add vcglib
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004-2016 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2005/11/12 18:10:35 cignoni
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Removed Abs and LowClampToZero and added comments
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Revision 1.2 2005/09/29 22:22:59 m_di_benedetto
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Added classes GetBox3Functor and GetBarycenter3Functor.
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Revision 1.1 2005/09/28 20:01:35 m_di_benedetto
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First Commit.
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****************************************************************************/
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#ifndef __VCGLIB_WRAPUTILS_H
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#define __VCGLIB_WRAPUTILS_H
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// vcg headers
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#include <vcg/math/base.h>
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#include <vcg/space/point3.h>
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#include <vcg/space/box3.h>
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namespace vcg {
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class EmptyClass {
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public:
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typedef EmptyClass ClassType;
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};
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class GetPointerFunctor {
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public:
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typedef GetPointerFunctor ClassType;
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template <class T>
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inline T * operator () (T & t) {
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return (&t);
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}
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template <class T>
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inline T * operator () (T * & t) {
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return (t);
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}
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};
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/// Helper class used to build in a easy way a functor that gives the bbox of a face
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/// used mainly in the aabbtree that require such a functor as a parameter
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class GetBox3Functor {
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public:
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template <class OBJTYPE, class SCALARTYPE>
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void operator () (const OBJTYPE & obj, Box3<SCALARTYPE> & box) {
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Box3<typename OBJTYPE::ScalarType> tb;
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obj.GetBBox(tb);
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box.Import(tb);
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}
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};
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class GetBarycenter3Functor {
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public:
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template <class OBJTYPE, class SCALARTYPE>
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void operator () (const OBJTYPE & obj, Point3<SCALARTYPE> & bar) {
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bar.Import(Barycenter<OBJTYPE>(obj));
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}
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};
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} // end namespace vcg
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#endif // #ifndef __VCGLIB_WRAPUTILS_H
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