add vcglib
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2007 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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****************************************************************************/
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#ifndef MAINWINDOW_H_
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#define MAINWINDOW_H_
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#include <GL/glew.h>
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#include <QGLContext>
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#include "ui_mainwindow.h"
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#include "mesh.h"
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#include <wrap/gl/gl_mesh_attributes_info.h>
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#include <wrap/qt/qt_thread_safe_mesh_attributes_multi_viewer_bo_manager.h>
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#include <wrap/qt/qt_thread_safe_memory_info.h>
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#include <QProgressBar>
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#include <QStatusBar>
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#include <QComboBox>
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#include "glarea.h"
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enum MyDrawMode{MDM_SMOOTH=0,MDM_POINTS,MDM_WIRE,MDM_FLAT,MDM_QUAD_WIRE,MDM_QUAD_SMOOTH_WIRE};
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class MainWindow:public QMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(QWidget * parent = 0);
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~MainWindow();
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CMeshO& currentMesh() {return mesh;}
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SharedDataOpenGLContext::MultiViewManager* getMultiviewerManager();
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void updateRenderModality(GLArea* area,int clickedindex);
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static bool qCallBack(const int pos, const char * str);
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public slots:
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void chooseMesh();
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void loadTetrahedron();
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void loadDodecahedron();
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void initMesh(QString& message);
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void updateRenderModality(int clickedindex);
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signals:
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void loadMesh(QString newMesh);
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void updateRenderModalityRequested(int);
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private:
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void initTable();
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Ui::mainWindow ui;
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GLArea* glar[2];
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SharedDataOpenGLContext* shared;
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vcg::QtThreadSafeMemoryInfo mi;
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QComboBox* rendbox[2];
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/// the active mesh instance
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CMeshO mesh;
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QMap<MyDrawMode,QString> stringrendtable;
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QMap<MyDrawMode,QPair<vcg::GLMeshAttributesInfo::PRIMITIVE_MODALITY_MASK,vcg::GLMeshAttributesInfo::RendAtts> > rendtable;
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static QProgressBar* qb;
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static QStatusBar* sb;
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};
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#endif /*MAINWINDOW_H_ */
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