add vcglib
This commit is contained in:
1 parent
6f6c0c8eb7
commit
af8100f851
1537 files changed
+634197
No files matched your search
@@ -0,0 +1,280 @@
|
||||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004-2016 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.4 2007/05/17 09:06:44 ganovelli
|
||||
gestione double click
|
||||
|
||||
Revision 1.3 2006/12/10 23:29:57 ganovelli
|
||||
added VFIterator (Pos is disabled in this version)
|
||||
|
||||
Revision 1.2 2006/12/10 22:17:18 ganovelli
|
||||
cvs problem during frist committ. repeated
|
||||
|
||||
*/
|
||||
|
||||
#include <QtGui>
|
||||
#include <GL/glew.h>
|
||||
#include <QtOpenGL>
|
||||
|
||||
#include <math.h>
|
||||
#include "glwidget.h"
|
||||
#include <wrap/io_trimesh/import_PLY.h>
|
||||
#include <wrap/gl/picking.h>
|
||||
#include <wrap/gl/space.h>
|
||||
#include <wrap/gl/pos.h>
|
||||
#include <vcg/complex/algorithms/update/bounding.h>
|
||||
#include <vcg/complex/algorithms/update/normal.h>
|
||||
#include <vcg/complex/algorithms/update/topology.h>
|
||||
|
||||
|
||||
GLWidget::GLWidget(QWidget *parent)
|
||||
: QGLWidget(parent)
|
||||
{
|
||||
object = 0;
|
||||
|
||||
trolltechGreen = QColor::fromCmykF(0.40, 0.0, 1.0, 0.0);
|
||||
trolltechPurple = QColor::fromCmykF(0.39, 0.39, 0.0, 0.0);
|
||||
track.SetPosition(vcg::Point3f(0.0,0.0,0.0));
|
||||
track.SetIdentity();
|
||||
track.radius = 0.4;
|
||||
pos.f=NULL;
|
||||
vfite.f = NULL;
|
||||
doPickVfIte = false;
|
||||
doPickPos = false;
|
||||
}
|
||||
|
||||
GLWidget::~GLWidget()
|
||||
{
|
||||
makeCurrent();
|
||||
glDeleteLists(object, 1);
|
||||
}
|
||||
|
||||
QSize GLWidget::minimumSizeHint() const
|
||||
{
|
||||
return QSize(50, 50);
|
||||
}
|
||||
|
||||
QSize GLWidget::sizeHint() const
|
||||
{
|
||||
return QSize(400, 400);
|
||||
}
|
||||
|
||||
void GLWidget::LoadTriMesh(QString &namefile)
|
||||
{
|
||||
vcg::tri::io::ImporterPLY<MyStraightMesh>::Open(mesh,namefile.toAscii());
|
||||
vcg::tri::UpdateBounding<MyStraightMesh>::Box(mesh);
|
||||
vcg::tri::UpdateNormals<MyStraightMesh>::PerFace(mesh);
|
||||
vcg::tri::UpdateNormals<MyStraightMesh>::PerVertex(mesh);
|
||||
vcg::tri::UpdateTopology<MyStraightMesh>::FaceFace(mesh);
|
||||
vcg::tri::UpdateTopology<MyStraightMesh>::VertexFace(mesh);
|
||||
pos.f=0;
|
||||
vfite.f=NULL;
|
||||
}
|
||||
|
||||
void GLWidget::OpenFile(){
|
||||
QStringList filters;
|
||||
|
||||
|
||||
QString fileName = QFileDialog::getOpenFileName(this,tr("Open File"),".", filters.join("\n"));
|
||||
|
||||
if (fileName.isEmpty()) return;
|
||||
else
|
||||
LoadTriMesh( fileName );
|
||||
|
||||
}
|
||||
|
||||
void GLWidget::flipV( ){
|
||||
if(pos.f) pos.FlipV();
|
||||
repaint();
|
||||
}
|
||||
void GLWidget::flipE( ){
|
||||
if(pos.f) pos.FlipE();
|
||||
repaint();
|
||||
}
|
||||
void GLWidget::flipF( ){
|
||||
if(pos.f) pos.FlipF();
|
||||
repaint();
|
||||
}
|
||||
void GLWidget::nextE( ){
|
||||
if(pos.f) pos.NextE();
|
||||
repaint();
|
||||
}
|
||||
void GLWidget::nextB( ){
|
||||
if(pos.f) pos.NextB();
|
||||
repaint();
|
||||
}
|
||||
|
||||
void GLWidget::nextVfite( ){
|
||||
if(vfite.F()) ++vfite;
|
||||
repaint();
|
||||
}
|
||||
|
||||
void GLWidget::initializeGL()
|
||||
{
|
||||
qglClearColor(trolltechPurple.dark());
|
||||
glShadeModel(GL_FLAT);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_CULL_FACE);
|
||||
}
|
||||
|
||||
template <class VertexType>
|
||||
void drawVertex(VertexType & v){
|
||||
glPushAttrib(0xffffffff);
|
||||
glPointSize(2.0);
|
||||
glBegin(GL_POINTS);
|
||||
glVertex(v.P());
|
||||
glEnd();
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
void GLWidget::paintGL()
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt(0,0,2, 0,0,0, 0,1,0);
|
||||
|
||||
track.GetView();
|
||||
track.Apply();
|
||||
|
||||
|
||||
glScalef(1/glWrap.m->bbox.Diag(),1/glWrap.m->bbox.Diag(),1/glWrap.m->bbox.Diag());
|
||||
glTranslate(-glWrap.m->bbox.Center());
|
||||
|
||||
// to do some picking
|
||||
MyStraightMesh::FaceType* fp=NULL;
|
||||
MyStraightMesh::VertexType* vp=NULL;
|
||||
if(doPickPos)
|
||||
{
|
||||
std::vector<MyStraightMesh::FaceType*> res;
|
||||
int yes = vcg::Pick<MyStraightMesh::FaceContainer>(pic_x,ScreenH-pic_y+1,mesh.face,res,vcg::glTriangle3<MyStraightMesh::FaceType>,1,1);
|
||||
if(yes)
|
||||
{fp = res[0];
|
||||
pos.Set(fp,0,fp->V(0));
|
||||
}
|
||||
doPickPos=false;
|
||||
}else
|
||||
if(doPickVfIte)
|
||||
{
|
||||
std::vector<MyStraightMesh::VertexType*> res;
|
||||
int yes = vcg::Pick<MyStraightMesh::VertContainer>(pic_x,ScreenH-pic_y+1,mesh.vert,res,drawVertex<MyStraightMesh::VertexType>,3,3);
|
||||
if(yes)
|
||||
{vp = res[0];
|
||||
MyStraightMesh::FaceType* g = vp->VFp();
|
||||
vfite=vcg::face::VFIterator<MyStraightMesh::FaceType>(vp);
|
||||
}
|
||||
|
||||
doPickVfIte = false;
|
||||
}
|
||||
|
||||
glWrap.Draw<vcg::GLW::DMFlatWire,vcg::GLW::CMNone,vcg::GLW::TMNone> ();
|
||||
|
||||
if(pos.f!=NULL) {
|
||||
glPushAttrib(0xffffffff);
|
||||
glDisable(GL_LIGHTING);
|
||||
glColor3f(0.0,1.0,0.0);
|
||||
glDepthRange(0.0,0.999);
|
||||
vcg::GlPos<vcg::face::Pos<MyStraightMesh::FaceType> >::Draw(pos);
|
||||
glPopAttrib();
|
||||
}
|
||||
if(vfite.F()!=NULL) {
|
||||
glPushAttrib(0xffffffff);
|
||||
glDisable(GL_LIGHTING);
|
||||
glColor3f(0.0,1.0,0.0);
|
||||
glDepthRange(0.0,0.99);
|
||||
vcg::GlVfIterator<vcg::face::VFIterator<MyStraightMesh::FaceType> >::Draw(vfite);
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void GLWidget::mouseMoveEvent(QMouseEvent *e)
|
||||
{
|
||||
track.MouseMove(e->x(),ScreenH-e->y()+1);
|
||||
repaint();
|
||||
|
||||
//if (event->buttons() & Qt::LeftButton) {
|
||||
// setXRotation(xRot + 8 * dy);
|
||||
//} else if (event->buttons() & Qt::RightButton) {
|
||||
// setXRotation(xRot + 8 * dy);
|
||||
//}
|
||||
// lastPos = event->pos();
|
||||
}
|
||||
void GLWidget::keyPressEvent ( QKeyEvent * e ) {
|
||||
if((keypress == Qt::Key_Control)&&(e->key()==Qt::Key_Control))
|
||||
keypress = -1;
|
||||
else
|
||||
keypress = e->key();
|
||||
}
|
||||
void GLWidget::mouseDoubleClickEvent(QMouseEvent *e){
|
||||
if(e->button() == Qt::RightButton)
|
||||
doPickPos=true;
|
||||
|
||||
}
|
||||
void GLWidget:: mousePressEvent(QMouseEvent *e)
|
||||
{
|
||||
if( (keypress==Qt::Key_Control) && (e->button() == Qt::LeftButton) )
|
||||
track.MouseDown(e->x(),ScreenH-e->y()+1,vcg::Trackball::KEY_CTRL|vcg::Trackball::BUTTON_LEFT );
|
||||
else
|
||||
if(e->button() == Qt::LeftButton )
|
||||
track.MouseDown(e->x(),ScreenH-e->y()+1,vcg::Trackball::BUTTON_LEFT);
|
||||
else
|
||||
if(e->button() == Qt::RightButton)
|
||||
{
|
||||
doPickVfIte=true;
|
||||
pic_x = e->x();
|
||||
pic_y = e->y();
|
||||
}
|
||||
repaint();
|
||||
}
|
||||
|
||||
void GLWidget::mouseReleaseEvent ( QMouseEvent * e ){
|
||||
|
||||
if( (keypress==Qt::Key_Control) && (e->button() == Qt::LeftButton) )
|
||||
track.MouseUp(e->x(),ScreenH-e->y()+1,vcg::Trackball::KEY_CTRL );
|
||||
else
|
||||
if(e->button() == Qt::LeftButton )
|
||||
track.MouseUp(e->x(),ScreenH-e->y()+1,vcg::Trackball::BUTTON_LEFT);
|
||||
repaint();
|
||||
}
|
||||
|
||||
|
||||
void GLWidget::resizeGL(int w,int h){
|
||||
ScreenW=w; ScreenH=h;
|
||||
glViewport(0,0,w,h);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(45,ScreenW/(float)ScreenH,0.01,5);
|
||||
}
|
||||
void GLWidget::wheelEvent ( QWheelEvent * e ){
|
||||
int v = e->delta()/(float) 120;
|
||||
track.MouseWheel(v);
|
||||
repaint();
|
||||
}
|
||||
Reference in new issue
Block a user