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@ -4379,8 +4379,8 @@ bool MeshTexture::CreateVirtualFaces62(FaceDataViewArr& facesDatas, FaceDataView
@@ -4379,8 +4379,8 @@ bool MeshTexture::CreateVirtualFaces62(FaceDataViewArr& facesDatas, FaceDataView
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if (angleDeg <= 45.0f) |
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{ |
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// filteredCams.push_back(idxView);
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//*
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filteredCams.push_back(idxView); |
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/*
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float brightnessScore = CalculateBrightnessScore(imageData); // 亮度评分函数
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float angleScore = 1.0f - (angleDeg / 45.0f); |
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float qualityScore = 0.0f; |
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@ -4402,9 +4402,9 @@ bool MeshTexture::CreateVirtualFaces62(FaceDataViewArr& facesDatas, FaceDataView
@@ -4402,9 +4402,9 @@ bool MeshTexture::CreateVirtualFaces62(FaceDataViewArr& facesDatas, FaceDataView
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} |
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else |
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{ |
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// filteredCams.push_back(idxView);
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filteredCams.push_back(idxView); |
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//*
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/*
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float brightnessScore = CalculateBrightnessScore(imageData); // 亮度评分函数
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float angleScore = 1.0f - (angleDeg / 45.0f); |
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float qualityScore = 0.0f; |
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