add vcglib
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="trackball"
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ProjectGUID="{378B2139-BFC0-47F0-A4C0-8E4616C2FB88}"
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Keyword="Win32Proj"
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OwnerKey="{EAF909A5-FA59-4C3D-9431-0FCC20D5BCF9}">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="c:\sf\vcg"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib opengl32.lib glu32.lib"
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OutputFile="$(OutDir)/trackball.exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/trackball.pdb"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="TRUE"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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StringPooling="TRUE"
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RuntimeLibrary="4"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/trackball.exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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</Configurations>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
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<File
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RelativePath="main.cpp">
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</File>
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<File
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RelativePath="..\..\..\wrap\gui\trackball.cpp">
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</File>
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<File
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RelativePath="..\..\..\wrap\gui\trackmode.cpp">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc">
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<File
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RelativePath="..\..\..\vcg\math\base.h">
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</File>
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<File
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RelativePath="..\..\..\wrap\gui\frustum.h">
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</File>
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<File
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RelativePath="..\..\..\wrap\gl\math.h">
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</File>
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<File
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RelativePath="..\..\..\vcg\math\matrix44.h">
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</File>
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<File
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RelativePath="..\..\..\vcg\math\quaternion.h">
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</File>
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<File
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RelativePath="..\..\..\vcg\math\similarity.h">
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</File>
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<File
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RelativePath="..\..\..\wrap\gui\trackball.h">
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</File>
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<File
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RelativePath="..\..\..\wrap\gui\trackmode.h">
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</File>
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<File
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RelativePath="..\..\..\wrap\gui\view.h">
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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