白痕优化

This commit is contained in:
hesuicong committed 2026-03-06 17:05:01 +08:00
1 parent 60f024abaf
commit ef09d2521a
1 file changed
+6
+6
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@@ -1149,6 +1149,12 @@ bool MeshTexture::ListCameraFaces(FaceDataViewArr& facesDatas, float fOutlierThr
if (pixel.r > 250 || pixel.g > 250 || pixel.b > 250) {
// continue;
}
float brightnessPerceptual = (0.299f * pixel.r + 0.587f * pixel.g + 0.114f * pixel.b) / 255.0f;
// printf("brightnessPerceptual=%f\n", brightnessPerceptual);
if (brightnessPerceptual>0.95f)
continue;
// if (!(scene.mesh.invalidFacesRelative.data.contains(idxFace) && scene.is_face_visible_relative(idxFace)))
// if (false)