add vcglib
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004-2016 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef COMPONENT_SPH_
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#define COMPONENT_SPH_
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#include <vcg/math/spherical_harmonics.h>
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namespace vcg {
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namespace vertex {
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template <class A, class T> class Sph: public T
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{
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public:
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typedef A SphType;
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SphType &SH() { return _harmonics; }
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const SphType &cSH() const { return _harmonics; }
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template < class LeftV>
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// void ImportData(const LeftV & left ) { SH() = left.cSH(); T::ImportData( left); }
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void ImportData(const LeftV & left ) { T::ImportData( left); }
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static bool HasSH() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("Spherical Harmonics"));T::Name(name);}
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private:
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SphType _harmonics;
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};
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template <class T> class Sph9f: public Sph<vcg::math::SphericalHarmonics<float, 3>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph9f"));T::Name(name);}
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};
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template <class T> class Sph16f: public Sph<vcg::math::SphericalHarmonics<float, 4>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph16f"));T::Name(name);}
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};
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template <class T> class Sph25f: public Sph<vcg::math::SphericalHarmonics<float, 5>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph25f"));T::Name(name);}
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};
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template <class T> class Sph36f: public Sph<vcg::math::SphericalHarmonics<float, 6>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph36f"));T::Name(name);}
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};
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template <class T> class Sph49f: public Sph<vcg::math::SphericalHarmonics<float, 7>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph49f"));T::Name(name);}
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};
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template <class T> class Sph9d: public Sph<vcg::math::SphericalHarmonics<double, 3>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph9d"));T::Name(name);}
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};
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template <class T> class Sph16d: public Sph<vcg::math::SphericalHarmonics<double, 4>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph16d"));T::Name(name);}
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};
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template <class T> class Sph25d: public Sph<vcg::math::SphericalHarmonics<double, 5>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph25d"));T::Name(name);}
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};
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template <class T> class Sph36d: public Sph<vcg::math::SphericalHarmonics<double, 6>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("Sph36d"));T::Name(name);}
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};
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}}
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#endif /*COMPONENT_H_*/
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