435 lines
16 KiB
C++
435 lines
16 KiB
C++
/*
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* Image.cpp
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*
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* Copyright (c) 2014-2015 SEACAVE
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*
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* Author(s):
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*
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* cDc <cdc.seacave@gmail.com>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Additional Terms:
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*
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* You are required to preserve legal notices and author attributions in
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* that material or in the Appropriate Legal Notices displayed by works
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* containing it.
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*/
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#include "Common.h"
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#include "Image.h"
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using namespace MVS;
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// D E F I N E S ///////////////////////////////////////////////////
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// S T R U C T S ///////////////////////////////////////////////////
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IMAGEPTR Image::OpenImage(const String& fileName)
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{
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#if 0
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if (Util::isFullPath(fileName))
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return IMAGEPTR(CImage::Create(fileName, CImage::READ));
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return IMAGEPTR(CImage::Create((Util::getCurrentFolder()+fileName).c_str(), CImage::READ));
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#else
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return IMAGEPTR(CImage::Create(fileName, CImage::READ));
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#endif
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} // OpenImage
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/*----------------------------------------------------------------*/
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IMAGEPTR Image::ReadImageHeader(const String& fileName)
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{
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IMAGEPTR pImage(OpenImage(fileName));
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if (pImage == NULL || FAILED(pImage->ReadHeader())) {
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LOG("error: failed loading image header");
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pImage.Release();
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}
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return pImage;
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} // ReadImageHeader
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/*----------------------------------------------------------------*/
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IMAGEPTR Image::ReadImage(const String& fileName, Image8U3& image)
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{
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IMAGEPTR pImage(OpenImage(fileName));
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if (pImage != NULL && !ReadImage(pImage, image))
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pImage.Release();
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return pImage;
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} // ReadImage
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/*----------------------------------------------------------------*/
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bool Image::ReadImage(IMAGEPTR pImage, Image8U3& image)
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{
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if (FAILED(pImage->ReadHeader())) {
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LOG("error: failed loading image header");
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return false;
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}
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image.create(pImage->GetHeight(), pImage->GetWidth());
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if (FAILED(pImage->ReadData(image.data, PF_R8G8B8, 3, (CImage::Size)image.step))) {
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LOG("error: failed loading image data");
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return false;
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}
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return true;
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} // ReadImage
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/*----------------------------------------------------------------*/
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bool Image::LoadImage(const String& fileName, unsigned nMaxResolution)
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{
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name = fileName;
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// open image file
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IMAGEPTR pImage(OpenImage(fileName));
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if (pImage == NULL) {
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LOG("error: failed opening input image '%s'", name.c_str());
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return false;
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}
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// create and fill image data
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if (!ReadImage(pImage, image)) {
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LOG("error: failed loading image '%s'", name.c_str());
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return false;
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}
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// resize image if needed
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scale = ResizeImage(nMaxResolution);
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return true;
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} // LoadImage
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/*----------------------------------------------------------------*/
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// open the stored image file name and read again the image data
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bool Image::ReloadImage(unsigned nMaxResolution, bool bLoadPixels)
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{
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IMAGEPTR pImage(bLoadPixels ? ReadImage(name, image) : ReadImageHeader(name));
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if (pImage == NULL) {
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LOG("error: failed reloading image '%s'", name.c_str());
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return false;
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}
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if (!bLoadPixels) {
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// init image size
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width = pImage->GetWidth();
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height = pImage->GetHeight();
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}
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// resize image if needed
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scale = ResizeImage(nMaxResolution);
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return true;
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} // ReloadImage
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/*----------------------------------------------------------------*/
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// free the image data
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void Image::ReleaseImage()
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{
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image.release();
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} // ReleaseImage
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/*----------------------------------------------------------------*/
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// resize image if needed
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// return scale
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float Image::ResizeImage(unsigned nMaxResolution)
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{
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if (!image.empty()) {
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width = image.width();
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height = image.height();
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}
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if (nMaxResolution == 0 || MAXF(width,height) <= nMaxResolution)
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return 1.f;
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const REAL scale(width > height ? (REAL)nMaxResolution/width : (REAL)nMaxResolution/height);
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const cv::Size scaledSize(Image8U::computeResize(GetSize(), scale));
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width = (uint32_t)scaledSize.width;
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height = (uint32_t)scaledSize.height;
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if (!image.empty())
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cv::resize(image, image, scaledSize, 0, 0, cv::INTER_AREA);
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return static_cast<float>(scale);
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} // ResizeImage
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/*----------------------------------------------------------------*/
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// compute image scale for a given max and min resolution, using the current image file data
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unsigned Image::RecomputeMaxResolution(unsigned& level, unsigned minImageSize, unsigned maxImageSize) const
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{
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IMAGEPTR pImage(ReadImageHeader(name));
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if (pImage == NULL) {
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// something went wrong, use the current known size (however it will most probably fail later)
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return Image8U3::computeMaxResolution(width, height, level, minImageSize, maxImageSize);
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}
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// re-compute max image size
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return Image8U3::computeMaxResolution(pImage->GetWidth(), pImage->GetHeight(), level, minImageSize, maxImageSize);
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} // RecomputeMaxResolution
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/*----------------------------------------------------------------*/
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// resize image at desired scale
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Image Image::GetImage(const PlatformArr& platforms, double scale, bool bUseImage) const
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{
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Image scaledImage(*this);
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const cv::Size scaledSize(Image8U::computeResize(GetSize(), scale));
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scaledImage.width = (unsigned)scaledSize.width;
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scaledImage.height = (unsigned)scaledSize.height;
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scaledImage.camera = GetCamera(platforms, scaledImage.GetSize());
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if (!image.empty()) {
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if (bUseImage)
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cv::resize(image, scaledImage.image, scaledSize, 0, 0, scale>1?cv::INTER_CUBIC:cv::INTER_AREA);
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else
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scaledImage.image.release();
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}
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return scaledImage;
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} // GetImage
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// compute the camera extrinsics from the platform pose and the relative camera pose to the platform
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Camera Image::GetCamera(const PlatformArr& platforms, const Image8U::Size& resolution) const
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{
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ASSERT(platformID != NO_ID);
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ASSERT(cameraID != NO_ID);
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ASSERT(poseID != NO_ID);
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// compute the normalized absolute camera pose
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const Platform& platform = platforms[platformID];
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Camera camera(platform.GetCamera(cameraID, poseID));
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// compute the unnormalized camera
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camera.K = camera.GetK<REAL>(resolution.width, resolution.height);
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camera.ComposeP();
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return camera;
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} // GetCamera
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void Image::UpdateCamera(const PlatformArr& platforms)
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{
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camera = GetCamera(platforms, Image8U::Size(width, height));
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} // UpdateCamera
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// computes camera's field of view for the given direction
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REAL Image::ComputeFOV(int dir) const
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{
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switch (dir) {
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case 0: // width
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return 2*ATAN(REAL(width)/(camera.K(0,0)*2));
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case 1: // height
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return 2*ATAN(REAL(height)/(camera.K(1,1)*2));
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case 2: // diagonal
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return 2*ATAN(SQRT(REAL(SQUARE(width)+SQUARE(height)))/(camera.K(0,0)+camera.K(1,1)));
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}
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return 0;
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} // ComputeFOV
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/*----------------------------------------------------------------*/
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// stereo-rectify the image pair
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// - input leftPoints and rightPoints contains the pairs of corresponding image projections and their depth (optional)
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// - H converts a pixel from original to rectified left-image
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// - Q converts [x' y' disparity 1] in rectified coordinates to [x*z y*z z 1]*w in original image coordinates
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// where disparity=x1-x2
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bool Image::StereoRectifyImages(const Image& image1, const Image& image2, const Point3fArr& points1, const Point3fArr& points2, Image8U3& rectifiedImage1, Image8U3& rectifiedImage2, Image8U& mask1, Image8U& mask2, Matrix3x3& H, Matrix4x4& Q)
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{
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ASSERT(image1.IsValid() && image2.IsValid());
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ASSERT(image1.GetSize() == image1.image.size() && image2.GetSize() == image2.image.size());
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ASSERT(points1.size() && points2.size());
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#if 0
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{ // display projection pairs
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std::vector<Point2f> matches1, matches2;
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FOREACH(i, points1) {
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matches1.emplace_back(reinterpret_cast<const Point2f&>(points1[i]));
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matches2.emplace_back(reinterpret_cast<const Point2f&>(points2[i]));
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}
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RECTIFY::DrawMatches(const_cast<Image8U3&>(image1.image), const_cast<Image8U3&>(image2.image), matches1, matches2);
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}
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#endif
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// compute rectification
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Matrix3x3 K1, K2, R1, R2;
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#if 0
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const REAL t(Camera::StereoRectify(image1.GetSize(), image1.camera, image2.GetSize(), image2.camera, R1, R2, K1, K2));
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#elif 1
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const REAL t(Camera::StereoRectifyFusiello(image1.GetSize(), image1.camera, image2.GetSize(), image2.camera, R1, R2, K1, K2));
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#else
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Pose pose;
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ComputeRelativePose(image1.camera.R, image1.camera.C, image2.camera.R, image2.camera.C, pose.R, pose.C);
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cv::Mat P1, P2;
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cv::stereoRectify(image1.camera.K, cv::noArray(), image2.camera.K, cv::noArray(), image1.GetSize(), pose.R, Vec3(pose.GetTranslation()), R1, R2, P1, P2, Q, 0/*cv::CALIB_ZERO_DISPARITY*/, -1);
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K1 = P1(cv::Rect(0,0,3,3));
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K2 = P2(cv::Rect(0,0,3,3));
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const Point3 _t(R2 * pose.GetTranslation());
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ASSERT((ISZERO(_t.x) || ISZERO(_t.y)) && ISZERO(_t.z));
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const REAL t(ISZERO(_t.x)?_t.y:_t.x);
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#if 0
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cv::Mat map1, map2;
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cv::initUndistortRectifyMap(image1.camera.K, cv::noArray(), R1, K1, image1.GetSize(), CV_16SC2, map1, map2);
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cv::remap(image1.image, rectifiedImage1, map1, map2, cv::INTER_CUBIC);
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cv::initUndistortRectifyMap(image2.camera.K, cv::noArray(), R2, K2, image1.GetSize(), CV_16SC2, map1, map2);
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cv::remap(image2.image, rectifiedImage2, map1, map2, cv::INTER_CUBIC);
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return;
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#endif
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#endif
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if (ISZERO(t))
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return false;
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// adjust rectified camera matrices such that the entire area common to both source images is contained in the rectified images
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cv::Size size1(image1.GetSize()), size2(image2.GetSize());
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if (!points1.empty())
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Camera::SetStereoRectificationROI(points1, size1, image1.camera, points2, size2, image2.camera, R1, R2, K1, K2);
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ASSERT(size1 == size2);
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// compute rectification homography (from original to rectified image)
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const Matrix3x3 H1(K1 * R1 * image1.camera.GetInvK()); H = H1;
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const Matrix3x3 H2(K2 * R2 * image2.camera.GetInvK());
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#if 0
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{ // display epipolar lines before and after rectification
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Pose pose;
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ComputeRelativePose(image1.camera.R, image1.camera.C, image2.camera.R, image2.camera.C, pose.R, pose.C);
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const Matrix3x3 F(CreateF(pose.R, pose.C, image1.camera.K, image2.camera.K));
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std::vector<Point2f> matches1, matches2;
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#if 1
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FOREACH(i, points1) {
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matches1.emplace_back(reinterpret_cast<const Point2f&>(points1[i]));
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matches2.emplace_back(reinterpret_cast<const Point2f&>(points2[i]));
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}
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#endif
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RECTIFY::DrawRectifiedImages(image1.image.clone(), image2.image.clone(), F, H1, H2, matches1, matches2);
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}
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#endif
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// rectify images (apply homographies)
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rectifiedImage1.create(size1);
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cv::warpPerspective(image1.image, rectifiedImage1, H1, rectifiedImage1.size());
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rectifiedImage2.create(size2);
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cv::warpPerspective(image2.image, rectifiedImage2, H2, rectifiedImage2.size());
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// mark valid regions covered by the rectified images
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struct Compute {
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static void Mask(Image8U& mask, const cv::Size& sizeh, const cv::Size& size, const Matrix3x3& H) {
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mask.create(sizeh);
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mask.memset(0);
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std::vector<Point2f> corners(4);
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corners[0] = Point2f(0,0);
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corners[1] = Point2f((float)size.width,0);
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corners[2] = Point2f((float)size.width,(float)size.height);
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corners[3] = Point2f(0,(float)size.height);
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cv::perspectiveTransform(corners, corners, H);
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std::vector<std::vector<Point2i>> contours(1);
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for (int i=0; i<4; ++i)
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contours.front().emplace_back(ROUND2INT(corners[i]));
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cv::drawContours(mask, contours, 0, cv::Scalar(255), cv::FILLED);
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}
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};
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Compute::Mask(mask1, size1, image1.GetSize(), H1);
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Compute::Mask(mask2, size2, image2.GetSize(), H2);
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// from the formula that relates disparity to depth as z=B*f/d where B=-t and d=x_l-x_r
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// and the formula that converts the image projection from right to left x_r=K1*K2.inv()*x_l
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// compute the inverse projection matrix that transforms image coordinates in image 1 and its
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// corresponding disparity value to the 3D point in camera 1 coordinates as:
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ASSERT(ISEQUAL(K1(1,1),K2(1,1)));
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Q = Matrix4x4::ZERO;
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// Q * [x, y, disparity, 1] = [X, Y, Z, 1] * w
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ASSERT(ISEQUAL(K1(0,0),K2(0,0)) && ISZERO(K1(0,1)) && ISZERO(K2(0,1)));
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Q(0,0) = Q(1,1) = REAL(1);
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Q(0,3) = -K1(0,2);
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Q(1,3) = -K1(1,2);
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Q(2,3) = K1(0,0);
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Q(3,2) = -REAL(1)/t;
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Q(3,3) = (K1(0,2)-K2(0,2))/t;
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// compute Q that converts disparity from rectified to depth in original image
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Matrix4x4 P(Matrix4x4::IDENTITY);
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cv::Mat(image1.camera.K*R1.t()).copyTo(cv::Mat(4,4,cv::DataType<Matrix4x4::Type>::type,P.val)(cv::Rect(0,0,3,3)));
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Q = P*Q;
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return true;
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}
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// adjust H and Q such that they correspond to rectified images scaled by the given factor
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void Image::ScaleStereoRectification(Matrix3x3& H, Matrix4x4& Q, REAL scale)
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{
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{
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Matrix3x3 S(Matrix3x3::IDENTITY);
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S(0,0) = S(1,1) = scale;
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H = S*H*S.inv();
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}
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{
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Matrix4x4 Sinv(Matrix4x4::IDENTITY);
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Sinv(0,0) = Sinv(1,1) = Sinv(2,2) = REAL(1)/scale;
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Matrix4x4 S(Matrix4x4::IDENTITY);
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S(0,0) = S(1,1) = scale*scale;
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S(2,2) = S(3,3) = scale;
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Q = S*Q*Sinv;
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}
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}
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// note: disparity has to be inverted as the formula is z=B*f/d where d=x_l-x_r
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// while we store d as the value that fulfills x_l+d=x_r
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//
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// converts the given disparity at the rectified image coordinates to
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// the depth corresponding to the un-rectified image coordinates
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template <typename TYPE>
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float TDisparity2Depth(const Matrix4x4& Q, const TPoint2<TYPE>& u, float d)
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{
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const REAL w(Q(3,0)*u.x + Q(3,1)*u.y - Q(3,2)*d + Q(3,3));
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if (ISZERO(w))
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return 0;
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const REAL z(Q(2,0)*u.x + Q(2,1)*u.y - Q(2,2)*d + Q(2,3));
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const float depth((float)(z/w));
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return depth < ZEROTOLERANCE<float>() ? float(0) : depth;
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}
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float Image::Disparity2Depth(const Matrix4x4& Q, const ImageRef& u, float d)
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{
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return TDisparity2Depth(Q, u, d);
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}
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float Image::Disparity2Depth(const Matrix4x4& Q, const Point2f& u, float d)
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{
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return TDisparity2Depth(Q, u, d);
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}
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// same as above, but converts also the coordinates from rectified to original image
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template <typename TYPE>
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float TDisparity2Depth(const Matrix4x4& Q, const TPoint2<TYPE>& u, float d, Point2f& pt)
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{
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const REAL w(Q(3,0)*u.x + Q(3,1)*u.y - Q(3,2)*d + Q(3,3));
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if (ISZERO(w))
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return 0;
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const REAL z((Q(2,0)*u.x + Q(2,1)*u.y - Q(2,2)*d + Q(2,3))/w);
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if (z < ZEROTOLERANCE<REAL>())
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return 0;
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const REAL nrm(REAL(1)/(w*z));
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pt.x = (float)((Q(0,0)*u.x + Q(0,1)*u.y - Q(0,2)*d + Q(0,3))*nrm);
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pt.y = (float)((Q(1,0)*u.x + Q(1,1)*u.y - Q(1,2)*d + Q(1,3))*nrm);
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return (float)z;
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}
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float Image::Disparity2Depth(const Matrix4x4& Q, const ImageRef& u, float d, Point2f& pt)
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{
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return TDisparity2Depth(Q, u, d, pt);
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}
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float Image::Disparity2Depth(const Matrix4x4& Q, const Point2f& u, float d, Point2f& pt)
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{
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return TDisparity2Depth(Q, u, d, pt);
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}
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// converts the given disparity at the rectified image coordinates into
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// the distance from the camera position to the corresponding 3D point;
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// note: the distance is the same in both rectified and un-rectified cameras
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// - K is the camera matrix of the un-rectified image
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float Image::Disparity2Distance(const Matrix3x3& K, const Matrix4x4& Q, const Point2f& u, float d)
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{
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Point2f pt;
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const float depth(Disparity2Depth(Q, u, d, pt));
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return (float)(SQRT(SQUARE(pt.x-K(0,2))+SQUARE(pt.y-K(1,2))+SQUARE(K(0,0)))*depth/K(0,0));
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}
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// converts the given depth at the un-rectified image coordinates to
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// the disparity corresponding to the rectified image coordinates
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bool Image::Depth2Disparity(const Matrix4x4& Q, const Point2f& u, float d, float& disparity)
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{
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const REAL w((Q(3,0)*u.x + Q(3,1)*u.y + Q(3,2))*d + Q(3,3));
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if (ISZERO(w))
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return false;
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const REAL z((Q(2,0)*u.x + Q(2,1)*u.y + Q(2,2))*d + Q(2,3));
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disparity = -(float)(z/w);
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return true;
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}
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/*----------------------------------------------------------------*/
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