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool WriteTXT(std::ostream& out) const {
|
|
out << ID+1 << _T(" ")
|
|
<< q.w() << _T(" ") << q.x() << _T(" ") << q.y() << _T(" ") << q.z() << _T(" ")
|
|
<< t(0) << _T(" ") << t(1) << _T(" ") << t(2) << _T(" ")
|
|
<< idCamera+1 << _T(" ") << name
|
|
<< std::endl;
|
|
for (const Proj& proj: projs) {
|
|
out << proj.p(0) << _T(" ") << proj.p(1) << _T(" ") << (int)proj.idPoint+1 << _T(" ");
|
|
if (out.fail())
|
|
return false;
|
|
}
|
|
out << std::endl;
|
|
return !out.fail();
|
|
}
|
|
|
|
bool WriteBIN(std::ostream& stream) {
|
|
if (numRegImages != 0) {
|
|
// Write the first entry in the binary file
|
|
WriteBinaryLittleEndian<uint64_t>(&stream, numRegImages);
|
|
numRegImages = 0;
|
|
}
|
|
|
|
WriteBinaryLittleEndian<image_t>(&stream, ID+1);
|
|
|
|
WriteBinaryLittleEndian<double>(&stream, q.w());
|
|
WriteBinaryLittleEndian<double>(&stream, q.x());
|
|
WriteBinaryLittleEndian<double>(&stream, q.y());
|
|
WriteBinaryLittleEndian<double>(&stream, q.z());
|
|
|
|
WriteBinaryLittleEndian<double>(&stream, t(0));
|
|
WriteBinaryLittleEndian<double>(&stream, t(1));
|
|
WriteBinaryLittleEndian<double>(&stream, t(2));
|
|
|
|
WriteBinaryLittleEndian<camera_t>(&stream, idCamera+1);
|
|
|
|
stream.write(name.c_str(), name.size()+1);
|
|
|
|
WriteBinaryLittleEndian<uint64_t>(&stream, projs.size());
|
|
for (const Proj& proj: projs) {
|
|
WriteBinaryLittleEndian<double>(&stream, proj.p(0));
|
|
WriteBinaryLittleEndian<double>(&stream, proj.p(1));
|
|
WriteBinaryLittleEndian<point3D_t>(&stream, proj.idPoint+1);
|
|
}
|
|
return !stream.fail();
|
|
}
|
|
};
|
|
typedef std::vector<Image> Images;
|
|
// structure describing a 3D point
|
|
struct Point {
|
|
struct Track {
|
|
uint32_t idImage;
|
|
uint32_t idProj;
|
|
};
|
|
uint32_t ID; // ID of the point
|
|
Interface::Pos3f p; // position
|
|
Interface::Col3 c; // BGR color
|
|
float e; // error
|
|
std::vector<Track> tracks; // point track
|
|
uint64_t numPoints3D{0}; // only for binary format
|
|
|
|
Point() {}
|
|
Point(uint32_t _ID) : ID(_ID) {}
|
|
bool operator < (const Image& rhs) const { return ID < rhs.ID; }
|
|
|
|
bool Read(std::istream& stream, bool binary) {
|
|
if (binary)
|
|
return ReadBIN(stream);
|
|
return ReadTXT(stream);
|
|
}
|
|
|
|
bool Write(std::ostream& stream, bool binary) {
|
|
if (binary)
|
|
return WriteBIN(stream);
|
|
return WriteTXT(stream);
|
|
}
|
|
|
|
// 3D point list with one line of data per point:
|
|
// POINT3D_ID, X, Y, Z, R, G, B, ERROR, TRACK[] as (IMAGE_ID, POINT2D_IDX)
|
|
bool ReadTXT(std::istream& stream) {
|
|
std::istringstream in;
|
|
if (!NextLine(stream, in))
|
|
return false;
|
|
int r,g,b;
|
|
in >> ID
|
|
>> p.x >> p.y >> p.z
|
|
>> r >> g >> b
|
|
>> e;
|
|
c.x = CLAMP(b,0,255);
|
|
c.y = CLAMP(g,0,255);
|
|
c.z = CLAMP(r,0,255);
|
|
if (in.fail())
|
|
return false;
|
|
--ID;
|
|
tracks.clear();
|
|
while (true) {
|
|
Track track;
|
|
in >> track.idImage >> track.idProj;
|
|
if (in.fail())
|
|
break;
|
|
--track.idImage; --track.idProj;
|
|
tracks.emplace_back(track);
|
|
}
|
|
return !tracks.empty();
|
|
}
|
|
|
|
// See: colmap/src/base/reconstruction.cc
|
|
// void Reconstruction::ReadPoints3DBinary(const std::string& path)
|
|
bool ReadBIN(std::istream& stream) {
|
|
if (stream.peek() == EOF)
|
|
return false;
|
|
|
|
if (!numPoints3D) {
|
|
// Read the first entry in the binary file
|
|
numPoints3D = ReadBinaryLittleEndian<uint64_t>(&stream);
|
|
}
|
|
|
|
int r,g,b;
|
|
ID = (uint32_t)ReadBinaryLittleEndian<point3D_t>(&stream)-1;
|
|
p.x = (float)ReadBinaryLittleEndian<double>(&stream);
|
|
p.y = (float)ReadBinaryLittleEndian<double>(&stream);
|
|
p.z = (float)ReadBinaryLittleEndian<double>(&stream);
|
|
r = ReadBinaryLittleEndian<uint8_t>(&stream);
|
|
g = ReadBinaryLittleEndian<uint8_t>(&stream);
|
|
b = ReadBinaryLittleEndian<uint8_t>(&stream);
|
|
e = (float)ReadBinaryLittleEndian<double>(&stream);
|
|
c.x = CLAMP(b,0,255);
|
|
c.y = CLAMP(g,0,255);
|
|
c.z = CLAMP(r,0,255);
|
|
|
|
const size_t trackLength = ReadBinaryLittleEndian<uint64_t>(&stream);
|
|
tracks.clear();
|
|
for (size_t j = 0; j < trackLength; ++j) {
|
|
Track track;
|
|
track.idImage = ReadBinaryLittleEndian<image_t>(&stream)-1;
|
|
track.idProj = ReadBinaryLittleEndian<point2D_t>(&stream)-1;
|
|
tracks.emplace_back(track);
|
|
}
|
|
return !tracks.empty();
|
|
}
|
|
|
|
bool WriteTXT(std::ostream& out) const {
|
|
ASSERT(!tracks.empty());
|
|
const int r(c.z),g(c.y),b(c.x);
|
|
out << ID+1 << _T(" ")
|
|
<< p.x << _T(" ") << p.y << _T(" ") << p.z << _T(" ")
|
|
<< r << _T(" ") << g << _T(" ") << b << _T(" ")
|
|
<< e << _T(" ");
|
|
for (const Track& track: tracks) {
|
|
out << track.idImage+1 << _T(" ") << track.idProj+1 << _T(" ");
|
|
if (out.fail())
|
|
return false;
|
|
}
|
|
out << std::endl;
|
|
return !out.fail();
|
|
}
|
|
|
|
bool WriteBIN(std::ostream& stream) {
|
|
ASSERT(!tracks.empty());
|
|
if (numPoints3D != 0) {
|
|
// Write the first entry in the binary file
|
|
WriteBinaryLittleEndian<uint64_t>(&stream, numPoints3D);
|
|
numPoints3D = 0;
|
|
}
|
|
|
|
WriteBinaryLittleEndian<point3D_t>(&stream, ID+1);
|
|
WriteBinaryLittleEndian<double>(&stream, p.x);
|
|
WriteBinaryLittleEndian<double>(&stream, p.y);
|
|
WriteBinaryLittleEndian<double>(&stream, p.z);
|
|
WriteBinaryLittleEndian<uint8_t>(&stream, c.z);
|
|
WriteBinaryLittleEndian<uint8_t>(&stream, c.y);
|
|
WriteBinaryLittleEndian<uint8_t>(&stream, c.x);
|
|
WriteBinaryLittleEndian<double>(&stream, e);
|
|
|
|
WriteBinaryLittleEndian<uint64_t>(&stream, tracks.size());
|
|
for (const Track& track: tracks) {
|
|
WriteBinaryLittleEndian<image_t>(&stream, track.idImage+1);
|
|
WriteBinaryLittleEndian<point2D_t>(&stream, track.idProj+1);
|
|
}
|
|
return !stream.fail();
|
|
}
|
|
};
|
|
typedef std::vector<Point> Points;
|
|
// structure describing an 2D dynamic matrix
|
|
template <typename T>
|
|
struct Mat {
|
|
size_t width_ = 0;
|
|
size_t height_ = 0;
|
|
size_t depth_ = 0;
|
|
std::vector<T> data_;
|
|
|
|
size_t GetNumBytes() const {
|
|
return data_.size() * sizeof(T);
|
|
}
|
|
const T* GetChannelPtr(size_t c) const {
|
|
return data_.data()+width_*height_*c;
|
|
}
|
|
|
|
// See: colmap/src/mvs/mat.h
|
|
void Read(const std::string& path) {
|
|
std::streampos pos; {
|
|
std::fstream text_file(path, std::ios::in | std::ios::binary);
|
|
char unused_char;
|
|
text_file >> width_ >> unused_char >> height_ >> unused_char >> depth_ >>
|
|
unused_char;
|
|
pos = text_file.tellg();
|
|
}
|
|
data_.resize(width_ * height_ * depth_);
|
|
std::fstream binary_file(path, std::ios::in | std::ios::binary);
|
|
binary_file.seekg(pos);
|
|
ReadBinaryLittleEndian<T>(&binary_file, &data_);
|
|
}
|
|
void Write(const std::string& path) const {
|
|
{
|
|
std::fstream text_file(path, std::ios::out);
|
|
text_file << width_ << "&" << height_ << "&" << depth_ << "&";
|
|
}
|
|
std::fstream binary_file(path, std::ios::out | std::ios::binary | std::ios::app);
|
|
WriteBinaryLittleEndian<T>(&binary_file, data_);
|
|
}
|
|
};
|
|
} // namespace COLMAP
|
|
|
|
typedef Eigen::Matrix<double,3,3,Eigen::RowMajor> EMat33d;
|
|
typedef Eigen::Matrix<double,3,1> EVec3d;
|
|
|
|
bool ImportScene(const String& inputFolder, const String& outputFolder, Interface& scene, PointCloud& pointcloud)
|
|
{
|
|
// Define a map to store camera IDs and associated platform index.
|
|
typedef std::unordered_map<uint32_t,uint32_t> CamerasMap;
|
|
CamerasMap mapCameras;
|
|
{
|
|
// Determine the camera file source between TXT and BIN formats.
|
|
const String filenameCamerasTXT(inputFolder+COLMAP_CAMERAS_TXT);
|
|
const String filenameCamerasBIN(inputFolder+COLMAP_CAMERAS_BIN);
|
|
std::ifstream cameraFile;
|
|
bool isBinaryFormat;
|
|
String filenameCamera;
|
|
if (!DetermineInputSource(filenameCamerasTXT, filenameCamerasBIN, cameraFile, filenameCamera, isBinaryFormat)) {
|
|
return false; // Exit if file source determination fails.
|
|
}
|
|
LOG_OUT() << "Reading cameras: " << filenameCamera << std::endl;
|
|
|
|
typedef std::unordered_map<COLMAP::Camera,uint32_t,COLMAP::Camera::CameraHash,COLMAP::Camera::CameraEqualTo> CamerasSet;
|
|
CamerasSet setCameras;
|
|
COLMAP::Camera colmapCamera;
|
|
while (cameraFile.good() && colmapCamera.Read(cameraFile, isBinaryFormat)) {
|
|
const auto setIt(setCameras.emplace(colmapCamera, (uint32_t)scene.platforms.size()));
|
|
mapCameras.emplace(colmapCamera.ID, setIt.first->second);
|
|
if (!setIt.second) {
|
|
// reuse existing platform
|
|
continue;
|
|
}
|
|
// create new platform
|
|
Interface::Platform platform;
|
|
platform.name = String::FormatString(_T("platform%03u"), colmapCamera.ID); // only one camera per platform supported
|
|
Interface::Platform::Camera camera;
|
|
camera.name = colmapCamera.model;
|
|
camera.K = Interface::Mat33d::eye();
|
|
// account for different pixel center conventions as COLMAP uses pixel center at (0.5,0.5)
|
|
camera.K(0,0) = colmapCamera.params[0];
|
|
camera.K(1,1) = colmapCamera.params[1];
|
|
camera.K(0,2) = colmapCamera.params[2]-REAL(0.5);
|
|
camera.K(1,2) = colmapCamera.params[3]-REAL(0.5);
|
|
camera.R = Interface::Mat33d::eye();
|
|
camera.C = Interface::Pos3d(0,0,0);
|
|
if (OPT::bNormalizeIntrinsics) {
|
|
// normalize camera intrinsics
|
|
camera.K = Camera::ScaleK<double>(camera.K, 1.0/Camera::GetNormalizationScale(colmapCamera.width, colmapCamera.height));
|
|
} else {
|
|
camera.width = colmapCamera.width;
|
|
camera.height = colmapCamera.height;
|
|
}
|
|
platform.cameras.emplace_back(camera);
|
|
scene.platforms.emplace_back(platform);
|
|
}
|
|
}
|
|
if (mapCameras.empty()) {
|
|
VERBOSE("error: no valid cameras (make sure they are in PINHOLE model)");
|
|
return false;
|
|
}
|
|
|
|
// Function to read and process image data from input files
|
|
typedef std::map<COLMAP::Image, uint32_t> ImagesMap;
|
|
ImagesMap mapImages;
|
|
{
|
|
// Define a map to associate COLMAP image structures with scene image indices
|
|
const String filenameImagesTXT(inputFolder+COLMAP_IMAGES_TXT);
|
|
const String filenameImagesBIN(inputFolder+COLMAP_IMAGES_BIN);
|
|
std::ifstream file;
|
|
bool binary;
|
|
String filenameImages;
|
|
if (!DetermineInputSource(filenameImagesTXT, filenameImagesBIN, file, filenameImages, binary)) {
|
|
return false;
|
|
}
|
|
LOG_OUT() << "Reading images: " << filenameImages << std::endl;
|
|
|
|
// Read image data from the file and store in the scene structure
|
|
COLMAP::Image imageColmap;
|
|
while (file.good() && imageColmap.Read(file, binary)) {
|
|
mapImages.emplace(imageColmap, (uint32_t)scene.images.size());
|
|
Interface::Platform::Pose pose;
|
|
Eigen::Map<EMat33d>(pose.R.val) = imageColmap.q.toRotationMatrix();
|
|
EnsureRotationMatrix((Matrix3x3d&)pose.R);
|
|
Eigen::Map<EVec3d>(&pose.C.x) = -(imageColmap.q.inverse() * imageColmap.t);
|
|
|
|
Interface::Image image;
|
|
// Start Generation Here
|
|
if (!OPT::strImageFolder.empty() && OPT::strImageFolder.back() != '/')
|
|
OPT::strImageFolder += '/';
|
|
image.name = MAKE_PATH_REL(outputFolder,OPT::strImageFolder+imageColmap.name);
|
|
image.platformID = mapCameras.at(imageColmap.idCamera);
|
|
image.cameraID = 0;
|
|
image.ID = imageColmap.ID;
|
|
|
|
Interface::Platform& platform = scene.platforms[image.platformID];
|
|
image.poseID = (uint32_t)platform.poses.size();
|
|
platform.poses.emplace_back(pose);
|
|
scene.images.emplace_back(image);
|
|
}
|
|
}
|
|
|
|
// read points list
|
|
const String filenameDensePoints(inputFolder+COLMAP_DENSE_POINTS);
|
|
const String filenameDenseVisPoints(inputFolder+COLMAP_DENSE_POINTS_VISIBILITY);
|
|
printf("Don't read any cloud points\n");
|
|
// {
|
|
// // parse sparse point-cloud
|
|
// const String filenamePointsTXT(inputFolder+COLMAP_POINTS_TXT);
|
|
// const String filenamePointsBIN(inputFolder+COLMAP_POINTS_BIN);
|
|
// std::ifstream file;
|
|
// bool binary;
|
|
// String filenamePoints;
|
|
// if (!DetermineInputSource(filenamePointsTXT, filenamePointsBIN, file, filenamePoints, binary)) {
|
|
// return false;
|
|
// }
|
|
// LOG_OUT() << "Reading points: " << filenamePoints << std::endl;
|
|
|
|
// // Process each point in the file
|
|
// COLMAP::Point point;
|
|
// while (file.good() && point.Read(file, binary)) {
|
|
// Interface::Vertex vertex;
|
|
// vertex.X = point.p; // Assign 3D coordinates to vertex
|
|
|
|
// // Process each track associated with the point
|
|
// for (const COLMAP::Point::Track& track: point.tracks) {
|
|
// Interface::Vertex::View view;
|
|
// view.imageID = mapImages.at(COLMAP::Image(track.0)); // Map COLMAP image ID to internal image ID
|
|
// view.confidence = 0;
|
|
// vertex.views.emplace_back(view);
|
|
// }
|
|
|
|
// // Ensure views are sorted by image ID to maintain consistency
|
|
// std::sort(vertex.views.begin(), vertex.views.end(),
|
|
// [](const Interface::Vertex::View& view0, const Interface::Vertex::View& view1) { return view0.imageID < view1.imageID; });
|
|
// scene.vertices.emplace_back(std::move(vertex));
|
|
// scene.verticesColor.emplace_back(Interface::Color{point.c});
|
|
// }
|
|
// }
|
|
pointcloud.Release();
|
|
if (File::access(filenameDensePoints) && File::access(filenameDenseVisPoints)) {
|
|
// parse dense point-cloud
|
|
LOG_OUT() << "Reading points: " << filenameDensePoints << " and " << filenameDenseVisPoints << std::endl;
|
|
if (!pointcloud.Load(filenameDensePoints)) {
|
|
VERBOSE("error: unable to open file '%s'", filenameDensePoints.c_str());
|
|
return false;
|
|
}
|
|
File file(filenameDenseVisPoints, File::READ, File::OPEN);
|
|
if (!file.isOpen()) {
|
|
VERBOSE("error: unable to open file '%s'", filenameDenseVisPoints.c_str());
|
|
return false;
|
|
}
|
|
uint64_t numPoints(0);
|
|
file.read(&numPoints, sizeof(uint64_t));
|
|
if (pointcloud.GetSize() != numPoints) {
|
|
VERBOSE("error: point-cloud and visibility have different size");
|
|
return false;
|
|
}
|
|
pointcloud.pointViews.resize(numPoints);
|
|
for (size_t i=0; i<numPoints; ++i) {
|
|
PointCloud::ViewArr& views = pointcloud.pointViews[i];
|
|
uint32_t numViews(0);
|
|
file.read(&numViews, sizeof(uint32_t));
|
|
for (uint32_t v=0; v<numViews; ++v) {
|
|
uint32_t imageID;
|
|
file.read(&imageID, sizeof(uint32_t));
|
|
views.emplace_back(imageID);
|
|
}
|
|
views.Sort();
|
|
}
|
|
}
|
|
|
|
// read depth-maps
|
|
const String pathDepthMaps(inputFolder+COLMAP_STEREO_DEPTHMAPS_FOLDER);
|
|
const String pathNormalMaps(inputFolder+COLMAP_STEREO_NORMALMAPS_FOLDER);
|
|
if (File::isFolder(pathDepthMaps) && File::isFolder(pathNormalMaps)) {
|
|
// read patch-match list
|
|
CLISTDEF2IDX(IIndexArr,IIndex) imagesNeighbors((IIndex)scene.images.size());
|
|
{
|
|
const String filenameFusion(inputFolder+COLMAP_PATCHMATCH);
|
|
LOG_OUT() << "Reading patch-match configuration: " << filenameFusion << std::endl;
|
|
std::ifstream file(filenameFusion);
|
|
if (!file.good()) {
|
|
VERBOSE("error: unable to open file '%s'", filenameFusion.c_str());
|
|
return false;
|
|
}
|
|
while (true) {
|
|
String imageName, neighbors;
|
|
std::getline(file, imageName);
|
|
std::getline(file, neighbors);
|
|
if (file.fail() || imageName.empty() || neighbors.empty())
|
|
break;
|
|
const ImagesMap::const_iterator it_image = std::find_if(mapImages.begin(), mapImages.end(),
|
|
[&imageName](const ImagesMap::value_type& image) {
|
|
return image.first.name == imageName;
|
|
});
|
|
if (it_image == mapImages.end())
|
|
continue;
|
|
IIndexArr& imageNeighbors = imagesNeighbors[it_image->second];
|
|
CLISTDEF2(String) neighborNames;
|
|
Util::strSplit(neighbors, _T(','), neighborNames);
|
|
FOREACH(i, neighborNames) {
|
|
String& neighborName = neighborNames[i];
|
|
Util::strTrim(neighborName, _T(" "));
|
|
const ImagesMap::const_iterator it_neighbor = std::find_if(mapImages.begin(), mapImages.end(),
|
|
[&neighborName](const ImagesMap::value_type& image) {
|
|
return image.first.name == neighborName;
|
|
});
|
|
if (it_neighbor == mapImages.end()) {
|
|
if (i == 0)
|
|
break;
|
|
continue;
|
|
}
|
|
imageNeighbors.emplace_back(scene.images[it_neighbor->second].ID);
|
|
}
|
|
}
|
|
}
|
|
LOG_OUT() << "Reading depth-maps/normal-maps: " << pathDepthMaps << " and " << pathNormalMaps << std::endl;
|
|
Util::ensureFolder(outputFolder);
|
|
const String strType[] = {".geometric.bin", ".photometric.bin"};
|
|
FOREACH(idx, scene.images) {
|
|
const Interface::Image& image = scene.images[idx];
|
|
COLMAP::Mat<float> colDepthMap, colNormalMap;
|
|
const String filenameImage(Util::getFileNameExt(image.name));
|
|
for (int i=0; i<2; ++i) {
|
|
const String filenameDepthMaps(pathDepthMaps+filenameImage+strType[i]);
|
|
if (File::isFile(filenameDepthMaps)) {
|
|
colDepthMap.Read(filenameDepthMaps);
|
|
const String filenameNormalMaps(pathNormalMaps+filenameImage+strType[i]);
|
|
if (File::isFile(filenameNormalMaps)) {
|
|
colNormalMap.Read(filenameNormalMaps);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (!colDepthMap.data_.empty()) {
|
|
IIndexArr IDs = {image.ID};
|
|
IDs.Join(imagesNeighbors[(IIndex)idx]);
|
|
const Interface::Platform& platform = scene.platforms[image.platformID];
|
|
const Interface::Platform::Pose pose(platform.GetPose(image.cameraID, image.poseID));
|
|
const Interface::Mat33d K(platform.GetFullK(image.cameraID, (uint32_t)colDepthMap.width_, (uint32_t)colDepthMap.height_));
|
|
MVS::DepthMap depthMap((int)colDepthMap.height_, (int)colDepthMap.width_);
|
|
memcpy(depthMap.getData(), colDepthMap.data_.data(), colDepthMap.GetNumBytes());
|
|
MVS::NormalMap normalMap;
|
|
if (!colNormalMap.data_.empty()) {
|
|
normalMap.create((int)colNormalMap.height_, (int)colNormalMap.width_);
|
|
cv::merge(std::vector<cv::Mat>{
|
|
cv::Mat((int)colNormalMap.height_, (int)colNormalMap.width_, CV_32F, (void*)colNormalMap.GetChannelPtr(0)),
|
|
cv::Mat((int)colNormalMap.height_, (int)colNormalMap.width_, CV_32F, (void*)colNormalMap.GetChannelPtr(1)),
|
|
cv::Mat((int)colNormalMap.height_, (int)colNormalMap.width_, CV_32F, (void*)colNormalMap.GetChannelPtr(2))
|
|
}, normalMap);
|
|
}
|
|
MVS::ConfidenceMap confMap;
|
|
MVS::ViewsMap viewsMap;
|
|
const auto depthMM(std::minmax_element(colDepthMap.data_.cbegin(), colDepthMap.data_.cend()));
|
|
const MVS::Depth dMin(*depthMM.first), dMax(*depthMM.second);
|
|
if (!ExportDepthDataRaw(outputFolder+String::FormatString("depth%04u.dmap", image.ID), MAKE_PATH_FULL(outputFolder, image.name), IDs, depthMap.size(), K, pose.R, pose.C, dMin, dMax, depthMap, normalMap, confMap, viewsMap))
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool checkFileExistence(const std::string& filename) {
|
|
std::ifstream file(filename);
|
|
return file.good();
|
|
}
|
|
|
|
int main(int argc, LPCTSTR* argv)
|
|
{
|
|
TD_TIMER_START();
|
|
#ifdef _DEBUGINFO
|
|
// set _crtBreakAlloc index to stop in <dbgheap.c> at allocation
|
|
_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);// | _CRTDBG_CHECK_ALWAYS_DF);
|
|
#endif
|
|
|
|
Application application;
|
|
if (!application.Initialize(argc, argv))
|
|
return EXIT_FAILURE;
|
|
|
|
if (1) {
|
|
if (checkFileExistence(MAKE_PATH_SAFE(OPT::strOutputFileName).c_str())) {
|
|
std::cout << "The file exists." << std::endl;
|
|
} else {
|
|
std::cout << "The file does not exist." << std::endl;
|
|
}
|
|
|
|
// read COLMAP input data
|
|
Interface scene;
|
|
const String strOutFolder(Util::getFilePath(MAKE_PATH_FULL(WORKING_FOLDER_FULL, OPT::strOutputFileName)));
|
|
printf("Util::getFilePath(MAKE_PATH_FULL(WORKING_FOLDER_FULL, OPT::strInputFileName)): %s\n", Util::getFilePath(MAKE_PATH_FULL(WORKING_FOLDER_FULL, OPT::strInputFileName)).c_str());
|
|
PointCloud pointcloud;
|
|
if (!ImportScene(MAKE_PATH_SAFE(OPT::strInputFileName), strOutFolder, scene, pointcloud))
|
|
return EXIT_FAILURE;
|
|
printf("###########\n");
|
|
// write MVS input data
|
|
Util::ensureFolder(strOutFolder);
|
|
if (!ARCHIVE::SerializeSave(scene, MAKE_PATH_SAFE(OPT::strOutputFileName)))
|
|
return EXIT_FAILURE;
|
|
printf("MAKE_PATH_SAFE(OPT::strOutputFileName): %s\n", MAKE_PATH_SAFE(OPT::strOutputFileName).c_str());
|
|
|
|
|
|
if (checkFileExistence(MAKE_PATH_SAFE(OPT::strOutputFileName).c_str())) {
|
|
std::cout << "The file exists." << std::endl;
|
|
} else {
|
|
std::cout << "The file does not exist." << std::endl;
|
|
}
|
|
}
|
|
|
|
Scene scene(OPT::nMaxThreads);
|
|
printf("OPT::strViewsFileName: %s\n", OPT::strViewsFileName.c_str());
|
|
printf("MAKE_PATH_SAFE(OPT::strViewsFileName): %s\n", MAKE_PATH_SAFE(OPT::strViewsFileName).c_str());
|
|
// load and texture the mesh
|
|
printf("MAKE_PATH_SAFE(OPT::strOutputFileName): %s\n", MAKE_PATH_SAFE(OPT::strOutputFileName).c_str());
|
|
const Scene::SCENE_TYPE sceneType(scene.Load(MAKE_PATH_SAFE(OPT::strOutputFileName)));
|
|
if (sceneType == Scene::SCENE_NA)
|
|
return EXIT_FAILURE;
|
|
printf("Now\n");
|
|
VERBOSE(MAKE_PATH_SAFE(OPT::strMeshFileName));
|
|
if (!OPT::strMeshFileName.empty() && !scene.mesh.Load(MAKE_PATH_SAFE(OPT::strMeshFileName))) {
|
|
VERBOSE("error: cannot load mesh file");
|
|
return EXIT_FAILURE;
|
|
}
|
|
if (scene.mesh.IsEmpty()) {
|
|
VERBOSE("error: empty initial mesh");
|
|
return EXIT_FAILURE;
|
|
}
|
|
const String baseFileName(MAKE_PATH_SAFE(Util::getFileFullName(OPT::strOutputFileName)));
|
|
if (OPT::nOrthoMapResolution && !scene.mesh.HasTexture()) {
|
|
// the input mesh is already textured and an orthographic projection was requested
|
|
goto ProjectOrtho;
|
|
}
|
|
|
|
{
|
|
// decimate to the desired resolution
|
|
if (OPT::fDecimateMesh < 1.f) {
|
|
ASSERT(OPT::fDecimateMesh > 0.f);
|
|
scene.mesh.Clean(OPT::fDecimateMesh, 0.f, false, OPT::nCloseHoles, 0u, 0.f, false);
|
|
scene.mesh.Clean(1.f, 0.f, false, 0u, 0u, 0.f, true); // extra cleaning to remove non-manifold problems created by closing holes
|
|
#if TD_VERBOSE != TD_VERBOSE_OFF
|
|
if (VERBOSITY_LEVEL > 3)
|
|
scene.mesh.Save(baseFileName +_T("_decim")+OPT::strExportType);
|
|
#endif
|
|
}
|
|
// fetch list of views to be used for texturing
|
|
IIndexArr views;
|
|
// VERBOSE(MAKE_PATH_SAFE(OPT::strViewsFileName));
|
|
printf("MAKE_PATH_SAFE(OPT::strViewsFileName): %s\n", MAKE_PATH_SAFE(OPT::strViewsFileName).c_str());
|
|
if (!OPT::strViewsFileName.empty())
|
|
views = ParseViewsFile(MAKE_PATH_SAFE(OPT::strViewsFileName), scene);
|
|
// compute mesh texture
|
|
TD_TIMER_START();
|
|
if (!scene.TextureMesh(OPT::nResolutionLevel, OPT::nMinResolution, OPT::minCommonCameras, OPT::fOutlierThreshold, OPT::fRatioDataSmoothness,
|
|
OPT::bGlobalSeamLeveling, OPT::bLocalSeamLeveling, OPT::nTextureSizeMultiple, OPT::nRectPackingHeuristic, Pixel8U(OPT::nColEmpty),
|
|
OPT::fSharpnessWeight, OPT::nIgnoreMaskLabel, OPT::nMaxTextureSize, views, baseFileName, OPT::bOriginFaceview,
|
|
OPT::strInputFileName, OPT::strMeshFileName, OPT::bUseExistingUV, OPT::strUVMeshFileName))
|
|
return EXIT_FAILURE;
|
|
VERBOSE("Mesh texturing completed: %u vertices, %u faces (%s)", scene.mesh.vertices.GetSize(), scene.mesh.faces.GetSize(), TD_TIMER_GET_FMT().c_str());
|
|
|
|
// save the final mesh
|
|
scene.mesh.Save(baseFileName+OPT::strExportType,cList<String>(),true,OPT::bUseExistingUV);
|
|
#if TD_VERBOSE != TD_VERBOSE_OFF
|
|
if (VERBOSITY_LEVEL > 2)
|
|
scene.ExportCamerasMLP(baseFileName+_T(".mlp"), baseFileName+OPT::strExportType);
|
|
#endif
|
|
if ((ARCHIVE_TYPE)OPT::nArchiveType != ARCHIVE_MVS || sceneType != Scene::SCENE_INTERFACE)
|
|
scene.Save(baseFileName+_T(".mvs"), (ARCHIVE_TYPE)OPT::nArchiveType);
|
|
}
|
|
|
|
if (OPT::nOrthoMapResolution) {
|
|
// project mesh as an orthographic image
|
|
ProjectOrtho:
|
|
Image8U3 imageRGB;
|
|
Image8U imageRGBA[4];
|
|
Point3 center;
|
|
scene.mesh.ProjectOrthoTopDown(OPT::nOrthoMapResolution, imageRGB, imageRGBA[3], center);
|
|
Image8U4 image;
|
|
cv::split(imageRGB, imageRGBA);
|
|
cv::merge(imageRGBA, 4, image);
|
|
image.Save(baseFileName+_T("_orthomap.png"));
|
|
SML sml(_T("OrthoMap"));
|
|
sml[_T("Center")].val = String::FormatString(_T("%g %g %g"), center.x, center.y, center.z);
|
|
sml.Save(baseFileName+_T("_orthomap.txt"));
|
|
}
|
|
|
|
VERBOSE("All TextureMesh completed (%s)!", TD_TIMER_GET_FMT().c_str());
|
|
return EXIT_SUCCESS;
|
|
}
|
|
/*----------------------------------------------------------------*/
|