add vcglib
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@@ -0,0 +1,34 @@
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#ifndef TOSTRING_H
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#define TOSTRING_H
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#include <QString>
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#include <cstdlib>
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inline QString toString( const vcg::Point4f& p ){
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QString s;
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s.sprintf("%f %f %f %f", p[0], p[1], p[2], p[3]);
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return s;
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}
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inline QString toString( const vcg::Point3f& p ){
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QString s;
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s.sprintf("%f %f %f", p[0], p[1], p[2]);
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return s;
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}
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inline QString toString( const vcg::Point2f& p ){
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QString s;
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s.sprintf("%f %f", p[0], p[1]);
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return s;
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}
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inline QString toString( const vcg::Point2i& p ){
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QString s;
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s.sprintf("%d %d", p[0], p[1]);
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return s;
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}
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inline QString toString(vcg::Matrix44f& m){
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QString mat;
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for(int i=0; i<3; i++){
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mat.append( toString( m.GetRow4(i) ) );
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mat.append("\n");
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}
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return mat;
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}
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#endif // TOSTRING_H
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