add vcglib
This commit is contained in:
1 parent
6f6c0c8eb7
commit
af8100f851
1537 files changed
+634197
No files matched your search
@@ -0,0 +1,16 @@
|
||||
cmake_minimum_required(VERSION 3.13)
|
||||
project(trimesh_base)
|
||||
|
||||
if (VCG_HEADER_ONLY)
|
||||
set(SOURCES
|
||||
trimesh_base.cpp)
|
||||
endif()
|
||||
|
||||
add_executable(trimesh_base
|
||||
${SOURCES})
|
||||
|
||||
target_link_libraries(
|
||||
trimesh_base
|
||||
PUBLIC
|
||||
vcglib
|
||||
)
|
||||
@@ -0,0 +1,75 @@
|
||||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004-2016 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/*! \file trimesh_base.cpp
|
||||
\ingroup code_sample
|
||||
|
||||
\brief the minimal example of using the lib
|
||||
|
||||
This file contain a minimal example of the library, showing how to load a mesh and how to compute per vertex normals on it.
|
||||
|
||||
*/
|
||||
|
||||
#include<vcg/complex/complex.h>
|
||||
#include<wrap/io_trimesh/import_off.h>
|
||||
|
||||
class MyVertex; class MyEdge; class MyFace;
|
||||
struct MyUsedTypes : public vcg::UsedTypes<vcg::Use<MyVertex> ::AsVertexType,
|
||||
vcg::Use<MyEdge> ::AsEdgeType,
|
||||
vcg::Use<MyFace> ::AsFaceType>{};
|
||||
|
||||
class MyVertex : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags >{};
|
||||
class MyFace : public vcg::Face< MyUsedTypes, vcg::face::FFAdj, vcg::face::VertexRef, vcg::face::BitFlags > {};
|
||||
class MyEdge : public vcg::Edge< MyUsedTypes> {};
|
||||
|
||||
class MyMesh : public vcg::tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace> , std::vector<MyEdge> > {};
|
||||
|
||||
class MyVertex0 : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::BitFlags >{};
|
||||
class MyVertex1 : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags >{};
|
||||
class MyVertex2 : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Color4b, vcg::vertex::CurvatureDirf,
|
||||
vcg::vertex::Qualityf, vcg::vertex::Normal3f, vcg::vertex::BitFlags >{};
|
||||
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
if(argc<2)
|
||||
{
|
||||
printf("Usage trimesh_base <meshfilename.obj>\n");
|
||||
return -1;
|
||||
}
|
||||
/*!
|
||||
*/
|
||||
MyMesh m;
|
||||
|
||||
if(vcg::tri::io::ImporterOFF<MyMesh>::Open(m,argv[1])!=vcg::tri::io::ImporterOFF<MyMesh>::NoError)
|
||||
{
|
||||
printf("Error reading file %s\n",argv[1]);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
vcg::tri::RequirePerVertexNormal(m);
|
||||
vcg::tri::UpdateNormal<MyMesh>::PerVertexNormalized(m);
|
||||
printf("Input mesh vn:%i fn:%i\n",m.VN(),m.FN());
|
||||
printf( "Mesh has %i vert and %i faces\n", m.VN(), m.FN() );
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
include(../common.pri)
|
||||
TARGET = trimesh_base
|
||||
SOURCES += trimesh_base.cpp
|
||||
Reference in new issue
Block a user