渲染图处理
This commit is contained in:
1 parent
eeb3c85347
commit
5c1d4fc1b9
2 files changed
+322
-11
No files matched your search
@@ -86,9 +86,8 @@ def rander_image_and_check(args):
|
||||
"""渲染图片"""
|
||||
# 列出obj列表
|
||||
pid = args.pid
|
||||
pid_file_dir = os.path.join(args.input)
|
||||
pid_file_dir = os.path.join(args.input,pid)
|
||||
if not os.path.exists(pid_file_dir):
|
||||
print(f"{pid_file_dir} 文件夹不存在")
|
||||
return
|
||||
obj_file_list = [aa for aa in os.listdir(pid_file_dir) if aa.endswith(".obj")]
|
||||
if len(obj_file_list)==0:
|
||||
@@ -104,7 +103,6 @@ def rander_image_and_check(args):
|
||||
is_rander = False
|
||||
# 根据obj表渲染图片
|
||||
for obj_file in sorted_obj_file_list:
|
||||
print(f"开始执行blender渲染--{obj_file}")
|
||||
start = time.time()
|
||||
# 初始化blender环境
|
||||
bpy.ops.wm.read_homefile()
|
||||
@@ -124,12 +122,12 @@ def rander_image_and_check(args):
|
||||
# 导入模型文件
|
||||
print(f'{time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())}: import pid: {pid}')
|
||||
start_import = time.time()
|
||||
print("===============", os.path.join(args.input, obj_file))
|
||||
print("===============", os.path.join(args.input, pid, obj_file))
|
||||
with stdout_redirected(to=os.devnull):
|
||||
bpy.ops.import_scene.obj(filepath=os.path.join(args.input,obj_file))
|
||||
bpy.ops.import_scene.obj(filepath=os.path.join(args.input, pid, obj_file))
|
||||
print(
|
||||
f'{time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())}: import pid: {pid} done in {time.time() - start_import:.2f}s')
|
||||
texture_path = os.path.join(args.input,texture_file)
|
||||
texture_path = os.path.join(args.input, pid, texture_file)
|
||||
materials = bpy.data.materials
|
||||
for material in materials:
|
||||
# 确保材质使用节点树
|
||||
@@ -145,7 +143,17 @@ def rander_image_and_check(args):
|
||||
imported_object = bpy.context.selected_objects[0] # 假设只导入一个模型
|
||||
# 获取模型的边界框(bounding box)
|
||||
bbox_corners = [imported_object.matrix_world @ Vector(corner) for corner in imported_object.bound_box]
|
||||
min_z = min(corner.z for corner in bbox_corners)
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
imported_object.select_set(True)
|
||||
bpy.context.view_layer.objects.active = imported_object
|
||||
|
||||
# Move object down so lowest point is at origin
|
||||
imported_object.location.z -= min_z
|
||||
|
||||
# Apply transformations
|
||||
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
|
||||
bbox_corners = [imported_object.matrix_world @ Vector(corner) for corner in imported_object.bound_box]
|
||||
# 获取最高点的 Y 值
|
||||
model_height = max(corner.z for corner in bbox_corners)
|
||||
|
||||
@@ -223,8 +231,10 @@ def rander_image_and_check(args):
|
||||
os.makedirs(os.path.join(args.output, args.len_type,
|
||||
f'{pid}_{args.resolution_x}x{args.resolution_y}_{args.ps_column}', camera_id),
|
||||
exist_ok=True)
|
||||
png_name = f"{pid}_pic.png"
|
||||
png_out_path = os.path.join(args.output,png_name)
|
||||
png_name = f"{pid}_{column + 1}.png"
|
||||
png_out_path = os.path.join(args.output, args.len_type,
|
||||
f'{pid}_{args.resolution_x}x{args.resolution_y}_{args.ps_column}',
|
||||
camera_id, png_name)
|
||||
bpy.context.scene.render.filepath = png_out_path
|
||||
bpy.context.scene.render.image_settings.file_format = 'PNG'
|
||||
|
||||
@@ -246,7 +256,7 @@ def rander_image_and_check(args):
|
||||
|
||||
def get_args():
|
||||
argparser = argparse.ArgumentParser(description='Render the camera in the studio')
|
||||
argparser.add_argument('-pid', '--pid', type=str, default='', help='pid of the model')
|
||||
argparser.add_argument('-pid', '--pid', type=str, default='236479', help='pid of the model')
|
||||
argparser.add_argument('-i', '--input', type=str, default='/data/datasets_20t/obj_rander/',
|
||||
help='input models path')
|
||||
argparser.add_argument('-o', '--output', type=str, default='/data/datasets_20t/render_images/',
|
||||
@@ -258,7 +268,7 @@ def get_args():
|
||||
argparser.add_argument('-r_x', '--resolution_x', type=int, default='768', help='render resolution_x')
|
||||
argparser.add_argument('-r_y', '--resolution_y', type=int, default='1024', help='render resolution_y')
|
||||
argparser.add_argument('-s', '--sample', type=int, default='512', help='render sample')
|
||||
argparser.add_argument('-e', '--Env_Texture_path', type=str, default='D://make2/tools/pic_for_obj/hdrs/studio_small_08_2k.exr',
|
||||
argparser.add_argument('-e', '--Env_Texture_path', type=str, default='/data/datasets/hdrs/studio_small_08_2k.exr',
|
||||
help='enviroment texture path')
|
||||
args = argparser.parse_args()
|
||||
|
||||
@@ -285,7 +295,6 @@ def rander_image_run(args):
|
||||
if not os.path.exists(args.output):
|
||||
os.makedirs(args.output)
|
||||
try:
|
||||
print("进入渲染")
|
||||
rander_image_and_check(args)
|
||||
except :
|
||||
print("图片渲染错误",args.pid)
|
||||
|
||||
@@ -0,0 +1,302 @@
|
||||
import math, os, time, sys, bpy, argparse
|
||||
from tqdm import tqdm
|
||||
from contextlib import contextmanager
|
||||
from mathutils import Vector
|
||||
from PIL import Image
|
||||
import numpy as np
|
||||
|
||||
|
||||
@contextmanager
|
||||
def stdout_redirected(to=os.devnull):
|
||||
'''
|
||||
import os
|
||||
|
||||
with stdout_redirected(to=filename):
|
||||
print("from Python")
|
||||
os.system("echo non-Python applications are also supported")
|
||||
'''
|
||||
fd = sys.stdout.fileno()
|
||||
|
||||
##### assert that Python and C stdio write using the same file descriptor
|
||||
####assert libc.fileno(ctypes.c_void_p.in_dll(libc, "stdout")) == fd == 1
|
||||
|
||||
def _redirect_stdout(to):
|
||||
sys.stdout.close() # + implicit flush()
|
||||
os.dup2(to.fileno(), fd) # fd writes to 'to' file
|
||||
sys.stdout = os.fdopen(fd, 'w') # Python writes to fd
|
||||
|
||||
with os.fdopen(os.dup(fd), 'w') as old_stdout:
|
||||
with open(to, 'w') as file:
|
||||
_redirect_stdout(to=file)
|
||||
try:
|
||||
yield # allow code to be run with the redirected stdout
|
||||
finally:
|
||||
_redirect_stdout(to=old_stdout) # restore stdout.
|
||||
# buffering and flags such as
|
||||
# CLOEXEC may be different
|
||||
|
||||
|
||||
def check_image_rander(png_image_dir):
|
||||
"""检查图片生成是否正常"""
|
||||
image_list = os.listdir(png_image_dir)
|
||||
if len(image_list)>0:
|
||||
image_path = os.path.join(png_image_dir,image_list[0])
|
||||
img = Image.open(image_path)
|
||||
|
||||
# 将图像转换为 RGB 模式
|
||||
img = img.convert("RGB")
|
||||
|
||||
# 将图像数据转换为 numpy 数组
|
||||
img_data = np.array(img)
|
||||
|
||||
# 设定颜色分段数
|
||||
color_bins = 24
|
||||
|
||||
# 将颜色分成 24 种,计算颜色区间
|
||||
# 对每个 RGB 值进行分段
|
||||
def get_color_bin(value, bins):
|
||||
return (value * bins) // 256
|
||||
|
||||
# 用于存储所有颜色的集合
|
||||
color_set = set()
|
||||
|
||||
# 遍历图像每一个像素
|
||||
for row in img_data:
|
||||
for pixel in row:
|
||||
# 将 RGB 每个通道的值分段
|
||||
r, g, b = pixel
|
||||
r_bin = get_color_bin(r, color_bins)
|
||||
g_bin = get_color_bin(g, color_bins)
|
||||
b_bin = get_color_bin(b, color_bins)
|
||||
|
||||
# 将 RGB 分段后的颜色组合成一个元组
|
||||
color_set.add((r_bin, g_bin, b_bin))
|
||||
|
||||
# 输出不同的颜色数量
|
||||
print(f"该图像中有 {len(color_set)} 种颜色。")
|
||||
if len(color_set)>20:
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
else:
|
||||
return False
|
||||
|
||||
|
||||
def rander_image_and_check(args):
|
||||
"""渲染图片"""
|
||||
# 列出obj列表
|
||||
pid = args.pid
|
||||
pid_file_dir = os.path.join(args.input)
|
||||
if not os.path.exists(pid_file_dir):
|
||||
print(f"{pid_file_dir} 文件夹不存在")
|
||||
return
|
||||
obj_file_list = [aa for aa in os.listdir(pid_file_dir) if aa.endswith(".obj")]
|
||||
if len(obj_file_list)==0:
|
||||
print("没有obj文件",pid)
|
||||
return
|
||||
texture_path_list = [aa for aa in os.listdir(pid_file_dir) if aa.endswith(".jpg")]
|
||||
if len(texture_path_list)==0:
|
||||
print("没有贴图文件",pid)
|
||||
return
|
||||
texture_file = texture_path_list[0]
|
||||
sorted_obj_file_list = sorted(obj_file_list, key=len)
|
||||
print(sorted_obj_file_list)
|
||||
is_rander = False
|
||||
# 根据obj表渲染图片
|
||||
for obj_file in sorted_obj_file_list:
|
||||
print(f"开始执行blender渲染--{obj_file}")
|
||||
start = time.time()
|
||||
# 初始化blender环境
|
||||
bpy.ops.wm.read_homefile()
|
||||
bpy.ops.object.delete(use_global=False, confirm=False)
|
||||
bpy.context.scene.unit_settings.scale_length = 1
|
||||
bpy.context.scene.unit_settings.length_unit = 'CENTIMETERS'
|
||||
bpy.context.scene.unit_settings.mass_unit = 'GRAMS'
|
||||
# bpy.context.scene.render.engine = 'CYCLES'
|
||||
bpy.context.scene.render.engine = 'BLENDER_EEVEE' # ('BLENDER_EEVEE', 'BLENDER_WORKBENCH', 'CYCLES')
|
||||
bpy.context.scene.cycles.feature_set = 'SUPPORTED'
|
||||
bpy.context.scene.cycles.device = 'GPU'
|
||||
bpy.context.scene.cycles.preview_samples = args.sample
|
||||
bpy.context.scene.cycles.samples = args.sample
|
||||
bpy.context.scene.render.film_transparent = True
|
||||
bpy.context.scene.cycles.use_progressive_refining = True # 启用渐进式渲染
|
||||
|
||||
# 导入模型文件
|
||||
print(f'{time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())}: import pid: {pid}')
|
||||
start_import = time.time()
|
||||
print("===============", os.path.join(args.input, obj_file))
|
||||
with stdout_redirected(to=os.devnull):
|
||||
bpy.ops.import_scene.obj(filepath=os.path.join(args.input,obj_file))
|
||||
print(
|
||||
f'{time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())}: import pid: {pid} done in {time.time() - start_import:.2f}s')
|
||||
texture_path = os.path.join(args.input,texture_file)
|
||||
materials = bpy.data.materials
|
||||
for material in materials:
|
||||
# 确保材质使用节点树
|
||||
if not material.use_nodes:
|
||||
material.use_nodes = True
|
||||
node_tree = material.node_tree
|
||||
texture_node = node_tree.nodes.new(type='ShaderNodeTexImage')
|
||||
texture_node.image = bpy.data.images.load(texture_path)
|
||||
bsdf_node = node_tree.nodes.get('Principled BSDF')
|
||||
if bsdf_node:
|
||||
node_tree.links.new(bsdf_node.inputs['Base Color'], texture_node.outputs['Color'])
|
||||
# 获取模型对象
|
||||
imported_object = bpy.context.selected_objects[0] # 假设只导入一个模型
|
||||
# 获取模型的边界框(bounding box)
|
||||
bbox_corners = [imported_object.matrix_world @ Vector(corner) for corner in imported_object.bound_box]
|
||||
|
||||
# 获取最高点的 Y 值
|
||||
model_height = max(corner.z for corner in bbox_corners)
|
||||
|
||||
print(f"The highest Y value of the model is: {model_height}")
|
||||
|
||||
# 获取相机的位置 (假设相机位置参数已经在args中设定)
|
||||
camera_position = args.cameras['1']['position']
|
||||
|
||||
# 计算缩放比例:假设模型的高度是1米(或者你可以通过其他方法计算模型的实际高度)
|
||||
# model_height =25 # 这是一个假设值,实际应用中需要根据模型大小来设定
|
||||
scale_factor = camera_position / model_height # 根据相机高度和模型高度计算缩放比例
|
||||
bpy.context.view_layer.objects.active = imported_object
|
||||
imported_object.select_set(True)
|
||||
bpy.ops.object.align(align_mode='OPT_1', relative_to='OPT_1', align_axis={'Z'})
|
||||
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
|
||||
# 设置模型的缩放
|
||||
imported_object.scale = (scale_factor, scale_factor, scale_factor)
|
||||
bpy.context.object.rotation_euler = (0, 0, 0)
|
||||
bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_VOLUME', center='MEDIAN')
|
||||
bpy.context.object.location[0] = 0 # 移动到特定位置(1m, 1m)是为了让human3d可以正确识别
|
||||
bpy.context.object.location[1] = 0
|
||||
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
|
||||
|
||||
# 设置环境光
|
||||
bpy.data.scenes['Scene'].world.use_nodes = True
|
||||
enode = bpy.data.scenes['Scene'].world.node_tree.nodes.new("ShaderNodeTexEnvironment")
|
||||
enode.image = bpy.data.images.load(args.Env_Texture_path)
|
||||
bpy.data.scenes['Scene'].world.node_tree.links.new(enode.outputs['Color'],
|
||||
bpy.data.scenes['Scene'].world.node_tree.nodes[
|
||||
'Background'].inputs['Color'])
|
||||
# 初始化相机
|
||||
camera_lens = 9 # 相机焦距,调整焦距改变镜头广角角度覆盖视野范围
|
||||
camera_sensor_width = 25.4 # 相机传感器宽度 1英寸 = 25.4mm
|
||||
camera_angle = 2 * math.pi / args.ps_column # 每台相机的圆心角(弧度)
|
||||
# 初始相机参数
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
obj_camera = bpy.data.objects['Camera']
|
||||
bpy.context.view_layer.objects.active = obj_camera
|
||||
obj_camera.select_set(True)
|
||||
bpy.context.object.data.type = args.len_type
|
||||
bpy.context.object.data.sensor_width = camera_sensor_width
|
||||
bpy.context.scene.render.resolution_x = args.resolution_x
|
||||
bpy.context.scene.render.resolution_y = args.resolution_y
|
||||
obj_camera.name = 'camera_init'
|
||||
|
||||
# 计算并输出所有相机的坐标和旋转
|
||||
for column in tqdm(range(args.ps_column)):
|
||||
theta = (column + 1) * camera_angle
|
||||
x = args.ps_radius * math.sin(theta)
|
||||
y = args.ps_radius * math.cos(theta)
|
||||
|
||||
for camera_id, camera_info in args.cameras.items():
|
||||
x_ble = x
|
||||
y_ble = y
|
||||
z_ble = camera_info['position']
|
||||
|
||||
camera_copy_name = obj_camera.copy()
|
||||
camera_copy_name.data = obj_camera.data.copy()
|
||||
bpy.context.collection.objects.link(camera_copy_name)
|
||||
bpy.ops.object.select_all(action='DESELECT')
|
||||
bpy.context.view_layer.objects.active = camera_copy_name
|
||||
camera_copy_name.select_set(True)
|
||||
camera_copy_name.name = f"camera_{column + 1}_{camera_id}"
|
||||
|
||||
if args.len_type == 'PERSP':
|
||||
bpy.context.object.data.lens = camera_info['PERSP_lens']
|
||||
elif args.len_type == 'ORTHO':
|
||||
bpy.context.object.data.ortho_scale = camera_info['ORTHO_scale']
|
||||
|
||||
camera_copy_name.location = (x_ble, -y_ble, z_ble)
|
||||
camera_copy_name.rotation_euler = (camera_info['rotation'], 0, theta)
|
||||
|
||||
# 渲染图片
|
||||
bpy.context.scene.camera = bpy.data.objects[camera_copy_name.name] # 切换当前相机
|
||||
os.makedirs(os.path.join(args.output, args.len_type,
|
||||
f'{pid}_{args.resolution_x}x{args.resolution_y}_{args.ps_column}', camera_id),
|
||||
exist_ok=True)
|
||||
png_name = f"{pid}_pic.png"
|
||||
png_out_path = os.path.join(args.output,png_name)
|
||||
bpy.context.scene.render.filepath = png_out_path
|
||||
bpy.context.scene.render.image_settings.file_format = 'PNG'
|
||||
|
||||
with stdout_redirected():
|
||||
bpy.ops.render.render(write_still=True)
|
||||
|
||||
# delete camera_init
|
||||
bpy.data.objects.remove(bpy.context.scene.objects['camera_init'])
|
||||
bpy.data.objects.remove(bpy.context.scene.objects['Light'])
|
||||
bpy.ops.wm.quit_blender()
|
||||
print(f'{time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())}: render pid: {pid} done, time: {time.time() - start:.2f}s')
|
||||
png_image_dir = os.path.join(args.output, args.len_type,f'{pid}_{args.resolution_x}x{args.resolution_y}_{args.ps_column}',"1",)
|
||||
time.sleep(2)
|
||||
if os.path.exists(png_image_dir):
|
||||
if check_image_rander(png_image_dir):
|
||||
break
|
||||
|
||||
|
||||
|
||||
def get_args():
|
||||
argparser = argparse.ArgumentParser(description='Render the camera in the studio')
|
||||
argparser.add_argument('-pid', '--pid', type=str, default='', help='pid of the model')
|
||||
argparser.add_argument('-i', '--input', type=str, default='/data/datasets_20t/obj_rander/',
|
||||
help='input models path')
|
||||
argparser.add_argument('-o', '--output', type=str, default='/data/datasets_20t/render_images/',
|
||||
help='output images path')
|
||||
argparser.add_argument('-l', '--limit', type=int, default=0, help='render limit')
|
||||
argparser.add_argument('-ps_radius', '--ps_radius', type=float, default='18', help='photo studio radius, unit: m')
|
||||
argparser.add_argument('-ps_column', '--ps_column', type=int, default='1', help='photo studio column number')
|
||||
argparser.add_argument('-t', '--len_type', type=str, default='ORTHO', help='camera lens type, PERSP or.ORTHO')
|
||||
argparser.add_argument('-r_x', '--resolution_x', type=int, default='768', help='render resolution_x')
|
||||
argparser.add_argument('-r_y', '--resolution_y', type=int, default='1024', help='render resolution_y')
|
||||
argparser.add_argument('-s', '--sample', type=int, default='512', help='render sample')
|
||||
argparser.add_argument('-e', '--Env_Texture_path', type=str, default='D://make2/tools/pic_for_obj/hdrs/studio_small_08_2k.exr',
|
||||
help='enviroment texture path')
|
||||
args = argparser.parse_args()
|
||||
|
||||
# 相机参数,人体按2米身高,多人拍照覆盖设置
|
||||
args.cameras = {
|
||||
'1': {
|
||||
'position': 2.5, # 1号相机的位置 0.9米高
|
||||
'rotation': math.radians(86),
|
||||
'PERSP_lens': 8,
|
||||
'ORTHO_scale': 3.0,
|
||||
},
|
||||
# '2': {
|
||||
# 'position': 1.8 , # 2号相机的位置 1.8米高
|
||||
# 'rotation': math.radians(58),
|
||||
# 'PERSP_lens': 13,
|
||||
# 'ORTHO_scale': 2.5,
|
||||
# }
|
||||
}
|
||||
return args
|
||||
|
||||
|
||||
def rander_image_run(args):
|
||||
"""主流程"""
|
||||
if not os.path.exists(args.output):
|
||||
os.makedirs(args.output)
|
||||
try:
|
||||
print("进入渲染")
|
||||
rander_image_and_check(args)
|
||||
except :
|
||||
print("图片渲染错误",args.pid)
|
||||
|
||||
if __name__ == '__main__':
|
||||
args = get_args()
|
||||
rander_image_run(args)
|
||||
#python image_rander_small.py -pid 234161 -i /data/datasets_20t/obj_rander/ -o /data/datasets_20t/render_images/
|
||||
# python image_rander_small.py -pid 5924 -i /data/datasets_20t/obj_rander/ -o /data/datasets_20t/render_images/
|
||||
"""
|
||||
argparser.add_argument('-e', '--Env_Texture_path', type=str, default='/data/datasets/hdrs/studio_small_08_2k.exr',
|
||||
替换成自己的hdrs路径 bpy 3.4.0
|
||||
|
||||
"""
|
||||
Reference in new issue
Block a user