GPU并行优化
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5814b15eff
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@@ -1049,6 +1049,7 @@ bool checkFileExistence(const std::string& filename) {
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int main(int argc, LPCTSTR* argv)
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{
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TD_TIMER_START();
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#ifdef _DEBUGINFO
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// set _crtBreakAlloc index to stop in <dbgheap.c> at allocation
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_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);// | _CRTDBG_CHECK_ALWAYS_DF);
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@@ -1128,7 +1129,6 @@ int main(int argc, LPCTSTR* argv)
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printf("MAKE_PATH_SAFE(OPT::strViewsFileName): %s\n", MAKE_PATH_SAFE(OPT::strViewsFileName).c_str());
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if (!OPT::strViewsFileName.empty())
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views = ParseViewsFile(MAKE_PATH_SAFE(OPT::strViewsFileName), scene);
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printf("Second\n");
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// compute mesh texture
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TD_TIMER_START();
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if (!scene.TextureMesh(OPT::nResolutionLevel, OPT::nMinResolution, OPT::minCommonCameras, OPT::fOutlierThreshold, OPT::fRatioDataSmoothness,
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@@ -1164,6 +1164,7 @@ int main(int argc, LPCTSTR* argv)
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sml.Save(baseFileName+_T("_orthomap.txt"));
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}
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VERBOSE("All TextureMesh completed (%s)!", TD_TIMER_GET_FMT().c_str());
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return EXIT_SUCCESS;
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}
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/*----------------------------------------------------------------*/
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