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处理贴图问题

master
hesuicong 4 weeks ago
parent
commit
f045aa534e
  1. 4
      libs/MVS/SceneTexture.cpp

4
libs/MVS/SceneTexture.cpp

@ -7001,10 +7001,10 @@ bool MeshTexture::FaceViewSelection3( unsigned minCommonCameras, float fOutlierT
// 1) create FaceToVirtualFaceMap // 1) create FaceToVirtualFaceMap
FaceDataViewArr virtualFacesDatas; FaceDataViewArr virtualFacesDatas;
VirtualFaceIdxsArr virtualFaces; // stores each virtual face as an array of mesh face ID VirtualFaceIdxsArr virtualFaces; // stores each virtual face as an array of mesh face ID
// CreateVirtualFaces(facesDatas, virtualFacesDatas, virtualFaces, minCommonCameras); CreateVirtualFaces(facesDatas, virtualFacesDatas, virtualFaces, minCommonCameras);
// CreateVirtualFaces3(facesDatas, virtualFacesDatas, virtualFaces, minCommonCameras); // CreateVirtualFaces3(facesDatas, virtualFacesDatas, virtualFaces, minCommonCameras);
// CreateVirtualFaces4(facesDatas, virtualFacesDatas, virtualFaces, mapFaceToVirtualFace, minCommonCameras); // CreateVirtualFaces4(facesDatas, virtualFacesDatas, virtualFaces, mapFaceToVirtualFace, minCommonCameras);
CreateVirtualFaces6(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras); // CreateVirtualFaces6(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras);
// CreateVirtualFaces61(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras); // CreateVirtualFaces61(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras);
// CreateVirtualFaces62(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras); // CreateVirtualFaces62(facesDatas, virtualFacesDatas, virtualFaces, isVirtualFace, minCommonCameras);
TD_TIMER_STARTD(); TD_TIMER_STARTD();

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