add vcglib
This commit is contained in:
1 parent
6f6c0c8eb7
commit
af8100f851
1537 files changed
+634197
No files matched your search
@@ -0,0 +1,176 @@
|
||||
/****************************************************************************
|
||||
* MeshLab o o *
|
||||
* A versatile mesh processing toolbox o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2008 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.1 2008/03/02 16:44:18 benedetti
|
||||
moved ActiveCoordinateFrame to its own files
|
||||
|
||||
|
||||
****************************************************************************/
|
||||
#ifndef ACTIVECOORDINATEFRAME_H
|
||||
#define ACTIVECOORDINATEFRAME_H
|
||||
|
||||
#include "coordinateframe.h"
|
||||
#include <wrap/gui/trackball.h>
|
||||
#include <QGLWidget>
|
||||
|
||||
namespace vcg {
|
||||
|
||||
/*!
|
||||
@brief The ActiveCoordinateFrame class.
|
||||
|
||||
This class implements an eulerian trackball over a Movable Coordinate Frame.
|
||||
*/
|
||||
class ActiveCoordinateFrame: public MovableCoordinateFrame
|
||||
{
|
||||
public:
|
||||
/*!
|
||||
@brief The constructor.
|
||||
|
||||
Initialize the ActiveCoordinateFrame data.
|
||||
@param size the distance from the origin to the endpoint of the arrows.
|
||||
*/
|
||||
ActiveCoordinateFrame(float size);
|
||||
|
||||
/*!
|
||||
@brief The destructor.
|
||||
|
||||
The destructor.
|
||||
*/
|
||||
virtual ~ActiveCoordinateFrame();
|
||||
|
||||
/*!
|
||||
@brief Render the active coordinate frame in its position.
|
||||
|
||||
@param glw the GL widget.
|
||||
*/
|
||||
virtual void Render(QGLWidget* glw);
|
||||
|
||||
/*!
|
||||
@brief Reset the position and/or the rotation of the coordinate frame.
|
||||
|
||||
@param reset_position set to true to reset the position.
|
||||
@param reset_alignment set to true to reset the rotation.
|
||||
*/
|
||||
virtual void Reset(bool reset_position,bool reset_alignment);
|
||||
/*!
|
||||
@brief Set the position of the coordinate frame.
|
||||
|
||||
@param new_position the new position of the coordinate frame.
|
||||
*/
|
||||
virtual void SetPosition(const Point3f new_position);
|
||||
|
||||
/*!
|
||||
@brief Set the rotation of the coordinate frame.
|
||||
|
||||
@param new_rotation the new rotation of the coordinate frame.
|
||||
*/
|
||||
virtual void SetRotation(const Quaternionf rotation);
|
||||
|
||||
/*!
|
||||
@brief Align the coordinate frame to one or two directions.
|
||||
|
||||
If the primary direction of alignment is null this function does nothing, otherwise two rotations are performed: the first rotation aligns the axis named axis_1 to the primary direction of alignment, the second rotation never moves axis_1 away from the primary direction.
|
||||
|
||||
If the secondary direction of alignment is not null and is not parallel to the primary direction the axis named axis_2 is rotated as much as possible to be aligned to secondary direction.
|
||||
|
||||
If the secondary direction of alignment is null the axis named axis_2 is rotated as much as possible to be realigned to its old direction, if this is impossible the remaining axis is used.
|
||||
|
||||
@param primary the primary direction of alignment.
|
||||
@param secondary the secondary direction of alignment.
|
||||
@param axis_1 the name of the axis to align to the primary direction, must be a char chosen from 'X', 'Y' and 'Z'
|
||||
@param axis_2 the name of the axis to align to the secondary direction, must be different from axis_1 and must be a char chosen from 'X', 'Y', 'Z' and ' '; if the char is ' ' the axis is chosen automatically.
|
||||
*/
|
||||
virtual void AlignWith(const Point3f primary, const Point3f secondary, const char axis_1, const char axis_2);
|
||||
|
||||
/*!
|
||||
@brief Interface function relative to mouse down event in QT.
|
||||
|
||||
@param x the x coordinate of the cursor.
|
||||
@param y the y coordinate of the cursor.
|
||||
@param button the keyboard modifiers state.
|
||||
*/
|
||||
void MouseDown(int x, int y, int button);
|
||||
|
||||
/*!
|
||||
@brief Interface function relative to mouse move event in QT.
|
||||
|
||||
@param x the x coordinate of the cursor.
|
||||
@param y the y coordinate of the cursor.
|
||||
*/
|
||||
void MouseMove(int x, int y);
|
||||
|
||||
/*!
|
||||
@brief Interface function relative to mouse up event in QT.
|
||||
|
||||
@param x the x coordinate of the cursor.
|
||||
@param y the y coordinate of the cursor.
|
||||
@param button the keyboard modifiers state.
|
||||
*/
|
||||
void MouseUp(int x, int y, int button);
|
||||
|
||||
/*!
|
||||
@brief Interface function relative to keyboard up event in QT.
|
||||
|
||||
@param button the keyboard modifiers state.
|
||||
*/
|
||||
void ButtonUp(int button);
|
||||
|
||||
/*!
|
||||
@brief Interface function relative to keyboard down event in QT.
|
||||
|
||||
@param button the keyboard modifiers state.
|
||||
*/
|
||||
void ButtonDown(int button);
|
||||
|
||||
/*!
|
||||
@brief Set rotational snap value.
|
||||
|
||||
@param value the new rotational snap value, in degrees.
|
||||
*/
|
||||
void SetSnap(float value);
|
||||
|
||||
/// The eulerian trackball.
|
||||
Trackball *manipulator;
|
||||
|
||||
/// The flag that enables moves feedback rendering
|
||||
bool drawmoves;
|
||||
|
||||
/// The flag that enables rotations feedback rendering
|
||||
bool drawrotations;
|
||||
protected:
|
||||
// data:
|
||||
const int move_button,rotate_button;
|
||||
const int x_modifier,y_modifier,z_modifier;
|
||||
Point3f x_axis,y_axis,z_axis;
|
||||
float rot_snap_rad,mov_snap;
|
||||
// functions:
|
||||
virtual void Move(const Similarityf);
|
||||
void Update();
|
||||
private:
|
||||
int movx,movy,movz,rotx,roty,rotz;
|
||||
};
|
||||
|
||||
}//namespace
|
||||
#endif /*ACTIVECOORDINATEFRAME_H*/
|
||||
Reference in new issue
Block a user